Player Matchup

Izanami
Izanami
 
Izanami
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Alii__MoHiiT
Ares
Level 47
God Stats
17W - 22L
1,520 SR
Queue Stats
247W - 349L
1,248 Elo+
Party 1
Sol
Sol
Chuppawoman
Sol
Level 143
God Stats
30W - 28L
1,490 SR
Queue Stats
104W - 115L
1,436 Elo+
Solo
Thanatos
Thanatos
Khode__Meraj
Thanatos
Level 63
God Stats
37W - 29L
1,263 SR
Queue Stats
319W - 417L
1,304 Elo+
Party 1
Discordia
Discordia
Nima__Row
Discordia
Level 48
God Stats
5W - 9L
1,500 SR
Queue Stats
242W - 320L
1,265 Elo+
Party 1
Team Averages
Level 83
1,455 SR
1,351 Elo+

VS

Team Averages
Level 104
1,485 SR
1,424 Elo+
Kali
Kali
Burtauro
Kali
Level 108
God Stats
6W - 8L
1,450 SR
Queue Stats
461W - 537L
1,377 Elo+
Solo
Hera
Hera
LyrikClub49
Hera
Level 95
God Stats
6W - 5L
1,528 SR
Queue Stats
45W - 43L
1,472 Elo+
Solo
Apollo
Apollo
MrGoLD_BLOOD
Apollo
Level 89
God Stats
10W - 6L
1,631 SR
Queue Stats
385W - 498L
1,469 Elo+
Solo
Yemoja
Yemoja
SergiDestroyer
Yemoja
Level 107
God Stats
15W - 23L
1,445 SR
Queue Stats
221W - 248L
1,440 Elo+
Solo
Heimdallr
Heimdallr
Sir Fluffens
Heimdallr
Level 121
God Stats
20W - 31L
1,369 SR
Queue Stats
306W - 356L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
3 / 1 / 1
6,061
606
4,091
3,650
951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 2
5,848
585
809
7,113
2,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 2 / 2
7,527
753
7,428
7,904
2,305
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Khode__Meraj
Thanatos
11
6 / 1 / 3
6,831
683
5,212
5,675
1,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Nima__Row
Discordia
11
0 / 1 / 1
6,247
625
2,746
3,986
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
9
1 / 2 / 1
5,173
517
2,797
6,899
2,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 3 / 0
5,509
551
1,970
5,825
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apollo
8
0 / 3 / 2
4,733
473
2,036
6,365
1,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 0 / 1
4,845
485
1,530
4,067
1,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Sir Fluffens
Heimdallr
10
3 / 6 / 0
5,960
596
4,469
7,927
2,646
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
14
Kills
6
6
Deaths
14
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
1
3.5
W
1
1
2
2
L
Kali
1
2
1
0.75
W
4
2
2
2.5
W
Thanatos
Khode__Meraj
Thanatos
6
1
3
7.5
L
1
3
0
0.33
L
Apollo
0
3
2
0.33
W
Discordia
Nima__Row
Discordia
0
1
1
0.5
L
1
0
1
1.5
L
Heimdallr
Sir Fluffens
Heimdallr
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,286
Damage
12,802
28,328
Taken
31,083
8,949
Mitigated
9,289
13,548
Healing
8,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,091
2,435
0
749
3,650
951
1,912
504
3,146
0
42,906
W
809
142
703
2,325
7,113
2,765
447
886
6,227
11,723
0
L
Kali
2,797
1,245
576
2,253
6,899
2,429
0
2,440
4,373
0
25,574
W
7,428
2,121
0
4,267
7,904
2,305
3,645
361
7,543
44,023
0
W
Thanatos
Khode__Meraj
Thanatos
5,212
1,116
0
4,868
5,675
1,762
27
589
5,086
0
33,729
L
1,970
343
0
650
5,825
1,352
0
2,241
3,314
31,775
0
L
Apollo
2,036
1,090
0
2,132
6,365
1,225
0
422
5,943
0
24,806
W
Discordia
Nima__Row
Discordia
2,746
0
0
636
3,986
1,166
0
1,160
2,826
32,441
0
L
1,530
234
621
1,179
4,067
1,637
0
692
3,357
15,916
0
L
Heimdallr
Sir Fluffens
Heimdallr
4,469
1,986
0
947
7,927
2,646
0
4,814
3,113
0
27,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,514
Gold Earned
26,220
346
Minions Killed
259
0
Camps Cleared
0
1,016,739
Distance Traveled
852,200
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,061
606
87
9
0
160,644
0
W
Ares
5,848
585
34
3
0
205,745
0
L
Kali
5,173
517
51
5
0
224,410
2
W
Sol
7,527
753
92
9
0
189,825
4
W
Thanatos
6,831
683
54
5
0
273,495
0
L
Hera
5,509
551
73
7
0
181,548
4
L
Apollo
4,733
473
44
4
0
168,889
2
W
Discordia
6,247
625
79
8
0
187,030
1
L
Yemoja
4,845
485
26
3
0
131,245
3
L
Heimdallr
5,960
596
65
7
0
146,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role