Player Matchup

Ne Zha
Ne Zha
Masters
 
Ne Zha
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Masters
DidelisPimpalas2
Arachne
Masters
Level 67
God Stats
0W - 2L
1,348 SR
Queue Stats
43W - 46L
2,538 MMR
Party 1
Chang'e
Chang'e
Diamond I
EstéLCoach
Chang'e
Diamond I
Level 158
God Stats
30W - 16L
1,782 SR
Queue Stats
139W - 118L
2,427 MMR
Solo
Loki
Loki
Masters
SpongeBobBoyZ
Loki
Masters
Level 157
God Stats
1W - 1L
1,854 SR
Queue Stats
318W - 332L
2,465 MMR
Solo
Fafnir
Fafnir
Diamond I
akiaki1
Fafnir
Diamond I
Level 129
God Stats
21W - 16L
1,659 SR
Queue Stats
158W - 143L
2,495 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 134
1,629 SR
2,285 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,603 SR
2,466 MMR
Osiris
Osiris
Diamond IV
Fuegō
Osiris
Diamond IV
Level 160
God Stats
3W - 1L
1,834 SR
Queue Stats
43W - 16L
2,634 MMR
Party 2
Set
Set
Diamond II
Laridonski
Set
Diamond II
Level 152
God Stats
1W - 1L
1,217 SR
Queue Stats
249W - 232L
2,439 MMR
Solo
Ares
Ares
Diamond II
Miiikel
Ares
Diamond II
Level 160
God Stats
5W - 2L
1,844 SR
Queue Stats
75W - 63L
2,399 MMR
Solo
Serqet
Serqet
Masters
Spūt
Serqet
Masters
Level 160
God Stats
32W - 30L
1,620 SR
Queue Stats
275W - 263L
2,590 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Diamond III
interInShape
Morgan Le Fay
Diamond III
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 58L
2,268 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
4 / 6 / 0
10,959
498
14,632
22,946
11,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 6 / 0
11,491
522
7,502
23,747
13,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
EstéLCoach
Chang'e
18
4 / 7 / 2
11,481
522
12,253
17,082
6,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 5 / 3
9,917
451
8,375
17,988
6,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
akiaki1
Fafnir
13
0 / 4 / 3
9,222
419
4,737
16,545
18,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
ArtioGeb

VS

Bans
OdinTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Fuegō
Osiris
20
8 / 0 / 10
13,738
624
19,307
15,697
25,567
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 4 / 6
12,555
571
12,022
16,116
6,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Miiikel
Ares
18
6 / 0 / 11
12,591
572
13,061
19,184
23,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
Spūt
Serqet
19
6 / 2 / 10
12,613
573
14,251
16,410
13,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
interInShape
Morgan Le Fay
19
4 / 4 / 5
12,627
574
12,898
11,143
4,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
70
10
Kills
28
28
Deaths
10
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
6
0
0.67
L
2
6
0
0.33
L
Chang'e
EstéLCoach
Chang'e
4
7
2
0.71
W
Osiris
Fuegō
Osiris
8
0
10
13
W
4
4
6
1.75
W
Ares
Miiikel
Ares
6
0
11
11.5
L
0
5
3
0.3
W
Serqet
Spūt
Serqet
6
2
10
5.5
L
Fafnir
akiaki1
Fafnir
0
4
3
0.38
W
Morgan Le Fay
interInShape
Morgan Le Fay
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,499
Damage
71,539
98,308
Taken
78,550
56,446
Mitigated
73,145
31,940
Healing
22,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
14,632
6,958
0
7,512
22,946
11,064
894
8,125
14,531
0
104,266
L
7,502
3,913
0
10,680
23,747
13,745
0
4,582
18,671
117
77,567
L
Chang'e
EstéLCoach
Chang'e
12,253
803
606
4,587
17,082
6,618
0
7,641
8,123
79,002
0
W
Osiris
Fuegō
Osiris
19,307
4,904
0
5,617
15,697
25,567
1,071
1,594
14,074
24,412
77,858
W
12,022
5,547
0
4,905
16,116
6,975
3,478
2,766
13,306
0
103,766
W
Ares
Miiikel
Ares
13,061
647
0
6,475
19,184
23,194
116
5,758
13,286
31,124
0
L
8,375
1,509
0
4,144
17,988
6,053
144
3,351
14,093
0
85,420
W
Serqet
Spūt
Serqet
14,251
3,672
0
2,058
16,410
13,058
2,387
3,423
12,839
1,046
82,169
L
Fafnir
akiaki1
Fafnir
4,737
1,070
1,849
2,562
16,545
18,966
0
6,448
9,887
20,672
0
W
Morgan Le Fay
interInShape
Morgan Le Fay
12,898
1,469
295
2,793
11,143
4,351
903
5,709
5,080
102,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,070
Gold Earned
64,124
644
Minions Killed
710
0
Camps Cleared
0
2,118,853
Distance Traveled
2,292,786
19
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,959
498
168
8
0
385,219
1
L
Arachne
11,491
522
155
7
0
430,940
0
L
Chang'e
11,481
522
168
8
0
397,008
3
W
Osiris
13,738
624
209
10
0
431,362
6
W
Set
12,555
571
179
8
0
434,725
8
W
Ares
12,591
572
36
2
0
480,531
7
L
Loki
9,917
451
126
6
0
462,472
4
W
Serqet
12,613
573
114
5
0
534,622
8
L
Fafnir
9,222
419
27
1
0
443,214
11
W
Morgan Le Fay
12,627
574
172
8
0
411,546
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role