Player Matchup

Ra
Ra
Ade912086
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,567 Elo+
Party 1
Athena
Athena
Marmotte10
Athena
Level 147
God Stats
4W - 5L
1,319 SR
Queue Stats
479W - 719L
1,384 Elo+
Party 1
Sobek
Sobek
XxLetto49xX
Sobek
Level 128
God Stats
9W - 6L
1,538 SR
Queue Stats
587W - 697L
1,462 Elo+
Party 1
Team Averages
Level 94
1,452 SR
1,471 Elo+

VS

Team Averages
Level 11
1,613 SR
1,400 Elo+
Ares
Ares
JoelNK507
Ares
Level 6
God Stats
1W - 0L
1,280 SR
Queue Stats
2W - 5L
1,164 Elo+
Solo
Chaac
Chaac
OTalDoDinamite
Chaac
Level 14
God Stats
3W - 2L
1,895 SR
Queue Stats
14W - 17L
1,410 Elo+
Solo
Hou Yi
Hou Yi
ZeninhoCheira
Hou Yi
Level 12
God Stats
9W - 5L
1,666 SR
Queue Stats
21W - 20L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 3
7,451
677
6,201
7,822
2,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
Marmotte10
Athena
9
2 / 8 / 3
6,877
625
4,921
14,797
5,838
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 7 / 5
7,268
661
9,005
14,349
13,384
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 6 / 8
7,116
647
474
8,875
6,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
6 / 0 / 13
9,132
830
14,505
11,444
14,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
15 / 2 / 5
10,313
938
17,742
9,268
3,578
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
7
Kills
21
21
Deaths
8
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
Ares
0
6
8
0.67
L
Athena
Marmotte10
Athena
2
8
3
0.44
W
6
0
13
12.5
L
2
7
5
0.64
W
15
2
5
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,127
Damage
32,721
36,968
Taken
29,587
21,804
Mitigated
25,360
7,094
Healing
9,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,201
1,040
904
1,376
7,822
2,582
0
129
7,480
21,321
0
W
Ares
474
402
0
144
8,875
6,822
146
5,075
3,800
2,007
0
L
Athena
Marmotte10
Athena
4,921
1,354
697
2,053
14,797
5,838
16
283
14,035
11,196
0
W
14,505
1,380
107
5,518
11,444
14,960
233
8,110
3,289
0
28,847
L
9,005
955
179
1,885
14,349
13,384
0
226
13,424
18,209
0
W
17,742
9,705
0
4,103
9,268
3,578
1,790
7,166
2,012
0
42,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,596
Gold Earned
26,561
74
Minions Killed
106
4
Camps Cleared
5
519,399
Distance Traveled
562,179
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,451
677
39
4
2
179,031
0
W
Ares
7,116
647
2
0
0
146,153
0
L
Athena
6,877
625
11
1
1
160,243
1
W
Chaac
9,132
830
41
4
1
232,420
3
L
Sobek
7,268
661
24
2
1
180,125
2
W
Hou Yi
10,313
938
63
6
4
183,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role