Player Matchup

Hercules
Hercules
RIVER789
Hercules
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
253W - 217L
1,466 Elo+
Solo
Cernunnos
Cernunnos
Slim_-_Casey
Cernunnos
Level 101
God Stats
2W - 10L
1,245 SR
Queue Stats
295W - 297L
1,448 Elo+
Solo
Nox
Nox
iTzSrBolinho
Nox
Level 77
God Stats
3W - 1L
1,635 SR
Queue Stats
129W - 143L
1,431 Elo+
Solo
Sol
Sol
iso finnxsse
Sol
Level 69
God Stats
1W - 5L
1,500 SR
Queue Stats
48W - 59L
1,408 Elo+
Party 1
Gilgamesh
Gilgamesh
iso stxge
Gilgamesh
Level 119
God Stats
0W - 2L
1,332 SR
Queue Stats
46W - 55L
1,424 Elo+
Party 1
Team Averages
Level 94
1,442 SR
1,435 Elo+

VS

Team Averages
Level 100
1,563 SR
1,430 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Ashbringer-4
Merlin
Level 129
God Stats
7W - 8L
1,594 SR
Queue Stats
397W - 386L
1,415 Elo+
Solo
Athena
Athena
CapHangman
Athena
Level 93
God Stats
12W - 12L
1,572 SR
Queue Stats
137W - 116L
1,459 Elo+
Solo
Medusa
Medusa
Chimuee
Medusa
Level 76
God Stats
4W - 1L
1,653 SR
Queue Stats
46W - 42L
1,358 Elo+
Solo
Awilix
Awilix
sasquach-III
Awilix
Level 78
God Stats
5W - 3L
1,495 SR
Queue Stats
225W - 297L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
RIVER789
Hercules
7
0 / 0 / 0
4,122
687
1,305
3,010
1,120
Cernunnos
Slim_-_Casey
Cernunnos
5
0 / 2 / 0
3,464
577
1,856
3,279
861
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

1
0 / 0 / 0
2,631
439
0
228
64
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

5
0 / 2 / 0
3,406
568
478
2,614
622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
iso stxge
Gilgamesh
7
1 / 0 / 0
3,926
654
1,772
3,239
1,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
6
1 / 0 / 2
3,717
620
576
807
206
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
7
0 / 0 / 3
4,020
670
1,526
1,794
392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
CapHangman
Athena
6
0 / 0 / 3
3,819
637
755
3,837
1,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Chimuee
Medusa
7
0 / 1 / 0
3,881
647
1,880
3,196
739
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
7
3 / 0 / 1
4,333
722
1,948
3,375
798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
4
4
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
0
2
2
W
Merlin
0
0
3
1.5
W
Athena
CapHangman
Athena
0
0
3
1.5
W
Medusa
Chimuee
Medusa
0
1
0
0
L
Hercules
RIVER789
Hercules
0
0
0
0
L
Cernunnos
Slim_-_Casey
Cernunnos
0
2
0
0
L
0
0
0
0
L
0
2
0
0
L
Gilgamesh
iso stxge
Gilgamesh
1
0
0
1
W
Awilix
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,411
Damage
6,685
12,370
Taken
13,009
3,917
Mitigated
3,640
3,682
Healing
6,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
576
228
0
188
807
206
347
0
807
0
13,563
W
Merlin
1,526
235
0
1,175
1,794
392
0
184
1,574
15,707
0
W
Athena
CapHangman
Athena
755
352
0
1,271
3,837
1,505
0
168
3,629
8,203
0
W
Medusa
Chimuee
Medusa
1,880
1,084
0
1,380
3,196
739
0
0
3,196
0
17,053
L
Hercules
RIVER789
Hercules
1,305
588
0
1,179
3,010
1,120
52
0
3,010
0
17,214
L
Cernunnos
Slim_-_Casey
Cernunnos
1,856
607
0
1,207
3,279
861
0
750
2,529
0
12,460
L
0
0
0
0
228
64
0
0
228
510
0
L
478
41
0
338
2,614
622
0
1,152
1,460
9,905
0
L
Gilgamesh
iso stxge
Gilgamesh
1,772
641
0
958
3,239
1,250
0
379
2,860
0
15,617
W
Awilix
1,948
700
72
1,954
3,375
798
0
26
3,325
0
15,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,549
Gold Earned
19,770
141
Minions Killed
143
0
Camps Cleared
0
493,355
Distance Traveled
582,740
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
3,717
620
30
5
0
106,908
0
W
Merlin
4,020
670
24
4
0
119,402
1
W
Athena
3,819
637
17
3
0
115,964
1
W
Medusa
3,881
647
34
6
0
107,342
2
L
Hercules
4,122
687
43
7
0
117,658
1
L
Cernunnos
3,464
577
30
5
0
102,861
1
L
Nox
2,631
439
0
0
0
20,045
0
L
Sol
3,406
568
27
5
0
127,544
0
L
Gilgamesh
3,926
654
41
7
0
125,247
0
W
Awilix
4,333
722
38
6
0
133,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role