Player Matchup

Olorun
Olorun
Diamond II
 
Olorun
Diamond II
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Platinum I
 
Cerberus
Platinum I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Diamond II
RajPapa122
Fenrir
Diamond II
Level 79
God Stats
10W - 2L
1,803 SR
Queue Stats
114W - 63L
2,254 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 87
1,601 SR
1,751 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,461 SR
1,736 MMR
Anhur
Anhur
Platinum IV
 
Anhur
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Platinum IV
 
Aphrodite
Platinum IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Diamond III
rooobxd
Ares
Diamond III
Level 129
God Stats
3W - 4L
1,383 SR
Queue Stats
406W - 349L
2,209 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
8 / 0 / 4
9,366
781
17,456
10,561
4,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
 
Cerberus
13
2 / 0 / 10
9,257
771
9,911
15,208
15,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
RajPapa122
Fenrir
12
2 / 2 / 10
8,422
702
7,265
14,197
8,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Guan YuThothGilgameshOdinMorgan Le Fay

VS

Bans
GebOsirisPersephoneAchillesScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
2 / 5 / 0
7,428
619
13,175
13,389
4,192
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
 
Aphrodite
12
0 / 2 / 2
7,180
598
6,199
10,333
6,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
rooobxd
Ares
10
0 / 5 / 1
6,916
576
9,668
15,188
12,781
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
12
Kills
2
2
Deaths
12
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
8
0
4
10
W
Cerberus
 
Cerberus
2
0
10
7
L
Anhur
 
Anhur
2
5
0
0.4
L
Aphrodite
 
Aphrodite
0
2
2
0.5
W
Fenrir
RajPapa122
Fenrir
2
2
10
3.5
L
Ares
rooobxd
Ares
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,632
Damage
29,042
39,966
Taken
38,910
28,702
Mitigated
23,327
23,638
Healing
13,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
17,456
9,888
1,624
8,700
10,561
4,703
1,957
4,789
5,772
64,756
5,898
W
Cerberus
 
Cerberus
9,911
996
0
7,270
15,208
15,233
323
5,451
9,757
18,546
0
L
Anhur
 
Anhur
13,175
6,411
0
1,837
13,389
4,192
0
8,626
4,763
0
28,602
L
Aphrodite
 
Aphrodite
6,199
582
4,915
5,432
10,333
6,354
0
7,015
3,318
37,144
0
W
Fenrir
RajPapa122
Fenrir
7,265
2,763
0
6,044
14,197
8,766
901
5,888
8,309
0
14,577
L
Ares
rooobxd
Ares
9,668
782
198
727
15,188
12,781
0
9,725
5,463
17,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,045
Gold Earned
21,524
160
Minions Killed
129
7
Camps Cleared
4
666,233
Distance Traveled
635,028
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,366
781
97
8
5
219,268
3
W
Cerberus
9,257
771
38
3
1
227,725
1
L
Anhur
7,428
619
36
3
2
201,554
5
L
Aphrodite
7,180
598
77
6
1
225,337
3
W
Fenrir
8,422
702
25
2
1
219,240
4
L
Ares
6,916
576
16
1
1
208,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role