Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
EfrainAM
Hercules
Level 24
God Stats
3W - 0L
1,687 SR
Queue Stats
42W - 36L
1,570 Elo+
Solo
Loki
Loki
LokiLowkeyNotOp
Loki
Level 25
God Stats
10W - 6L
1,487 SR
Queue Stats
37W - 25L
1,512 Elo+
Solo
Izanami
Izanami
Psychheddd
Izanami
Level 6
God Stats
10W - 4L
1,500 SR
Queue Stats
50W - 45L
1,515 Elo+
Party 1
Hades
Hades
iiDoprah
Hades
Level 66
God Stats
50W - 29L
1,622 SR
Queue Stats
220W - 216L
1,497 Elo+
Party 1
Team Averages
Level 28
1,559 SR
1,519 Elo+

VS

Team Averages
Level 21
1,534 SR
1,478 Elo+
The Morrigan
The Morrigan
ESTEBAN446
The Morrigan
Level 12
God Stats
3W - 6L
1,430 SR
Queue Stats
75W - 94L
1,505 Elo+
Solo
Loki
Loki
FrancoG7
Loki
Level 25
God Stats
33W - 29L
1,502 SR
Queue Stats
38W - 43L
1,435 Elo+
Solo
Geb
Geb
InsaneHaze20
Geb
Level 27
God Stats
1W - 2L
1,403 SR
Queue Stats
57W - 53L
1,431 Elo+
Solo
Skadi
Skadi
Liein
Skadi
Level 13
God Stats
4W - 3L
1,670 SR
Queue Stats
218W - 253L
1,545 Elo+
Solo
Persephone
Persephone
MitchieMeister
Persephone
Level 29
God Stats
5W - 7L
1,662 SR
Queue Stats
28W - 29L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
3 / 0 / 1
7,103
710
4,068
6,844
2,732
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
EfrainAM
Hercules
8
3 / 0 / 1
5,679
568
1,081
4,063
1,578
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
3 / 1 / 3
6,284
628
4,427
5,267
1,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Psychheddd
Izanami
11
2 / 2 / 3
6,788
679
3,463
3,602
895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
iiDoprah
Hades
12
1 / 1 / 2
6,769
677
2,132
6,004
2,286
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ESTEBAN446
The Morrigan
11
1 / 3 / 1
5,989
599
2,760
5,315
1,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Loki
7
1 / 2 / 2
4,904
490
2,942
5,870
1,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

2
0 / 2 / 2
3,805
381
445
1,959
508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
Liein
Skadi
6
2 / 1 / 0
4,537
454
1,587
2,398
268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
MitchieMeister
Persephone
9
0 / 4 / 0
5,269
527
3,293
5,815
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
12
Kills
4
4
Deaths
12
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
1
3.5
L
The Morrigan
ESTEBAN446
The Morrigan
1
3
1
0.5
W
Hercules
EfrainAM
Hercules
3
0
1
3.5
L
Loki
1
2
2
1
L
0
2
2
0.5
L
Skadi
Liein
Skadi
2
1
0
2
W
3
1
3
4.5
L
Persephone
MitchieMeister
Persephone
0
4
0
0
W
Izanami
Psychheddd
Izanami
2
2
3
1.75
W
Hades
iiDoprah
Hades
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,171
Damage
11,027
25,780
Taken
21,357
9,222
Mitigated
5,237
10,420
Healing
5,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,068
295
0
2,991
6,844
2,732
0
2,435
4,281
0
39,983
L
The Morrigan
ESTEBAN446
The Morrigan
2,760
605
0
1,010
5,315
1,955
0
1,412
3,773
35,666
3,172
W
Hercules
EfrainAM
Hercules
1,081
383
150
1,153
4,063
1,578
0
347
3,716
0
11,773
L
Loki
2,942
589
0
2,090
5,870
1,301
0
590
5,280
0
18,641
L
445
153
0
60
1,959
508
0
0
1,959
1,474
0
L
Skadi
Liein
Skadi
1,587
778
0
750
2,398
268
0
0
2,398
0
10,644
W
4,427
1,759
0
1,468
5,267
1,731
0
1,297
3,902
0
33,614
L
Persephone
MitchieMeister
Persephone
3,293
205
102
1,182
5,815
1,205
0
0
5,811
23,696
0
W
Izanami
Psychheddd
Izanami
3,463
3,129
0
72
3,602
895
1,709
752
2,850
0
40,051
W
Hades
iiDoprah
Hades
2,132
140
336
4,250
6,004
2,286
110
1,593
4,411
49,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,623
Gold Earned
24,504
363
Minions Killed
199
0
Camps Cleared
0
1,027,066
Distance Traveled
715,867
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,103
710
96
10
0
221,621
5
L
The Morrigan
5,989
599
73
7
0
197,570
5
W
Hercules
5,679
568
23
2
0
173,112
0
L
Loki
4,904
490
49
5
0
207,506
3
L
Geb
3,805
381
6
1
0
58,585
0
L
Skadi
4,537
454
21
2
0
88,608
0
W
Loki
6,284
628
56
6
0
236,016
1
L
Persephone
5,269
527
50
5
0
163,598
1
W
Izanami
6,788
679
83
8
0
179,147
0
W
Hades
6,769
677
105
11
0
217,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role