Player Matchup

Cliodhna
Cliodhna
DRGN Draco
Cliodhna
Level 21
God Stats
3W - 2L
1,634 SR
Queue Stats
30W - 43L
1,324 Elo+
Solo
Kukulkan
Kukulkan
FluffyKitten751
Kukulkan
Level 7
God Stats
6W - 3L
1,559 SR
Queue Stats
7W - 7L
1,316 Elo+
Solo
Mulan
Mulan
Knightly-Beef
Mulan
Level 17
God Stats
0W - 2L
1,255 SR
Queue Stats
18W - 28L
1,261 Elo+
Solo
Izanami
Izanami
REAL_Bidoof
Izanami
Level 17
God Stats
16W - 8L
1,672 SR
Queue Stats
101W - 98L
1,499 Elo+
Solo
Merlin
Merlin
Renicons
Merlin
Level 13
God Stats
2W - 11L
1,161 SR
Queue Stats
9W - 38L
1,097 Elo+
Solo
Team Averages
Level 15
1,456 SR
1,300 Elo+

VS

Team Averages
Level 23
1,460 SR
1,366 Elo+
Izanami
Izanami
 
Izanami
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Evertonmustang02
Artemis
Level 28
God Stats
55W - 36L
1,462 SR
Queue Stats
215W - 266L
1,347 Elo+
Solo
Amaterasu
Amaterasu
FREX 1581
Amaterasu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,117 Elo+
Solo
Cerberus
Cerberus
HondaBikerXx
Cerberus
Level 27
God Stats
41W - 41L
1,459 SR
Queue Stats
110W - 130L
1,390 Elo+
Solo
Chaac
Chaac
X xPIPE PRxX
Chaac
Level 18
God Stats
5W - 3L
1,378 SR
Queue Stats
37W - 29L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DRGN Draco
Cliodhna
18
6 / 4 / 6
12,109
1,009
18,987
12,808
4,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
18
3 / 7 / 11
12,011
1,001
15,147
15,005
5,842
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 5 / 11
11,368
947
10,038
19,323
19,877
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
REAL_Bidoof
Izanami
18
6 / 9 / 10
13,218
1,102
27,734
17,578
5,992
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Renicons
Merlin
17
0 / 7 / 5
10,012
834
4,716
12,173
4,853
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

96

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
8 / 6 / 10
13,190
1,099
18,015
15,967
5,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 2 / 15
12,813
1,068
16,460
13,262
4,969
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
FREX 1581
Amaterasu
18
2 / 4 / 9
10,650
888
8,164
15,012
9,734
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
HondaBikerXx
Cerberus
18
9 / 4 / 10
13,032
1,086
13,053
18,747
7,589
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 1 / 14
13,091
1,091
16,137
19,888
22,243
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
90
17
Kills
32
32
Deaths
17
43
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
6
10
2.17
L
Cliodhna
DRGN Draco
Cliodhna
6
4
6
2.25
W
5
2
15
6.25
W
Amaterasu
FREX 1581
Amaterasu
2
4
9
1.63
L
Kukulkan
3
7
11
1.21
W
Cerberus
HondaBikerXx
Cerberus
9
4
10
3.5
L
2
5
11
1.5
L
Izanami
REAL_Bidoof
Izanami
6
9
10
1.22
L
Merlin
Renicons
Merlin
0
7
5
0.36
W
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,622
Damage
71,829
76,887
Taken
82,876
40,912
Mitigated
50,417
3,963
Healing
16,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
18,015
14,015
0
1,561
15,967
5,882
0
2,380
13,587
0
45,528
L
Cliodhna
DRGN Draco
Cliodhna
18,987
778
0
2,217
12,808
4,348
0
2,728
10,080
0
32,708
W
16,460
6,700
0
3,563
13,262
4,969
0
3,907
9,355
0
48,287
W
Amaterasu
FREX 1581
Amaterasu
8,164
2,375
0
2,452
15,012
9,734
0
3,615
11,397
2,073
15,608
L
Kukulkan
15,147
3,168
0
615
15,005
5,842
0
3,735
11,270
40,657
0
W
Cerberus
HondaBikerXx
Cerberus
13,053
42
0
522
18,747
7,589
0
4,648
14,099
22,543
0
L
10,038
1,517
0
662
19,323
19,877
0
4,604
14,719
0
29,631
L
Izanami
REAL_Bidoof
Izanami
27,734
18,177
0
469
17,578
5,992
0
2,543
15,035
0
54,779
L
Merlin
Renicons
Merlin
4,716
1,005
0
0
12,173
4,853
0
531
11,642
17,977
0
W
16,137
2,368
797
7,723
19,888
22,243
0
5,313
14,575
236
31,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,718
Gold Earned
62,776
207
Minions Killed
217
5
Camps Cleared
10
1,070,741
Distance Traveled
1,137,351
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,190
1,099
76
6
6
174,405
0
L
Cliodhna
12,109
1,009
26
2
2
265,618
2
W
Artemis
12,813
1,068
78
7
0
202,092
6
W
Amaterasu
10,650
888
14
1
3
257,649
4
L
Kukulkan
12,011
1,001
54
5
0
203,368
1
W
Cerberus
13,032
1,086
28
2
1
230,060
0
L
Mulan
11,368
947
42
4
2
210,155
0
L
Izanami
13,218
1,102
56
5
1
198,320
0
L
Merlin
10,012
834
29
2
0
193,280
0
W
Chaac
13,091
1,091
21
2
0
273,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role