Player Matchup

Ra
Ra
AbiMaex
Ra
Level 121
God Stats
22W - 17L
1,607 SR
Queue Stats
318W - 276L
1,482 Elo+
Party 1
Gilgamesh
Gilgamesh
Lumleyboy
Gilgamesh
Level 127
God Stats
1W - 1L
1,303 SR
Queue Stats
95W - 44L
1,662 Elo+
Party 3
Apollo
Apollo
Martiin_1010
Apollo
Level 84
God Stats
9W - 5L
1,611 SR
Queue Stats
292W - 276L
1,495 Elo+
Party 1
Athena
Athena
llTeQll
Athena
Level 23
God Stats
10W - 3L
1,796 SR
Queue Stats
68W - 25L
1,675 Elo+
Party 3
Set
Set
purplezero88
Set
Level 128
God Stats
10W - 1L
1,836 SR
Queue Stats
100W - 47L
1,659 Elo+
Party 3
Team Averages
Level 97
1,630 SR
1,595 Elo+

VS

Team Averages
Level 75
1,493 SR
1,560 Elo+
Chang'e
Chang'e
FKT-MGMaxl
Chang'e
Level 116
God Stats
2W - 1L
1,518 SR
Queue Stats
27W - 35L
1,407 Elo+
Solo
Danzaburou
Danzaburou
Finemanti
Danzaburou
Level 39
God Stats
3W - 5L
1,436 SR
Queue Stats
175W - 107L
1,597 Elo+
Party 2
Ao Kuang
Ao Kuang
GEA_Tom
Ao Kuang
Level 32
God Stats
1W - 2L
1,483 SR
Queue Stats
121W - 89L
1,643 Elo+
Party 2
Merlin
Merlin
GG_CiBiT
Merlin
Level 127
God Stats
5W - 9L
1,429 SR
Queue Stats
611W - 546L
1,589 Elo+
Party 2
King Arthur
King Arthur
god_of_olymp1
King Arthur
Level 63
God Stats
2W - 4L
1,597 SR
Queue Stats
266W - 214L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 1
8,973
641
6,118
6,683
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Lumleyboy
Gilgamesh
11
1 / 4 / 0
7,498
536
8,964
11,366
7,911
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
13
3 / 4 / 1
7,418
530
6,648
10,891
3,489
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
llTeQll
Athena
11
2 / 1 / 7
6,739
481
6,397
8,769
6,594
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
5 / 2 / 4
8,309
594
5,974
9,630
3,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FKT-MGMaxl
Chang'e
10
3 / 4 / 0
6,202
443
5,459
10,986
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Finemanti
Danzaburou
12
2 / 5 / 2
7,121
509
8,604
13,182
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
GEA_Tom
Ao Kuang
15
3 / 2 / 3
8,199
586
4,697
11,447
4,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
GG_CiBiT
Merlin
13
1 / 1 / 1
7,476
534
3,649
5,442
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
god_of_olymp1
King Arthur
14
3 / 3 / 3
8,039
574
7,999
12,884
10,510
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
14
Kills
12
12
Deaths
15
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
L
Chang'e
FKT-MGMaxl
Chang'e
3
4
0
0.75
L
Danzaburou
Finemanti
Danzaburou
2
5
2
0.6
L
Ao Kuang
GEA_Tom
Ao Kuang
3
2
3
2.25
L
Merlin
GG_CiBiT
Merlin
1
1
1
1.5
W
Gilgamesh
Lumleyboy
Gilgamesh
1
4
0
0.25
W
Apollo
3
4
1
0.88
L
King Arthur
god_of_olymp1
King Arthur
3
3
3
1.5
W
Athena
llTeQll
Athena
2
1
7
5.5
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,101
Damage
30,408
47,339
Taken
53,941
24,509
Mitigated
23,668
13,977
Healing
22,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,118
439
426
3,493
6,683
2,695
522
3,073
3,496
72,559
0
L
Chang'e
FKT-MGMaxl
Chang'e
5,459
574
1,330
5,484
10,986
2,839
0
4,615
6,285
20,376
0
L
Danzaburou
Finemanti
Danzaburou
8,604
3,878
0
3,587
13,182
3,597
0
2,789
10,345
0
47,118
L
Ao Kuang
GEA_Tom
Ao Kuang
4,697
1,509
0
6,669
11,447
4,907
0
1,863
9,478
41,488
14,404
L
Merlin
GG_CiBiT
Merlin
3,649
254
0
1,464
5,442
1,815
0
2,714
2,628
55,143
0
W
Gilgamesh
Lumleyboy
Gilgamesh
8,964
2,084
0
1,602
11,366
7,911
100
4,174
7,192
14,297
25,769
W
Apollo
6,648
3,514
0
2,537
10,891
3,489
1,122
2,008
8,837
0
40,431
L
King Arthur
god_of_olymp1
King Arthur
7,999
950
0
3,945
12,884
10,510
0
2,594
10,260
7,381
36,317
W
Athena
llTeQll
Athena
6,397
1,734
82
2,135
8,769
6,594
0
3,514
5,131
21,058
0
W
5,974
1,761
0
3,702
9,630
3,820
158
2,658
6,910
0
50,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,937
Gold Earned
37,037
439
Minions Killed
435
0
Camps Cleared
0
1,380,009
Distance Traveled
1,348,319
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,973
641
151
11
0
313,620
7
L
Chang'e
6,202
443
38
3
0
231,842
1
L
Danzaburou
7,121
509
76
5
0
242,327
4
L
Ao Kuang
8,199
586
106
8
0
306,968
2
L
Merlin
7,476
534
119
9
0
279,963
8
W
Gilgamesh
7,498
536
90
6
0
227,952
0
W
Apollo
7,418
530
91
7
0
264,529
3
L
King Arthur
8,039
574
96
7
0
287,219
6
W
Athena
6,739
481
20
1
0
285,283
2
W
Set
8,309
594
87
6
0
288,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role