Player Matchup

Jing Wei
Jing Wei
Masters
DJ_SOGER_001
Jing Wei
Masters
Level 156
God Stats
22W - 18L
1,683 SR
Queue Stats
258W - 262L
2,269 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
Hung Veri Lo
Cu Chulainn
Masters
Level 159
God Stats
89W - 90L
1,628 SR
Queue Stats
672W - 660L
2,408 MMR
Solo
Serqet
Serqet
Diamond II
MainSlane
Serqet
Diamond II
Level 159
God Stats
8W - 4L
1,762 SR
Queue Stats
281W - 272L
2,221 MMR
Party 2
Ares
Ares
Diamond II
Plri
Ares
Diamond II
Level 159
God Stats
2W - 1L
1,485 SR
Queue Stats
153W - 132L
2,271 MMR
Party 2
Chang'e
Chang'e
Masters
chumpisrumpis
Chang'e
Masters
Level 155
God Stats
52W - 52L
1,629 SR
Queue Stats
338W - 319L
2,406 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,638 SR
2,315 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,613 SR
2,317 MMR
Morgan Le Fay
Morgan Le Fay
Diamond III
CMCBaynard
Morgan Le Fay
Diamond III
Level 144
God Stats
3W - 2L
1,510 SR
Queue Stats
252W - 245L
2,257 MMR
Party 1
Cerberus
Cerberus
Masters
Disgrace Nick
Cerberus
Masters
Level 156
God Stats
10W - 6L
1,586 SR
Queue Stats
164W - 140L
2,502 MMR
Party 1
Athena
Athena
Diamond III
LowerNorth645
Athena
Diamond III
Level 128
God Stats
8W - 6L
1,733 SR
Queue Stats
278W - 265L
2,235 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Mamba Modee
Tsukuyomi
Masters
Level 160
God Stats
25W - 21L
1,593 SR
Queue Stats
612W - 589L
2,324 MMR
Solo
Danzaburou
Danzaburou
Diamond III
alexgamer14057
Danzaburou
Diamond III
Level 154
God Stats
8W - 5L
1,642 SR
Queue Stats
321W - 312L
2,268 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DJ_SOGER_001
Jing Wei
11
0 / 3 / 2
6,154
559
4,336
8,873
2,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
Hung Veri Lo
Cu Chulainn
10
0 / 3 / 0
5,962
542
5,845
6,464
3,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
MainSlane
Serqet
10
2 / 1 / 0
5,736
521
3,372
6,719
1,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Plri
Ares
7
1 / 4 / 0
4,802
437
5,192
8,829
5,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
10
0 / 2 / 1
5,647
513
2,290
4,981
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
GebArtioLokiTiamatOdin

VS

Bans
GilgameshSobekAgniRavanaNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CMCBaynard
Morgan Le Fay
11
5 / 1 / 2
6,612
601
5,026
3,701
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Disgrace Nick
Cerberus
12
3 / 0 / 2
6,841
622
3,973
8,010
6,373
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 1 / 8
5,986
544
3,517
9,287
5,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Mamba Modee
Tsukuyomi
11
4 / 0 / 2
6,522
593
4,986
6,225
1,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
alexgamer14057
Danzaburou
10
1 / 1 / 1
5,937
540
4,375
5,762
1,638
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
13
13
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CMCBaynard
Morgan Le Fay
5
1
2
6
L
Jing Wei
DJ_SOGER_001
Jing Wei
0
3
2
0.33
W
Cerberus
Disgrace Nick
Cerberus
3
0
2
4
L
Cu Chulainn
Hung Veri Lo
Cu Chulainn
0
3
0
0
W
0
1
8
4
L
Serqet
MainSlane
Serqet
2
1
0
2
W
Tsukuyomi
Mamba Modee
Tsukuyomi
4
0
2
5
L
Ares
Plri
Ares
1
4
0
0.25
W
Danzaburou
alexgamer14057
Danzaburou
1
1
1
1.5
L
Chang'e
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,035
Damage
21,877
35,866
Taken
32,985
14,622
Mitigated
17,056
10,912
Healing
12,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CMCBaynard
Morgan Le Fay
5,026
621
0
447
3,701
1,208
0
1,329
2,232
37,950
0
L
Jing Wei
DJ_SOGER_001
Jing Wei
4,336
2,893
0
2,716
8,873
2,158
0
1,316
7,557
0
40,409
W
Cerberus
Disgrace Nick
Cerberus
3,973
1,033
0
5,032
8,010
6,373
0
359
7,651
40,171
0
L
Cu Chulainn
Hung Veri Lo
Cu Chulainn
5,845
2,237
0
2,034
6,464
3,550
0
3,156
3,308
0
41,638
W
3,517
1,391
0
2,502
9,287
5,888
0
2,669
6,508
15,102
0
L
Serqet
MainSlane
Serqet
3,372
471
0
2,382
6,719
1,925
0
1,570
5,149
0
31,494
W
Tsukuyomi
Mamba Modee
Tsukuyomi
4,986
1,404
0
3,098
6,225
1,949
0
1,712
4,196
0
36,130
L
Ares
Plri
Ares
5,192
136
0
1,285
8,829
5,553
0
4,798
4,031
13,607
0
W
Danzaburou
alexgamer14057
Danzaburou
4,375
1,793
0
1,438
5,762
1,638
0
1,185
4,577
0
38,471
L
Chang'e
2,290
221
304
2,191
4,981
1,436
0
1,676
3,305
33,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,301
Gold Earned
31,898
328
Minions Killed
392
0
Camps Cleared
0
1,036,737
Distance Traveled
1,120,390
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,612
601
93
8
0
215,960
2
L
Jing Wei
6,154
559
91
8
0
207,882
2
W
Cerberus
6,841
622
121
11
0
212,801
6
L
Cu Chulainn
5,962
542
84
8
0
172,159
3
W
Athena
5,986
544
16
1
0
223,914
5
L
Serqet
5,736
521
61
6
0
251,350
3
W
Tsukuyomi
6,522
593
79
7
0
259,196
1
L
Ares
4,802
437
15
1
0
206,925
4
W
Danzaburou
5,937
540
83
8
0
208,519
3
L
Chang'e
5,647
513
77
7
0
198,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role