Player Matchup

Raijin
Raijin
BeNgAa845
Raijin
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
121W - 122L
1,442 Elo+
Solo
Nemesis
Nemesis
I Chrissy l
Nemesis
Level 29
God Stats
2W - 6L
1,361 SR
Queue Stats
158W - 160L
1,459 Elo+
Solo
Thor
Thor
Odingudene
Thor
Level 6
God Stats
12W - 9L
1,536 SR
Queue Stats
46W - 45L
1,318 Elo+
Solo
Fenrir
Fenrir
cr0mmy85
Fenrir
Level 8
God Stats
2W - 5L
1,377 SR
Queue Stats
3W - 6L
1,339 Elo+
Solo
Xbalanque
Xbalanque
jesufranaux
Xbalanque
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 25L
1,342 Elo+
Solo
Team Averages
Level 15
1,455 SR
1,380 Elo+

VS

Team Averages
Level 17
1,467 SR
1,380 Elo+
Zeus
Zeus
 
Zeus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
GXT_Djessou86
Tsukuyomi
Level 16
God Stats
3W - 3L
1,317 SR
Queue Stats
10W - 11L
1,300 Elo+
Party 1
Bakasura
Bakasura
GXT_ETHANE
Bakasura
Level 4
God Stats
5W - 5L
1,522 SR
Queue Stats
5W - 5L
1,471 Elo+
Party 1
Cupid
Cupid
GXT_Ombre
Cupid
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,267 Elo+
Party 1
Fenrir
Fenrir
danieldagodi
Fenrir
Level 23
God Stats
3W - 2L
1,496 SR
Queue Stats
10W - 14L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BeNgAa845
Raijin
13
0 / 9 / 3
7,865
437
3,539
11,509
3,587
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
I Chrissy l
Nemesis
19
7 / 3 / 2
11,150
619
10,617
13,936
6,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
8 / 3 / 2
9,030
502
6,315
11,646
3,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
cr0mmy85
Fenrir
10
1 / 11 / 5
7,414
412
5,656
13,751
5,275
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
jesufranaux
Xbalanque
12
2 / 5 / 4
8,214
456
5,156
9,224
2,159
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
14 / 1 / 3
11,553
642
16,969
8,760
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
GXT_Djessou86
Tsukuyomi
14
6 / 6 / 5
8,988
499
11,385
11,421
5,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bakasura
GXT_ETHANE
Bakasura
15
5 / 2 / 7
9,099
506
3,171
9,549
3,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cupid
GXT_Ombre
Cupid
15
0 / 7 / 5
8,758
487
3,442
12,832
4,226
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
12
5 / 3 / 5
8,143
452
5,222
8,508
3,044
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
55
18
Kills
30
31
Deaths
19
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
14
1
3
15.5
L
Raijin
BeNgAa845
Raijin
0
9
3
0.17
W
Tsukuyomi
GXT_Djessou86
Tsukuyomi
6
6
5
1.42
W
Bakasura
GXT_ETHANE
Bakasura
5
2
7
4.25
W
Cupid
GXT_Ombre
Cupid
0
7
5
0.36
L
Nemesis
I Chrissy l
Nemesis
7
3
2
2.67
L
8
3
2
3
L
Fenrir
cr0mmy85
Fenrir
1
11
5
0.32
W
Fenrir
5
3
5
2.5
L
Xbalanque
jesufranaux
Xbalanque
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,283
Damage
40,189
60,066
Taken
51,070
20,444
Mitigated
19,252
4,757
Healing
9,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
16,969
3,175
244
3,158
8,760
3,040
104
2,836
5,924
88,507
0
L
Raijin
BeNgAa845
Raijin
3,539
425
0
260
11,509
3,587
669
8,013
3,212
42,649
0
W
Tsukuyomi
GXT_Djessou86
Tsukuyomi
11,385
2,129
0
1,477
11,421
5,165
555
345
11,076
0
47,067
W
Bakasura
GXT_ETHANE
Bakasura
3,171
1,985
0
889
9,549
3,777
692
459
9,090
0
31,000
W
Cupid
GXT_Ombre
Cupid
3,442
1,625
279
3,345
12,832
4,226
2,957
188
12,644
0
54,736
L
Nemesis
I Chrissy l
Nemesis
10,617
4,758
0
1,891
13,936
6,114
27
2,476
11,440
0
84,405
L
6,315
1,727
0
581
11,646
3,309
861
1,785
9,833
0
31,620
L
Fenrir
cr0mmy85
Fenrir
5,656
1,281
0
833
13,751
5,275
380
3,006
10,589
0
17,145
W
Fenrir
5,222
1,222
0
496
8,508
3,044
0
130
8,378
0
24,850
L
Xbalanque
jesufranaux
Xbalanque
5,156
2,555
0
1,192
9,224
2,159
2,792
1,192
7,988
0
35,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,673
Gold Earned
46,541
391
Minions Killed
462
0
Camps Cleared
0
1,598,513
Distance Traveled
1,735,535
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,553
642
170
9
0
326,795
5
L
Raijin
7,865
437
89
5
0
263,209
0
W
Tsukuyomi
8,988
499
76
4
0
349,985
0
W
Bakasura
9,099
506
62
3
0
381,665
0
W
Cupid
8,758
487
117
7
0
299,880
0
L
Nemesis
11,150
619
146
8
0
349,883
0
L
Thor
9,030
502
45
3
0
324,374
1
L
Fenrir
7,414
412
25
1
0
327,250
0
W
Fenrir
8,143
452
37
2
0
377,210
0
L
Xbalanque
8,214
456
86
5
0
333,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role