Player Matchup

Danzaburou
Danzaburou
Diamond III
Ban-KaiZenkai
Danzaburou
Diamond III
Level 160
God Stats
2W - 2L
1,862 SR
Queue Stats
106W - 97L
2,249 MMR
Solo
Arachne
Arachne
Platinum IV
HHNECROMANCERHH
Arachne
Platinum IV
Level 159
God Stats
7W - 5L
1,660 SR
Queue Stats
721W - 716L
1,759 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum II
RiversIsland
Morgan Le Fay
Platinum II
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
846W - 858L
1,927 MMR
Solo
Neith
Neith
Platinum III
Sirtrollsalot33
Neith
Platinum III
Level 125
God Stats
11W - 11L
1,602 SR
Queue Stats
173W - 161L
1,907 MMR
Solo
Terra
Terra
Platinum IV
SoftPee
Terra
Platinum IV
Level 142
God Stats
0W - 2L
1,336 SR
Queue Stats
149W - 138L
1,783 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,592 SR
1,925 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,657 SR
1,924 MMR
Cabrakan
Cabrakan
Platinum II
CustomOverRank
Cabrakan
Platinum II
Level 150
God Stats
48W - 33L
1,762 SR
Queue Stats
311W - 301L
1,856 MMR
Solo
Nu Wa
Nu Wa
Diamond III
KAUREN-9
Nu Wa
Diamond III
Level 160
God Stats
31W - 19L
1,719 SR
Queue Stats
727W - 734L
2,227 MMR
Solo
Odin
Odin
Platinum II
Polarsss
Odin
Platinum II
Level 104
God Stats
3W - 1L
1,783 SR
Queue Stats
494W - 487L
1,901 MMR
Solo
Bastet
Bastet
Platinum I
Sweet Bib
Bastet
Platinum I
Level 102
God Stats
6W - 5L
1,605 SR
Queue Stats
69W - 58L
1,915 MMR
Solo
Charybdis
Charybdis
Platinum III
lvl 1 Viper
Charybdis
Platinum III
Level 142
God Stats
7W - 12L
1,416 SR
Queue Stats
725W - 715L
1,719 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ban-KaiZenkai
Danzaburou
19
2 / 3 / 3
11,735
533
6,615
17,251
6,789
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 4 / 4
11,120
505
9,747
21,034
8,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
RiversIsland
Morgan Le Fay
16
1 / 5 / 3
10,399
473
9,107
15,915
5,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
6 / 6 / 1
13,020
592
15,474
18,745
7,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
SoftPee
Terra
13
2 / 4 / 2
9,475
431
5,793
22,140
20,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Bans
TiamatArtioSetGilgameshAthena

VS

Bans
LokiHun BatzApolloAwilixHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
3 / 3 / 8
11,287
513
11,455
21,112
27,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nu Wa
KAUREN-9
Nu Wa
19
6 / 3 / 7
12,696
577
21,504
13,412
4,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
20
1 / 2 / 3
12,669
576
7,695
18,203
17,409
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
Sweet Bib
Bastet
20
7 / 4 / 6
13,545
616
13,395
19,037
7,594
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charybdis
lvl 1 Viper
Charybdis
19
5 / 2 / 8
12,841
584
14,637
14,750
5,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
14
Kills
22
22
Deaths
14
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ban-KaiZenkai
Danzaburou
2
3
3
1.17
W
Cabrakan
3
3
8
2.33
L
3
4
4
1.25
W
Nu Wa
KAUREN-9
Nu Wa
6
3
7
3.17
W
Odin
1
2
3
1.25
L
Morgan Le Fay
RiversIsland
Morgan Le Fay
1
5
3
0.5
L
6
6
1
1.08
L
Terra
SoftPee
Terra
2
4
2
0.75
W
Bastet
Sweet Bib
Bastet
7
4
6
2.5
W
Charybdis
lvl 1 Viper
Charybdis
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,736
Damage
68,686
95,085
Taken
86,514
48,166
Mitigated
62,832
31,623
Healing
32,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ban-KaiZenkai
Danzaburou
6,615
2,563
0
6,979
17,251
6,789
3,781
4,702
12,343
0
110,227
W
Cabrakan
11,455
1,604
0
6,892
21,112
27,582
352
6,742
14,370
37,082
0
L
9,747
8,622
0
6,145
21,034
8,404
0
5,603
15,189
0
71,009
W
Nu Wa
KAUREN-9
Nu Wa
21,504
3,013
265
3,398
13,412
4,975
2,274
6,478
6,934
89,612
0
W
Odin
7,695
1,329
0
7,407
18,203
17,409
898
655
17,548
11,557
82,769
L
Morgan Le Fay
RiversIsland
Morgan Le Fay
9,107
847
0
4,321
15,915
5,080
285
10,314
5,199
83,724
0
L
15,474
5,189
0
7,249
18,745
7,553
780
2,949
15,614
0
87,435
L
Terra
SoftPee
Terra
5,793
569
1,456
5,473
22,140
20,340
64
9,773
11,974
31,232
0
W
Bastet
Sweet Bib
Bastet
13,395
3,303
0
5,620
19,037
7,594
5,023
1,886
17,151
0
85,998
W
Charybdis
lvl 1 Viper
Charybdis
14,637
6,768
0
8,490
14,750
5,272
6,784
2,694
12,056
0
91,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,749
Gold Earned
63,038
660
Minions Killed
638
0
Camps Cleared
0
1,966,334
Distance Traveled
2,144,293
31
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,735
533
186
8
0
391,892
5
W
Cabrakan
11,287
513
36
2
0
401,457
5
L
Arachne
11,120
505
124
6
0
451,770
2
W
Nu Wa
12,696
577
145
7
0
404,104
7
W
Odin
12,669
576
179
8
0
450,727
10
L
Morgan Le Fay
10,399
473
131
6
0
375,124
8
L
Neith
13,020
592
174
8
0
327,626
12
L
Terra
9,475
431
45
2
0
419,922
4
W
Bastet
13,545
616
123
6
0
479,925
1
W
Charybdis
12,841
584
155
7
0
408,080
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role