Player Matchup

Thoth
Thoth
Hailstorm6986
Thoth
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 46L
1,731 Elo+
Solo
Skadi
Skadi
NoobWa75
Skadi
Level 10
God Stats
9W - 5L
1,500 SR
Queue Stats
180W - 192L
1,506 Elo+
Party 2
Ymir
Ymir
TyrTopADC
Ymir
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
63W - 67L
1,490 Elo+
Party 2
Nike
Nike
WithYaGranny
Nike
Level 26
God Stats
2W - 1L
1,410 SR
Queue Stats
140W - 176L
1,508 Elo+
Solo
Loki
Loki
XLokiDecoyX
Loki
Level 24
God Stats
133W - 63L
1,801 SR
Queue Stats
216W - 128L
1,673 Elo+
Solo
Team Averages
Level 17
1,542 SR
1,582 Elo+

VS

Team Averages
Level 41
1,543 SR
1,622 Elo+
Eset
Eset
GY236718144996
Eset
Level 29
God Stats
5W - 3L
1,682 SR
Queue Stats
92W - 55L
1,686 Elo+
Solo
Loki
Loki
Nikesb2000
Loki
Level 20
God Stats
12W - 14L
1,287 SR
Queue Stats
71W - 69L
1,450 Elo+
Solo
Kali
Kali
RayzoomYeet
Kali
Level 126
God Stats
3W - 3L
1,493 SR
Queue Stats
441W - 344L
1,666 Elo+
Party 1
Mulan
Mulan
Weak3nsDad
Mulan
Level 10
God Stats
12W - 2L
1,850 SR
Queue Stats
30W - 22L
1,860 Elo+
Party 1
Heimdallr
Heimdallr
celewde
Heimdallr
Level 20
God Stats
5W - 11L
1,403 SR
Queue Stats
204W - 241L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 5
8,889
523
10,920
8,785
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
NoobWa75
Skadi
16
8 / 3 / 2
9,911
583
9,012
11,499
4,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
13
1 / 4 / 6
8,621
507
5,915
12,875
8,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 1 / 6
8,876
522
7,840
10,113
3,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 0 / 0
10,494
617
14,144
12,455
4,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
7,704
453
7,951
11,224
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 4 / 1
7,088
417
3,106
10,409
6,677
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 3 / 2
9,171
539
7,494
14,934
4,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
15
1 / 3 / 1
8,573
504
9,043
14,871
12,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
celewde
Heimdallr
12
1 / 10 / 6
7,584
446
7,498
13,852
4,303
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
23
Kills
11
11
Deaths
24
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
3
3
5
1.83
L
1
4
1
0.38
W
Skadi
NoobWa75
Skadi
8
3
2
3
L
7
3
2
2.67
W
Ymir
1
4
6
1
L
Mulan
1
3
1
0.5
W
3
1
6
6
W
8
0
0
8
L
Heimdallr
celewde
Heimdallr
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,831
Damage
35,092
55,727
Taken
65,290
23,126
Mitigated
32,281
19,401
Healing
17,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,951
92
499
2,746
11,224
3,395
0
4,975
5,953
43,446
0
W
10,920
302
0
1,701
8,785
2,362
1,132
1,740
7,045
54,761
0
L
3,106
549
0
1,456
10,409
6,677
0
2,724
7,569
0
35,270
W
Skadi
NoobWa75
Skadi
9,012
5,001
0
5,327
11,499
4,016
525
2,459
8,991
0
68,713
L
7,494
4,161
0
7,381
14,934
4,988
0
3,128
11,594
0
46,665
W
Ymir
5,915
595
251
3,318
12,875
8,295
550
2,904
9,840
39,750
0
L
Mulan
9,043
1,046
0
4,710
14,871
12,918
0
2,202
12,611
11,242
54,578
W
7,840
623
0
3,924
10,113
3,946
0
1,074
8,991
0
56,014
W
14,144
6,252
0
4,880
12,455
4,507
0
1,183
10,626
0
80,302
L
Heimdallr
celewde
Heimdallr
7,498
2,757
0
609
13,852
4,303
0
3,076
10,728
0
33,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,791
Gold Earned
40,120
526
Minions Killed
432
0
Camps Cleared
0
1,761,606
Distance Traveled
1,544,309
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,704
453
81
5
0
311,388
12
W
Thoth
8,889
523
99
6
0
325,270
0
L
Loki
7,088
417
68
4
0
322,872
0
W
Skadi
9,911
583
119
7
0
338,073
4
L
Kali
9,171
539
87
5
0
355,024
1
W
Ymir
8,621
507
57
3
0
273,304
5
L
Mulan
8,573
504
136
8
0
287,634
2
W
Nike
8,876
522
106
6
0
392,319
0
W
Loki
10,494
617
145
9
0
432,640
0
L
Heimdallr
7,584
446
60
4
0
267,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role