Player Matchup

Cliodhna
Cliodhna
FreeBucking
Cliodhna
Level 7
God Stats
2W - 1L
1,274 SR
Queue Stats
28W - 29L
1,123 Elo+
Party 1
Tiamat
Tiamat
Myrensune
Tiamat
Level 26
God Stats
15W - 5L
1,213 SR
Queue Stats
104W - 83L
1,123 Elo+
Party 1
Ao Kuang
Ao Kuang
StealthSuperset
Ao Kuang
Level 119
God Stats
5W - 5L
1,100 SR
Queue Stats
30W - 15L
1,036 Elo+
Party 1
Horus
Horus
colonel rawiron
Horus
Level 4
God Stats
1W - 2L
1,100 SR
Queue Stats
27W - 26L
1,036 Elo+
Party 1
Hades
Hades
flakavelli88
Hades
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,060 Elo+
Solo
Team Averages
Level 32
1,237 SR
1,076 Elo+

VS

Team Averages
Level 13
1,540 SR
1,404 Elo+
Achilles
Achilles
TAN_DaMan
Achilles
Level 15
God Stats
12W - 11L
1,665 SR
Queue Stats
25W - 31L
1,422 Elo+
Solo
Vamana
Vamana
Teh_Mulldabeats
Vamana
Level 29
God Stats
47W - 63L
1,532 SR
Queue Stats
114W - 133L
1,371 Elo+
Solo
Loki
Loki
Yero_gm
Loki
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
jonathwolf19
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,230 Elo+
Solo
Anhur
Anhur
pepelotas43
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FreeBucking
Cliodhna
20
5 / 7 / 15
14,137
1,010
22,224
22,420
10,593
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Myrensune
Tiamat
20
10 / 2 / 15
15,213
1,087
38,950
14,940
10,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
20
12 / 0 / 14
15,950
1,139
28,047
14,098
10,477
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 2 / 3
11,548
825
4,350
14,052
6,992
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
0 / 6 / 9
11,549
825
6,034
17,486
8,147
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

146

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
TAN_DaMan
Achilles
19
2 / 5 / 8
11,598
828
10,968
18,151
12,126
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
4 / 2 / 9
13,810
986
16,081
27,130
16,069
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
Yero_gm
Loki
18
6 / 13 / 4
13,127
938
13,779
24,776
8,160
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
jonathwolf19
Kukulkan
19
3 / 6 / 11
12,871
919
24,938
20,118
6,938
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 4 / 12
12,675
905
8,755
17,086
8,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
61
30
Kills
17
17
Deaths
30
56
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
FreeBucking
Cliodhna
5
7
15
1.79
W
Tiamat
Myrensune
Tiamat
10
2
15
8.75
W
Ao Kuang
12
0
14
19
L
Achilles
TAN_DaMan
Achilles
2
5
8
1.2
L
4
2
9
4.25
L
Loki
Yero_gm
Loki
6
13
4
0.62
W
3
2
3
2.25
W
0
6
9
0.75
L
Kukulkan
jonathwolf19
Kukulkan
3
6
11
1.42
L
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,605
Damage
74,521
82,996
Taken
107,261
46,498
Mitigated
51,719
21,678
Healing
6,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
FreeBucking
Cliodhna
22,224
4,293
0
5,544
22,420
10,593
0
7,273
15,147
0
59,103
W
Tiamat
Myrensune
Tiamat
38,950
2,386
405
6,013
14,940
10,289
0
3,560
11,380
63,407
0
W
Ao Kuang
28,047
6,143
0
3,591
14,098
10,477
0
3,338
10,760
47,044
0
L
Achilles
TAN_DaMan
Achilles
10,968
6,397
0
415
18,151
12,126
0
13,120
5,031
0
23,728
L
16,081
7,093
0
4,935
27,130
16,069
0
17,732
9,398
14,372
48,371
L
Loki
Yero_gm
Loki
13,779
4,113
0
0
24,776
8,160
0
16,466
8,310
0
24,285
W
4,350
1,713
1,911
2,630
14,052
6,992
0
8,832
5,220
0
12,312
W
6,034
2,164
0
1,584
17,486
8,147
0
6,402
11,084
19,000
0
L
Kukulkan
jonathwolf19
Kukulkan
24,938
2,188
0
764
20,118
6,938
0
14,451
5,667
50,472
0
L
8,755
3,104
0
0
17,086
8,426
0
11,262
5,824
0
19,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,397
Gold Earned
64,081
239
Minions Killed
241
8
Camps Cleared
7
1,217,283
Distance Traveled
1,286,185
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
14,137
1,010
92
7
3
243,403
0
W
Tiamat
15,213
1,087
40
3
2
284,898
0
W
Ao Kuang
15,950
1,139
55
4
2
282,695
3
L
Achilles
11,598
828
28
2
3
251,607
0
L
Vamana
13,810
986
107
8
0
287,782
0
L
Loki
13,127
938
16
1
4
247,782
0
W
Horus
11,548
825
26
2
1
191,608
4
W
Hades
11,549
825
26
2
0
214,679
1
L
Kukulkan
12,871
919
75
5
0
234,216
0
L
Anhur
12,675
905
15
1
0
264,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role