Player Matchup

Serqet
Serqet
FR3AKxP3RKZ
Serqet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Ginseg
Danzaburou
Level 28
God Stats
13W - 11L
1,586 SR
Queue Stats
220W - 201L
1,526 Elo+
Solo
Anubis
Anubis
McSmurf567
Anubis
Level 26
God Stats
2W - 1L
1,563 SR
Queue Stats
68W - 51L
1,585 Elo+
Solo
Sobek
Sobek
SONO_genso
Sobek
Level 27
God Stats
2W - 2L
1,350 SR
Queue Stats
50W - 62L
1,341 Elo+
Solo
Osiris
Osiris
WWREXXL
Osiris
Level 17
God Stats
1W - 2L
1,255 SR
Queue Stats
7W - 10L
1,460 Elo+
Solo
Team Averages
Level 25
1,451 SR
1,482 Elo+

VS

Team Averages
Level 19
1,475 SR
1,391 Elo+
Nox
Nox
BoiledFish
Nox
Level 18
God Stats
0W - 1L
1,728 SR
Queue Stats
59W - 30L
1,615 Elo+
Solo
Cthulhu
Cthulhu
ENx Michael G
Cthulhu
Level 23
God Stats
1W - 3L
1,418 SR
Queue Stats
8W - 13L
1,328 Elo+
Solo
Nemesis
Nemesis
SNSG D Ace
Nemesis
Level 25
God Stats
4W - 9L
1,210 SR
Queue Stats
38W - 33L
1,350 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
babyLOVEbaby
Ah Muzen Cab
Level 22
God Stats
0W - 2L
1,518 SR
Queue Stats
78W - 71L
1,592 Elo+
Solo
Hercules
Hercules
cepumins25
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,069 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
5 / 3 / 5
9,780
543
5,795
8,605
3,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Ginseg
Danzaburou
19
11 / 3 / 3
12,365
687
12,868
15,062
6,359
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
McSmurf567
Anubis
18
14 / 6 / 4
12,073
671
18,592
17,438
9,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
13
3 / 1 / 8
9,035
502
3,327
14,299
13,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
WWREXXL
Osiris
15
1 / 2 / 0
9,181
510
4,123
14,247
7,684
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 3
9,946
553
14,739
12,508
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
8
0 / 13 / 4
6,527
363
2,016
16,576
10,025
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
SNSG D Ace
Nemesis
13
2 / 6 / 1
8,681
482
8,958
14,813
4,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
babyLOVEbaby
Ah Muzen Cab
18
6 / 4 / 1
11,872
660
13,393
12,329
4,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
cepumins25
Hercules
12
2 / 5 / 4
8,254
459
2,447
10,967
4,836
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
34
Kills
15
15
Deaths
35
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
L
Cthulhu
0
13
4
0.15
W
Serqet
5
3
5
2.5
W
Danzaburou
Ginseg
Danzaburou
11
3
3
4.17
W
Anubis
McSmurf567
Anubis
14
6
4
2.67
L
Nemesis
SNSG D Ace
Nemesis
2
6
1
0.42
W
Sobek
3
1
8
7
W
Osiris
WWREXXL
Osiris
1
2
0
0.5
L
Ah Muzen Cab
babyLOVEbaby
Ah Muzen Cab
6
4
1
1.63
L
Hercules
cepumins25
Hercules
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,705
Damage
41,553
69,651
Taken
67,193
40,037
Mitigated
27,521
30,814
Healing
8,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,739
959
0
1,324
12,508
3,300
328
6,373
6,135
52,735
0
L
Cthulhu
2,016
430
0
0
16,576
10,025
90
6,980
9,596
13,613
0
W
Serqet
5,795
332
0
3,410
8,605
3,001
0
2,600
6,005
0
42,109
W
Danzaburou
Ginseg
Danzaburou
12,868
8,011
0
7,693
15,062
6,359
4,566
1,783
13,279
0
100,561
W
Anubis
McSmurf567
Anubis
18,592
1,334
0
10,099
17,438
9,521
1,123
10,763
6,675
94,348
0
L
Nemesis
SNSG D Ace
Nemesis
8,958
4,485
0
3,805
14,813
4,698
229
1,823
12,866
0
52,114
W
Sobek
3,327
473
0
4,491
14,299
13,472
379
2,035
12,264
15,515
0
W
Osiris
WWREXXL
Osiris
4,123
1,370
0
5,121
14,247
7,684
891
548
13,699
0
45,785
L
Ah Muzen Cab
babyLOVEbaby
Ah Muzen Cab
13,393
5,808
0
2,547
12,329
4,662
2,980
1,236
10,949
0
87,536
L
Hercules
cepumins25
Hercules
2,447
429
0
902
10,967
4,836
0
5,507
5,166
0
18,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,434
Gold Earned
45,280
528
Minions Killed
400
0
Camps Cleared
0
1,725,167
Distance Traveled
1,628,589
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,946
553
87
5
0
328,291
1
L
Cthulhu
6,527
363
16
1
0
273,352
1
W
Serqet
9,780
543
83
5
0
389,184
1
W
Danzaburou
12,365
687
176
10
0
344,608
5
W
Anubis
12,073
671
151
8
0
306,053
4
L
Nemesis
8,681
482
99
6
0
359,001
0
W
Sobek
9,035
502
26
1
0
364,553
2
W
Osiris
9,181
510
92
5
0
320,769
1
L
Ah Muzen Cab
11,872
660
162
9
0
326,560
3
L
Hercules
8,254
459
36
2
0
341,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role