Player Matchup

Mulan
Mulan
 
Mulan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AlvaroSton3
Ah Muzen Cab
Level 61
God Stats
1W - 3L
1,513 SR
Queue Stats
13W - 17L
1,495 Elo+
Solo
Janus
Janus
TFA_ElConde
Janus
Level 18
God Stats
1W - 3L
1,615 SR
Queue Stats
5W - 10L
1,421 Elo+
Solo
Team Averages
Level 49
1,543 SR
1,472 Elo+

VS

Team Averages
Level 95
1,632 SR
1,679 Elo+
Sobek
Sobek
LadyClaire
Sobek
Level 160
God Stats
1W - 0L
1,714 SR
Queue Stats
31W - 30L
1,715 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SebasXazar
Ah Muzen Cab
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 161L
1,477 Elo+
Party 1
Ra
Ra
cachapita0
Ra
Level 18
God Stats
10W - 2L
1,683 SR
Queue Stats
68W - 16L
1,844 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
0 / 7 / 1
5,807
581
4,134
14,651
8,657
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
AlvaroSton3
Ah Muzen Cab
8
0 / 7 / 1
5,889
589
7,906
9,022
2,816
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 5 / 0
6,865
687
11,440
7,108
2,200
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
3 / 0 / 14
8,289
829
7,675
13,627
14,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
SebasXazar
Ah Muzen Cab
12
4 / 1 / 13
7,993
799
8,385
7,865
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
12 / 0 / 6
8,911
891
11,230
7,786
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
52
1
Kills
19
19
Deaths
1
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
7
1
0.07
L
Ah Muzen Cab
AlvaroSton3
Ah Muzen Cab
0
7
1
0.07
W
Sobek
3
0
14
10
W
Ah Muzen Cab
SebasXazar
Ah Muzen Cab
4
1
13
10.5
L
1
5
0
0.2
W
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,480
Damage
27,290
30,781
Taken
29,278
13,673
Mitigated
19,917
3,683
Healing
11,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,134
717
190
2,272
14,651
8,657
0
8,179
6,238
0
8,609
L
Ah Muzen Cab
AlvaroSton3
Ah Muzen Cab
7,906
2,609
0
527
9,022
2,816
0
6,603
2,177
0
15,979
W
Sobek
7,675
1,218
0
3,841
13,627
14,002
200
4,332
9,295
15,314
0
W
Ah Muzen Cab
SebasXazar
Ah Muzen Cab
8,385
3,161
0
1,571
7,865
3,092
839
3,961
3,904
0
28,355
L
11,440
406
0
694
7,108
2,200
0
3,753
3,241
35,385
0
W
11,230
1,690
3,304
2,463
7,786
2,823
118
3,534
4,252
32,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,561
Gold Earned
25,193
102
Minions Killed
134
3
Camps Cleared
6
518,118
Distance Traveled
581,932
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,807
581
10
1
0
182,565
1
L
Ah Muzen Cab
5,889
589
28
3
2
143,589
0
W
Sobek
8,289
829
13
1
1
192,072
3
W
Ah Muzen Cab
7,993
799
59
6
2
193,726
0
L
Janus
6,865
687
64
6
1
191,964
3
W
Ra
8,911
891
62
6
3
196,134
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role