Player Matchup

Heimdallr
Heimdallr
Aledo14
Heimdallr
Level 5
God Stats
2W - 2L
1,640 SR
Queue Stats
3W - 8L
1,133 Elo+
Party 2
Bellona
Bellona
Era09krg
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,296 Elo+
Solo
Sol
Sol
IsoHijoDeZeus
Sol
Level 5
God Stats
1W - 1L
1,640 SR
Queue Stats
3W - 8L
1,133 Elo+
Party 2
Ymir
Ymir
Reeedz
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,133 Elo+
Party 2
Thor
Thor
SergioxGamer13
Thor
Level 10
God Stats
1W - 1L
1,640 SR
Queue Stats
2W - 3L
1,306 Elo+
Party 2
Team Averages
Level 6
1,584 SR
1,200 Elo+

VS

Team Averages
Level 21
1,394 SR
1,300 Elo+
Chaac
Chaac
AkerosWraith
Chaac
Level 20
God Stats
3W - 3L
1,500 SR
Queue Stats
41W - 45L
1,325 Elo+
Party 1
Da Ji
Da Ji
EliseShepard
Da Ji
Level 17
God Stats
4W - 11L
970 SR
Queue Stats
24W - 32L
1,259 Elo+
Party 1
Izanami
Izanami
Kirito9852
Izanami
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 70L
1,309 Elo+
Solo
Kukulkan
Kukulkan
WEEDGARDENT
Kukulkan
Level 15
God Stats
5W - 3L
1,500 SR
Queue Stats
9W - 22L
1,109 Elo+
Solo
Yemoja
Yemoja
pedromiguelxd
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aledo14
Heimdallr
12
3 / 7 / 2
7,947
467
9,512
13,148
4,585
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Era09krg
Bellona
10
0 / 6 / 2
6,655
391
2,476
12,254
9,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 5 / 1
7,303
430
6,091
9,001
2,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
Reeedz
Ymir
10
2 / 7 / 2
7,063
415
4,266
12,622
11,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
5 / 4 / 0
8,110
477
5,104
8,713
2,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 5
8,977
528
9,268
15,182
7,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
10 / 2 / 6
9,666
569
7,739
10,485
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Kirito9852
Izanami
15
6 / 2 / 6
9,991
588
7,133
8,742
3,621
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
WEEDGARDENT
Kukulkan
14
5 / 4 / 8
9,001
529
10,349
6,989
2,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 12
8,297
488
3,897
6,854
5,586
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
12
Kills
28
29
Deaths
12
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
L
Heimdallr
Aledo14
Heimdallr
3
7
2
0.57
W
10
2
6
6.5
L
Bellona
Era09krg
Bellona
0
6
2
0.17
L
2
5
1
0.5
W
Izanami
Kirito9852
Izanami
6
2
6
4.5
L
Ymir
Reeedz
Ymir
2
7
2
0.43
L
5
4
0
1.25
W
Kukulkan
WEEDGARDENT
Kukulkan
5
4
8
2.25
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,449
Damage
38,386
55,738
Taken
48,252
30,998
Mitigated
23,330
8,574
Healing
14,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,268
1,837
0
6,954
15,182
7,334
819
3,824
11,358
0
51,240
L
Heimdallr
Aledo14
Heimdallr
9,512
5,419
0
1,899
13,148
4,585
732
4,757
8,127
0
40,876
W
7,739
1,407
0
2,865
10,485
3,897
984
1,854
8,631
0
49,494
L
Bellona
Era09krg
Bellona
2,476
401
0
1,367
12,254
9,849
0
2,369
9,865
5,107
24,638
L
6,091
1,895
0
2,493
9,001
2,416
232
2,261
6,660
34,157
0
W
Izanami
Kirito9852
Izanami
7,133
3,637
0
1,431
8,742
3,621
3,380
1,727
7,015
0
61,873
L
Ymir
Reeedz
Ymir
4,266
804
0
2,335
12,622
11,636
0
3,901
8,647
15,743
0
L
5,104
520
0
480
8,713
2,512
0
1,517
7,136
0
37,767
W
Kukulkan
WEEDGARDENT
Kukulkan
10,349
790
0
0
6,989
2,892
677
1,548
5,441
34,572
0
W
3,897
1,293
1,457
1,844
6,854
5,586
990
1,935
4,919
15,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,078
Gold Earned
45,932
262
Minions Killed
397
0
Camps Cleared
0
1,383,744
Distance Traveled
1,627,417
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,977
528
91
5
0
330,703
3
L
Heimdallr
7,947
467
74
4
0
293,617
1
W
Da Ji
9,666
569
86
5
0
298,095
2
L
Bellona
6,655
391
54
3
0
289,335
1
L
Sol
7,303
430
41
2
0
254,718
3
W
Izanami
9,991
588
118
7
0
342,524
4
L
Ymir
7,063
415
34
2
0
263,812
0
L
Thor
8,110
477
59
3
0
282,262
1
W
Kukulkan
9,001
529
78
5
0
330,317
5
W
Yemoja
8,297
488
24
1
0
325,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role