Player Matchup

Baron Samedi
Baron Samedi
A Shiny Zekrom
Baron Samedi
Level 120
God Stats
1W - 4L
1,699 SR
Queue Stats
277W - 281L
1,559 Elo+
Solo
Fenrir
Fenrir
Bubba68
Fenrir
Level 29
God Stats
0W - 2L
1,323 SR
Queue Stats
6W - 10L
1,277 Elo+
Party 1
Thanatos
Thanatos
Jiraafita
Thanatos
Level 144
God Stats
2W - 2L
1,688 SR
Queue Stats
384W - 348L
1,511 Elo+
Solo
Skadi
Skadi
XxWrathxX2194
Skadi
Level 89
God Stats
9W - 14L
1,437 SR
Queue Stats
128W - 144L
1,355 Elo+
Solo
Aphrodite
Aphrodite
xXMiChAeL10Xx
Aphrodite
Level 69
God Stats
0W - 2L
1,307 SR
Queue Stats
40W - 43L
1,405 Elo+
Party 1
Team Averages
Level 90
1,491 SR
1,421 Elo+

VS

Team Averages
Level 98
1,386 SR
1,380 Elo+
Bacchus
Bacchus
Angel_AA95
Bacchus
Level 129
God Stats
3W - 2L
1,477 SR
Queue Stats
72W - 81L
1,517 Elo+
Solo
Sol
Sol
Jaykayzack
Sol
Level 126
God Stats
2W - 2L
1,251 SR
Queue Stats
588W - 729L
1,362 Elo+
Solo
Ymir
Ymir
LAxQUICKSHOTZ
Ymir
Level 100
God Stats
2W - 3L
1,455 SR
Queue Stats
49W - 45L
1,416 Elo+
Solo
Neith
Neith
Rising Origin
Neith
Level 69
God Stats
4W - 4L
1,316 SR
Queue Stats
18W - 31L
1,268 Elo+
Solo
Nemesis
Nemesis
sanyv074
Nemesis
Level 68
God Stats
6W - 10L
1,434 SR
Queue Stats
63W - 84L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A Shiny Zekrom
Baron Samedi
16
3 / 3 / 0
9,584
564
8,075
9,426
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Bubba68
Fenrir
12
1 / 3 / 0
7,721
454
3,164
10,090
4,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Jiraafita
Thanatos
13
0 / 6 / 0
7,793
458
5,184
13,335
6,855
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 9 / 0
6,202
365
9,595
12,865
3,113
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
xXMiChAeL10Xx
Aphrodite
11
0 / 5 / 1
7,365
433
3,619
11,476
5,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Angel_AA95
Bacchus
16
2 / 0 / 4
9,430
555
7,606
8,642
10,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
1 / 2 / 2
9,813
577
4,685
11,483
3,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 0 / 9
9,356
550
11,488
16,736
8,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
7 / 1 / 7
9,660
568
9,224
10,861
3,169
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
sanyv074
Nemesis
15
9 / 2 / 5
9,778
575
8,277
9,668
4,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
4
Kills
26
26
Deaths
5
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
A Shiny Zekrom
Baron Samedi
3
3
0
1
W
Bacchus
Angel_AA95
Bacchus
2
0
4
4
L
Fenrir
Bubba68
Fenrir
1
3
0
0.33
W
1
2
2
1
L
Thanatos
Jiraafita
Thanatos
0
6
0
0
W
7
0
9
11.5
W
7
1
7
10.5
L
0
9
0
0
W
Nemesis
sanyv074
Nemesis
9
2
5
5.75
L
Aphrodite
xXMiChAeL10Xx
Aphrodite
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,637
Damage
41,280
57,192
Taken
57,390
23,496
Mitigated
29,183
24,593
Healing
23,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
A Shiny Zekrom
Baron Samedi
8,075
605
0
3,440
9,426
3,897
479
3,754
5,620
63,719
0
W
Bacchus
Angel_AA95
Bacchus
7,606
567
0
3,537
8,642
10,282
152
416
8,226
46,659
0
L
Fenrir
Bubba68
Fenrir
3,164
788
0
4,132
10,090
4,294
0
1,317
8,625
893
32,912
W
4,685
1,656
0
6,114
11,483
3,434
1,960
4,702
6,781
68,390
0
L
Thanatos
Jiraafita
Thanatos
5,184
1,042
0
7,816
13,335
6,855
0
6,737
5,564
2,244
43,373
W
11,488
2,344
0
7,169
16,736
8,052
1,170
3,634
13,102
38,190
0
W
9,224
2,667
221
6,463
10,861
3,169
3,643
3,803
7,058
0
50,410
L
9,595
5,010
436
1,254
12,865
3,113
684
5,009
7,490
0
37,705
W
Nemesis
sanyv074
Nemesis
8,277
4,317
0
329
9,668
4,246
1,051
593
9,075
0
48,247
L
Aphrodite
xXMiChAeL10Xx
Aphrodite
3,619
378
2,504
5,011
11,476
5,337
415
4,838
6,114
24,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,665
Gold Earned
48,037
395
Minions Killed
443
0
Camps Cleared
0
1,438,094
Distance Traveled
1,651,140
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,584
564
132
8
0
288,671
3
W
Bacchus
9,430
555
88
5
0
330,547
3
L
Fenrir
7,721
454
71
4
0
302,310
1
W
Sol
9,813
577
134
8
0
302,098
9
L
Thanatos
7,793
458
85
5
0
286,335
4
W
Ymir
9,356
550
63
4
0
310,065
5
W
Neith
9,660
568
81
5
0
320,176
1
L
Skadi
6,202
365
49
3
0
252,300
4
W
Nemesis
9,778
575
77
5
0
388,254
4
L
Aphrodite
7,365
433
58
3
0
308,478
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role