Player Matchup

Erlang Shen
Erlang Shen
BtrHavebeads
Erlang Shen
Level 48
God Stats
3W - 2L
1,672 SR
Queue Stats
151W - 83L
1,719 Elo+
Party 3
Geb
Geb
Kxng Wxlf7302
Geb
Level 156
God Stats
1W - 1L
1,701 SR
Queue Stats
8W - 2L
1,805 Elo+
Party 3
Ravana
Ravana
OffbeatPat
Ravana
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 268L
1,385 Elo+
Party 2
Merlin
Merlin
TW3LVE M0ONS
Merlin
Level 126
God Stats
7W - 11L
1,379 SR
Queue Stats
233W - 276L
1,383 Elo+
Party 2
Charybdis
Charybdis
xNephewSosa
Charybdis
Level 160
God Stats
2W - 2L
1,555 SR
Queue Stats
24W - 13L
1,632 Elo+
Party 3
Team Averages
Level 108
1,561 SR
1,585 Elo+

VS

Team Averages
Level 69
1,583 SR
1,516 Elo+
Cthulhu
Cthulhu
H_SL1MPICKINS
Cthulhu
Level 64
God Stats
44W - 16L
1,764 SR
Queue Stats
120W - 80L
1,652 Elo+
Party 1
Hachiman
Hachiman
Scylla_Maneeeeee
Hachiman
Level 45
God Stats
4W - 3L
1,520 SR
Queue Stats
21W - 13L
1,643 Elo+
Party 4
Nemesis
Nemesis
angelgenocide
Nemesis
Level 123
God Stats
2W - 0L
1,853 SR
Queue Stats
73W - 70L
1,399 Elo+
Party 4
Olorun
Olorun
cold__huncho
Olorun
Level 69
God Stats
2W - 1L
1,262 SR
Queue Stats
11W - 13L
1,285 Elo+
Party 4
Bellona
Bellona
raw_in_dih_bih
Bellona
Level 44
God Stats
4W - 1L
1,517 SR
Queue Stats
185W - 131L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BtrHavebeads
Erlang Shen
15
1 / 3 / 1
8,874
493
7,084
10,650
8,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 3 / 4
7,579
421
5,172
12,823
10,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
OffbeatPat
Ravana
12
1 / 8 / 4
7,620
423
6,698
12,715
4,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
13
1 / 5 / 3
8,717
484
9,682
10,743
3,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
xNephewSosa
Charybdis
16
4 / 7 / 2
9,503
528
9,338
12,594
3,565
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
5 / 0 / 8
9,276
515
7,138
10,539
7,129
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
8 / 2 / 3
11,119
618
12,121
9,726
2,807
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
17
7 / 3 / 10
10,496
583
9,475
14,178
4,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
15
3 / 2 / 8
9,242
513
8,957
14,368
4,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
3 / 1 / 4
10,287
572
9,303
14,349
16,141
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
8
Kills
26
26
Deaths
8
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BtrHavebeads
Erlang Shen
1
3
1
0.5
W
Cthulhu
5
0
8
9
L
1
3
4
1
L
Ravana
OffbeatPat
Ravana
1
8
4
0.38
W
8
2
3
4.75
L
Merlin
1
5
3
0.5
W
Nemesis
7
3
10
4
W
Olorun
3
2
8
3.5
W
3
1
4
5
L
Charybdis
xNephewSosa
Charybdis
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,974
Damage
46,994
59,525
Taken
63,160
30,732
Mitigated
35,633
10,438
Healing
27,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BtrHavebeads
Erlang Shen
7,084
3,699
0
3,234
10,650
8,038
0
1,831
8,819
0
51,810
W
Cthulhu
7,138
744
1,161
1,330
10,539
7,129
0
1,942
8,382
33,167
0
L
5,172
618
0
1,497
12,823
10,577
0
4,594
8,229
17,010
0
L
Ravana
OffbeatPat
Ravana
6,698
1,869
0
2,466
12,715
4,583
0
4,929
7,786
0
39,817
W
12,121
6,126
0
3,140
9,726
2,807
3,150
1,120
8,574
0
90,506
L
Merlin
9,682
624
0
1,477
10,743
3,969
116
5,908
4,835
49,255
0
W
Nemesis
9,475
2,978
0
6,148
14,178
4,737
135
2,800
11,230
0
69,569
W
Olorun
8,957
2,839
1,202
8,762
14,368
4,819
584
6,152
7,538
51,743
0
W
9,303
1,346
109
5,299
14,349
16,141
304
1,800
12,537
15,207
54,242
L
Charybdis
xNephewSosa
Charybdis
9,338
6,018
0
1,764
12,594
3,565
0
1,326
11,268
0
59,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,293
Gold Earned
50,420
405
Minions Killed
553
0
Camps Cleared
0
1,556,611
Distance Traveled
1,799,036
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,874
493
104
6
0
327,806
0
W
Cthulhu
9,276
515
49
3
0
368,339
10
L
Geb
7,579
421
16
1
0
309,663
1
L
Ravana
7,620
423
65
4
0
329,581
0
W
Hachiman
11,119
618
160
9
0
331,628
2
L
Merlin
8,717
484
105
6
0
297,220
2
W
Nemesis
10,496
583
98
5
0
393,116
2
W
Olorun
9,242
513
100
6
0
332,490
2
W
Bellona
10,287
572
146
8
0
373,463
4
L
Charybdis
9,503
528
115
6
0
292,341
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role