Player Matchup

Jormungandr
Jormungandr
FarmerBaka
Jormungandr
Level 105
God Stats
3W - 1L
1,654 SR
Queue Stats
390W - 383L
1,599 Elo+
Party 2
Fenrir
Fenrir
LITTLEMUKA
Fenrir
Level 79
God Stats
2W - 2L
1,696 SR
Queue Stats
280W - 280L
1,506 Elo+
Party 2
Raijin
Raijin
Silloneur1
Raijin
Level 96
God Stats
37W - 42L
1,464 SR
Queue Stats
369W - 375L
1,525 Elo+
Party 2
Team Averages
Level 93
1,605 SR
1,543 Elo+

VS

Team Averages
Level 55
1,535 SR
1,387 Elo+
Janus
Janus
 
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
ProCross
Ares
Level 27
God Stats
1W - 3L
1,636 SR
Queue Stats
7W - 34L
1,103 Elo+
Party 1
Mercury
Mercury
Teliarg
Mercury
Level 108
God Stats
22W - 20L
1,470 SR
Queue Stats
120W - 120L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FarmerBaka
Jormungandr
13
1 / 3 / 15
10,345
739
10,371
19,539
24,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fenrir
LITTLEMUKA
Fenrir
14
6 / 3 / 10
10,450
746
7,944
9,521
8,911
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
Silloneur1
Raijin
14
10 / 4 / 5
11,238
803
10,755
7,102
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 7 / 4
9,007
643
6,364
9,341
3,303
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
13
1 / 6 / 7
10,172
727
5,986
15,524
16,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Teliarg
Mercury
14
6 / 4 / 3
10,837
774
11,113
13,956
5,396
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
17
Kills
8
10
Deaths
17
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
7
4
0.43
W
Jormungandr
FarmerBaka
Jormungandr
1
3
15
2.83
W
Fenrir
LITTLEMUKA
Fenrir
6
3
10
3.67
L
Ares
1
6
7
0.75
W
Raijin
Silloneur1
Raijin
10
4
5
3.13
L
Mercury
Teliarg
Mercury
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,070
Damage
23,463
36,162
Taken
38,821
36,039
Mitigated
25,014
4,981
Healing
5,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,364
1,248
829
427
9,341
3,303
0
5,881
3,460
32,243
0
W
Jormungandr
FarmerBaka
Jormungandr
10,371
1,861
0
3,605
19,539
24,134
620
6,967
12,572
38,217
0
W
Fenrir
LITTLEMUKA
Fenrir
7,944
1,884
0
1,165
9,521
8,911
621
3,190
6,331
0
20,403
L
Ares
5,986
542
121
2,182
15,524
16,315
0
8,683
6,841
16,544
0
W
Raijin
Silloneur1
Raijin
10,755
686
0
211
7,102
2,994
959
2,805
4,297
38,318
0
L
Mercury
Teliarg
Mercury
11,113
4,865
0
1,928
13,956
5,396
0
7,077
6,879
0
34,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,033
Gold Earned
30,016
142
Minions Killed
128
4
Camps Cleared
7
758,275
Distance Traveled
758,112
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,007
643
64
5
1
219,134
5
W
Jormungandr
10,345
739
56
4
1
243,371
3
W
Fenrir
10,450
746
23
2
1
293,549
2
L
Ares
10,172
727
16
1
2
252,380
0
W
Raijin
11,238
803
63
5
2
221,355
1
L
Mercury
10,837
774
48
3
4
286,598
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role