Player Matchup

Sun Wukong
Sun Wukong
Escanor7e
Sun Wukong
Level 8
God Stats
0W - 1L
1,715 SR
Queue Stats
2W - 3L
1,501 Elo+
Party 1
Nemesis
Nemesis
IKHZAN
Nemesis
Level 5
God Stats
1W - 1L
1,687 SR
Queue Stats
2W - 3L
1,530 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SNSG D Ace
Tsukuyomi
Level 25
God Stats
10W - 9L
1,537 SR
Queue Stats
38W - 33L
1,371 Elo+
Solo
Agni
Agni
Tako1651
Agni
Level 18
God Stats
7W - 5L
1,500 SR
Queue Stats
184W - 203L
1,556 Elo+
Solo
Ymir
Ymir
zombsmasher
Ymir
Level 29
God Stats
1W - 4L
1,297 SR
Queue Stats
74W - 60L
1,570 Elo+
Solo
Team Averages
Level 17
1,547 SR
1,505 Elo+

VS

Team Averages
Level 18
1,477 SR
1,478 Elo+
Neith
Neith
BoiledFish
Neith
Level 18
God Stats
1W - 0L
1,509 SR
Queue Stats
59W - 30L
1,606 Elo+
Solo
Eset
Eset
BritneyLove05
Eset
Level 15
God Stats
5W - 6L
1,365 SR
Queue Stats
12W - 14L
1,471 Elo+
Solo
Cliodhna
Cliodhna
Ginseg
Cliodhna
Level 28
God Stats
6W - 5L
1,692 SR
Queue Stats
220W - 201L
1,516 Elo+
Solo
Odin
Odin
McSmurf567
Odin
Level 26
God Stats
2W - 1L
1,319 SR
Queue Stats
68W - 51L
1,576 Elo+
Solo
Ganesha
Ganesha
Topvinivieira
Ganesha
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Escanor7e
Sun Wukong
12
4 / 5 / 4
7,739
455
3,742
9,770
7,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
IKHZAN
Nemesis
12
4 / 7 / 4
7,778
458
5,093
11,916
4,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
SNSG D Ace
Tsukuyomi
13
1 / 6 / 4
8,096
476
7,608
13,719
4,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
13
8 / 7 / 1
8,923
525
8,513
12,598
3,497
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 6 / 5
10,199
600
13,524
13,337
10,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
15 / 2 / 4
10,730
631
18,245
10,462
3,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 8 / 8
7,543
444
3,624
9,779
3,272
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Ginseg
Cliodhna
17
10 / 4 / 4
10,537
620
13,742
13,016
4,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 4 / 10
9,899
582
7,180
12,402
12,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
8
0 / 7 / 4
6,167
363
161
7,597
2,414

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
61
24
Kills
31
31
Deaths
25
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Neith
15
2
4
8.5
W
0
8
8
0.5
L
Sun Wukong
Escanor7e
Sun Wukong
4
5
4
1.2
W
Cliodhna
Ginseg
Cliodhna
10
4
4
3
L
Nemesis
IKHZAN
Nemesis
4
7
4
0.86
W
6
4
10
2.75
L
Tsukuyomi
SNSG D Ace
Tsukuyomi
1
6
4
0.5
L
Agni
8
7
1
1.21
W
Ganesha
0
7
4
0.29
L
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,480
Damage
42,952
61,340
Taken
53,256
30,497
Mitigated
26,476
8,760
Healing
12,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
18,245
8,689
0
3,752
10,462
3,462
2,779
2,282
7,816
0
62,382
W
3,624
299
277
1,744
9,779
3,272
783
4,561
5,179
25,629
0
L
Sun Wukong
Escanor7e
Sun Wukong
3,742
834
0
1,129
9,770
7,660
205
793
8,837
0
21,129
W
Cliodhna
Ginseg
Cliodhna
13,742
1,479
0
5,439
13,016
4,662
539
5,279
7,660
0
69,088
L
Nemesis
IKHZAN
Nemesis
5,093
2,542
0
1,126
11,916
4,406
0
668
11,115
0
28,070
W
7,180
1,053
0
1,491
12,402
12,666
180
7,777
4,535
0
40,379
L
Tsukuyomi
SNSG D Ace
Tsukuyomi
7,608
1,644
0
2,952
13,719
4,085
346
133
13,439
0
53,091
L
Agni
8,513
477
0
1,926
12,598
3,497
2,369
1,913
10,497
40,451
0
W
Ganesha
161
98
0
0
7,597
2,414
60
2,317
5,196
2,330
0
L
13,524
3,064
0
1,627
13,337
10,849
546
278
12,441
55,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,735
Gold Earned
44,876
343
Minions Killed
362
0
Camps Cleared
0
1,536,114
Distance Traveled
1,520,123
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,730
631
103
6
0
334,886
0
W
Eset
7,543
444
52
3
0
302,314
0
L
Sun Wukong
7,739
455
36
2
0
342,936
2
W
Cliodhna
10,537
620
113
7
0
359,771
1
L
Nemesis
7,778
458
49
3
0
342,105
0
W
Odin
9,899
582
92
5
0
301,090
0
L
Tsukuyomi
8,096
476
87
5
0
342,850
0
L
Agni
8,923
525
68
4
0
270,844
4
W
Ganesha
6,167
363
2
0
0
222,062
1
L
Ymir
10,199
600
103
6
0
237,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role