Player Matchup

Janus
Janus
Brave_Baboon
Janus
Level 160
God Stats
10W - 12L
1,524 SR
Queue Stats
472W - 482L
1,464 Elo+
Solo
Geb
Geb
NauticalCurry
Geb
Level 95
God Stats
9W - 8L
1,409 SR
Queue Stats
660W - 699L
1,454 Elo+
Party 1
Cliodhna
Cliodhna
NuggyPuff
Cliodhna
Level 117
God Stats
7W - 3L
1,708 SR
Queue Stats
521W - 578L
1,465 Elo+
Solo
Osiris
Osiris
ThyPrince97
Osiris
Level 115
God Stats
156W - 176L
1,495 SR
Queue Stats
447W - 497L
1,437 Elo+
Party 1
Heimdallr
Heimdallr
xXxkikibossxXx
Heimdallr
Level 82
God Stats
6W - 7L
1,608 SR
Queue Stats
491W - 477L
1,481 Elo+
Solo
Team Averages
Level 114
1,549 SR
1,460 Elo+

VS

Team Averages
Level 111
1,616 SR
1,482 Elo+
Merlin
Merlin
ESLEITMIKE
Merlin
Level 149
God Stats
3W - 6L
1,558 SR
Queue Stats
220W - 219L
1,480 Elo+
Solo
The Morrigan
The Morrigan
Galaxys-san
The Morrigan
Level 109
God Stats
5W - 4L
1,621 SR
Queue Stats
322W - 336L
1,478 Elo+
Solo
Heimdallr
Heimdallr
SdS Sempai 03
Heimdallr
Level 106
God Stats
4W - 3L
1,653 SR
Queue Stats
138W - 124L
1,476 Elo+
Solo
Sylvanus
Sylvanus
crazedcadee
Sylvanus
Level 104
God Stats
2W - 2L
1,708 SR
Queue Stats
213W - 196L
1,515 Elo+
Solo
Hercules
Hercules
exjorge
Hercules
Level 86
God Stats
103W - 127L
1,539 SR
Queue Stats
296W - 324L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 7
12,889
537
16,415
11,336
4,226
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
0 / 0 / 17
9,691
404
9,802
17,184
18,310
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
NuggyPuff
Cliodhna
20
10 / 1 / 6
12,673
528
15,119
16,205
7,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
18
1 / 2 / 10
10,790
450
13,733
16,697
18,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
xXxkikibossxXx
Heimdallr
19
4 / 2 / 15
11,978
499
16,624
15,826
7,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ESLEITMIKE
Merlin
16
0 / 6 / 3
9,964
415
9,705
18,562
5,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Galaxys-san
The Morrigan
18
3 / 4 / 3
11,015
459
9,190
13,338
4,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
SdS Sempai 03
Heimdallr
17
0 / 3 / 3
10,623
443
7,062
13,696
4,933
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
crazedcadee
Sylvanus
15
3 / 6 / 2
9,794
408
14,120
22,077
27,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
exjorge
Hercules
17
1 / 4 / 3
10,825
451
12,062
26,463
23,144
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
21
23
Kills
7
7
Deaths
23
55
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
2
7
5.75
L
Merlin
ESLEITMIKE
Merlin
0
6
3
0.25
L
The Morrigan
Galaxys-san
The Morrigan
3
4
3
1.13
W
0
0
17
8.5
W
Cliodhna
NuggyPuff
Cliodhna
10
1
6
13
L
Heimdallr
SdS Sempai 03
Heimdallr
0
3
3
0.5
W
Osiris
1
2
10
3
L
Sylvanus
crazedcadee
Sylvanus
3
6
2
0.67
L
Hercules
exjorge
Hercules
1
4
3
0.63
W
Heimdallr
xXxkikibossxXx
Heimdallr
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,693
Damage
52,139
77,248
Taken
94,136
55,470
Mitigated
65,762
23,207
Healing
29,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,415
2,014
543
3,461
11,336
4,226
601
5,541
5,795
109,275
0
L
Merlin
ESLEITMIKE
Merlin
9,705
582
156
6,379
18,562
5,953
0
3,229
15,210
77,418
0
L
The Morrigan
Galaxys-san
The Morrigan
9,190
1,801
179
3,705
13,338
4,715
36
5,581
7,398
66,151
4,463
W
9,802
1,366
675
3,835
17,184
18,310
153
9,690
7,494
20,524
0
W
Cliodhna
NuggyPuff
Cliodhna
15,119
1,852
0
6,528
16,205
7,380
988
6,240
9,965
0
85,740
L
Heimdallr
SdS Sempai 03
Heimdallr
7,062
2,488
364
2,343
13,696
4,933
984
1,635
12,033
0
84,341
W
Osiris
13,733
2,526
0
2,894
16,697
18,510
168
6,600
10,097
14,177
59,462
L
Sylvanus
crazedcadee
Sylvanus
14,120
3,333
1,882
7,086
22,077
27,017
0
8,984
12,807
43,285
12,041
L
Hercules
exjorge
Hercules
12,062
2,286
0
7,887
26,463
23,144
222
9,790
16,499
2,841
64,461
W
Heimdallr
xXxkikibossxXx
Heimdallr
16,624
2,825
0
5,271
15,826
7,044
1,994
4,872
10,954
0
98,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,021
Gold Earned
52,221
652
Minions Killed
629
0
Camps Cleared
0
2,575,445
Distance Traveled
2,182,362
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,889
537
201
8
0
497,633
2
L
Merlin
9,964
415
128
5
0
450,120
4
L
The Morrigan
11,015
459
146
6
0
433,874
9
W
Geb
9,691
404
20
1
0
502,656
2
W
Cliodhna
12,673
528
137
6
0
559,861
4
L
Heimdallr
10,623
443
148
6
0
425,539
1
W
Osiris
10,790
450
131
5
0
518,856
4
L
Sylvanus
9,794
408
72
3
0
403,855
2
L
Hercules
10,825
451
135
6
0
468,974
1
W
Heimdallr
11,978
499
163
7
0
496,439
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role