Player Matchup

Merlin
Merlin
 
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Acindra
Izanami
Level 26
God Stats
1W - 6L
1,417 SR
Queue Stats
62W - 50L
1,635 Elo+
Solo
Ratatoskr
Ratatoskr
Emolka
Ratatoskr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,256 Elo+
Solo
King Arthur
King Arthur
referacc43
King Arthur
Level 18
God Stats
5W - 3L
1,570 SR
Queue Stats
19W - 17L
1,524 Elo+
Solo
Team Averages
Level 21
1,497 SR
1,483 Elo+

VS

Team Averages
Level 20
1,524 SR
1,727 Elo+
Susano
Susano
Darktro11
Susano
Level 27
God Stats
2W - 0L
1,729 SR
Queue Stats
33W - 31L
1,453 Elo+
Solo
Terra
Terra
Falco331
Terra
Level 17
God Stats
1W - 1L
1,265 SR
Queue Stats
4W - 3L
1,543 Elo+
Party 1
Raijin
Raijin
Mìkê
Raijin
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 7L
2,084 Elo+
Party 2
Yemoja
Yemoja
Soyelnoviouwu
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,543 Elo+
Party 1
Hou Yi
Hou Yi
thegabbieshow
Hou Yi
Level 42
God Stats
3W - 2L
1,627 SR
Queue Stats
40W - 5L
2,013 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 2 / 1
5,838
584
1,568
4,258
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
 
Kuzenbo
6
0 / 3 / 1
4,139
414
2,839
6,617
5,341
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Acindra
Izanami
8
2 / 4 / 0
4,928
493
3,373
5,482
1,202
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
Emolka
Ratatoskr
6
0 / 3 / 0
4,250
425
791
4,417
1,079
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
referacc43
King Arthur
9
0 / 3 / 0
5,205
521
3,999
6,323
3,530
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Darktro11
Susano
9
1 / 1 / 1
5,231
523
1,170
6,103
1,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Terra
Falco331
Terra
10
4 / 0 / 0
5,950
595
3,712
6,978
3,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Mìkê
Raijin
12
1 / 0 / 1
6,787
679
2,547
3,398
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
2 / 0 / 4
5,354
535
734
2,804
1,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
7 / 1 / 2
6,468
647
8,645
6,767
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
15
15
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
1
0.25
L
Kuzenbo
 
Kuzenbo
0
3
1
0.17
L
Izanami
Acindra
Izanami
2
4
0
0.5
W
Susano
Darktro11
Susano
1
1
1
1.5
L
Ratatoskr
Emolka
Ratatoskr
0
3
0
0
W
Terra
Falco331
Terra
4
0
0
4
W
Raijin
Mìkê
Raijin
1
0
1
1.5
W
2
0
4
4
L
King Arthur
referacc43
King Arthur
0
3
0
0
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,570
Damage
16,808
27,097
Taken
26,050
12,492
Mitigated
8,938
4,143
Healing
11,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,568
65
0
567
4,258
1,340
0
1,902
2,224
37,567
0
L
Kuzenbo
 
Kuzenbo
2,839
936
0
250
6,617
5,341
10
448
6,169
14,428
0
L
Izanami
Acindra
Izanami
3,373
2,753
0
838
5,482
1,202
0
631
4,839
0
24,722
W
Susano
Darktro11
Susano
1,170
409
0
2,746
6,103
1,809
0
1,134
4,903
0
26,336
L
Ratatoskr
Emolka
Ratatoskr
791
140
0
980
4,417
1,079
0
958
3,459
0
9,490
W
Terra
Falco331
Terra
3,712
1,109
10
3,318
6,978
3,110
0
0
6,978
28,394
0
W
Raijin
Mìkê
Raijin
2,547
652
0
969
3,398
1,111
0
754
2,566
53,482
0
W
734
251
484
910
2,804
1,091
0
466
2,338
8,536
0
L
King Arthur
referacc43
King Arthur
3,999
684
0
1,508
6,323
3,530
27
2,910
3,413
0
28,866
W
8,645
5,504
0
2,819
6,767
1,817
0
1,909
4,858
0
43,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,360
Gold Earned
29,790
255
Minions Killed
349
0
Camps Cleared
0
894,551
Distance Traveled
908,225
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,838
584
87
9
0
192,252
3
L
Kuzenbo
4,139
414
19
2
0
179,956
0
L
Izanami
4,928
493
54
5
0
171,828
2
W
Susano
5,231
523
59
6
0
217,398
2
L
Ratatoskr
4,250
425
30
3
0
166,122
0
W
Terra
5,950
595
65
7
0
188,568
0
W
Raijin
6,787
679
131
13
0
191,919
7
W
Yemoja
5,354
535
17
2
0
147,407
1
L
King Arthur
5,205
521
65
7
0
184,393
4
W
Hou Yi
6,468
647
77
8
0
162,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role