Player Matchup

Fenrir
Fenrir
CHRONOSBRAZILIAM
Fenrir
Level 26
God Stats
1W - 2L
1,901 SR
Queue Stats
71W - 50L
1,709 Elo+
Solo
Mercury
Mercury
ChefGeck
Mercury
Level 25
God Stats
3W - 1L
1,668 SR
Queue Stats
58W - 50L
1,600 Elo+
Solo
Charybdis
Charybdis
Deybys93
Charybdis
Level 17
God Stats
1W - 1L
1,854 SR
Queue Stats
27W - 46L
1,425 Elo+
Solo
Nu Wa
Nu Wa
mudolarpi
Nu Wa
Level 11
God Stats
1W - 4L
1,255 SR
Queue Stats
22W - 24L
1,489 Elo+
Solo
Fafnir
Fafnir
老街子二郎灬
Fafnir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,557 Elo+
Solo
Team Averages
Level 17
1,635 SR
1,556 Elo+

VS

Team Averages
Level 23
1,623 SR
1,542 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Capy4life
Anhur
Level 24
God Stats
5W - 7L
1,440 SR
Queue Stats
80W - 60L
1,654 Elo+
Solo
Nu Wa
Nu Wa
Delta8Gamer
Nu Wa
Level 26
God Stats
34W - 29L
1,587 SR
Queue Stats
117W - 102L
1,573 Elo+
Solo
Sylvanus
Sylvanus
SIDEHAWK
Sylvanus
Level 20
God Stats
4W - 0L
1,804 SR
Queue Stats
15W - 7L
1,515 Elo+
Party 1
Loki
Loki
supertiger9q
Loki
Level 18
God Stats
3W - 1L
1,786 SR
Queue Stats
17W - 14L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
8,520
533
10,442
15,599
8,650
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
ChefGeck
Mercury
12
1 / 8 / 3
7,515
470
4,734
13,973
3,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Deybys93
Charybdis
11
0 / 5 / 1
6,372
398
1,171
8,632
1,894
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
mudolarpi
Nu Wa
17
4 / 3 / 3
9,802
613
15,052
8,901
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 4 / 1
6,161
385
2,419
13,262
8,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
4 / 2 / 7
10,024
627
6,124
10,712
4,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
Capy4life
Anhur
14
6 / 2 / 4
8,844
553
10,966
10,171
3,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 1 / 7
10,192
637
13,225
10,958
3,968
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
SIDEHAWK
Sylvanus
13
3 / 0 / 8
7,929
496
8,654
9,957
8,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 3 / 2
9,393
587
6,633
12,519
4,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
8
Kills
25
25
Deaths
8
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
2
7
3.75
L
3
5
2
0.8
W
Anhur
Capy4life
Anhur
6
2
4
4
L
Mercury
ChefGeck
Mercury
1
8
3
0.31
W
5
1
7
8.5
L
Charybdis
Deybys93
Charybdis
0
5
1
0.1
W
Sylvanus
SIDEHAWK
Sylvanus
3
0
8
7
L
Nu Wa
mudolarpi
Nu Wa
4
3
3
1.83
W
7
3
2
2.67
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,818
Damage
45,602
60,367
Taken
54,317
26,001
Mitigated
25,668
10,290
Healing
22,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
6,124
2,018
0
4,100
10,712
4,960
0
2,106
8,606
0
61,855
L
10,442
1,956
0
2,373
15,599
8,650
776
2,550
13,049
3,411
43,622
W
Anhur
Capy4life
Anhur
10,966
6,379
0
1,907
10,171
3,838
0
3,654
6,517
0
70,031
L
Mercury
ChefGeck
Mercury
4,734
1,851
0
3,446
13,973
3,680
0
2,869
11,104
0
34,739
W
13,225
3,765
0
5,099
10,958
3,968
318
5,109
5,849
72,801
0
L
Charybdis
Deybys93
Charybdis
1,171
400
0
653
8,632
1,894
0
3,298
5,334
0
35,496
W
Sylvanus
SIDEHAWK
Sylvanus
8,654
3,397
1,499
5,261
9,957
8,532
1,025
5,125
4,832
31,200
8,783
L
Nu Wa
mudolarpi
Nu Wa
15,052
2,668
79
1,822
8,901
2,865
0
4,720
4,181
76,247
0
W
6,633
2,093
0
4,774
12,519
4,370
0
2,757
9,762
0
57,444
L
2,419
942
0
1,917
13,262
8,912
0
7,460
5,802
7,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,370
Gold Earned
46,382
376
Minions Killed
531
0
Camps Cleared
0
1,485,376
Distance Traveled
1,491,704
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,024
627
127
8
0
299,055
0
L
Fenrir
8,520
533
93
6
0
301,052
4
W
Anhur
8,844
553
129
8
0
280,681
8
L
Mercury
7,515
470
68
4
0
322,714
3
W
Nu Wa
10,192
637
122
8
0
282,225
2
L
Charybdis
6,372
398
70
4
0
272,330
3
W
Sylvanus
7,929
496
52
3
0
296,027
6
L
Nu Wa
9,802
613
137
9
0
299,976
6
W
Loki
9,393
587
101
6
0
333,716
0
L
Fafnir
6,161
385
8
1
0
289,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role