Player Matchup

Anubis
Anubis
 
Anubis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Elguille200112
Tyr
Level 108
God Stats
10W - 5L
1,705 SR
Queue Stats
160W - 115L
1,602 Elo+
Party 2
Skadi
Skadi
antodri2
Skadi
Level 62
God Stats
3W - 1L
1,685 SR
Queue Stats
41W - 59L
1,380 Elo+
Party 1
Baron Samedi
Baron Samedi
the_marc_zoy_yo
Baron Samedi
Level 64
God Stats
1W - 3L
1,143 SR
Queue Stats
137W - 136L
1,430 Elo+
Party 1
Awilix
Awilix
thisisnilss
Awilix
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,401 Elo+
Solo
Team Averages
Level 84
1,507 SR
1,462 Elo+

VS

Team Averages
Level 108
1,455 SR
1,440 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BobbaCroft
Izanami
Level 145
God Stats
8W - 13L
1,274 SR
Queue Stats
318W - 320L
1,489 Elo+
Solo
Cliodhna
Cliodhna
DrakoX76
Cliodhna
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 66L
1,441 Elo+
Party 3
Hel
Hel
JacobJacobsen122
Hel
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 129L
1,413 Elo+
Party 3
Khepri
Khepri
tomypa2000
Khepri
Level 69
God Stats
3W - 3L
1,501 SR
Queue Stats
86W - 112L
1,355 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
6 / 3 / 4
10,279
541
18,352
17,425
8,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
8 / 0 / 5
11,433
602
7,028
15,327
15,944
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
antodri2
Skadi
16
2 / 1 / 1
9,600
505
4,494
9,723
3,387
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
the_marc_zoy_yo
Baron Samedi
12
0 / 0 / 7
7,529
396
6,101
8,956
6,236
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Awilix
17
6 / 4 / 6
10,310
543
15,909
17,210
6,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
2 / 3 / 1
10,649
560
5,369
12,162
3,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
BobbaCroft
Izanami
16
1 / 4 / 4
10,342
544
10,765
10,566
4,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
DrakoX76
Cliodhna
14
2 / 8 / 2
9,209
485
10,662
19,290
5,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 4 / 1
9,299
489
11,540
12,710
7,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
tomypa2000
Khepri
11
0 / 3 / 3
8,126
428
2,888
16,047
17,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
22
Kills
8
8
Deaths
22
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
3
4
2.67
L
Hou Yi
 
Hou Yi
2
3
1
0.83
L
Izanami
BobbaCroft
Izanami
1
4
4
0.75
L
Cliodhna
DrakoX76
Cliodhna
2
8
2
0.38
W
8
0
5
10.5
L
3
4
1
0.88
W
Skadi
antodri2
Skadi
2
1
1
2.5
W
Baron Samedi
the_marc_zoy_yo
Baron Samedi
0
0
7
3.5
W
Awilix
6
4
6
2.25
L
Khepri
tomypa2000
Khepri
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,884
Damage
41,224
68,641
Taken
70,775
40,433
Mitigated
38,894
35,268
Healing
24,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
18,352
700
0
10,579
17,425
8,403
2,157
5,084
11,967
81,254
0
L
Hou Yi
 
Hou Yi
5,369
2,692
0
3,012
12,162
3,971
832
2,821
9,341
0
75,714
L
Izanami
BobbaCroft
Izanami
10,765
6,513
0
4,389
10,566
4,498
3,568
1,638
8,928
0
74,844
L
Cliodhna
DrakoX76
Cliodhna
10,662
1,386
0
4,682
19,290
5,523
0
7,946
11,344
0
51,808
W
7,028
722
0
8,731
15,327
15,944
257
1,415
13,796
0
71,069
L
11,540
713
4,279
5,686
12,710
7,635
0
5,414
7,296
50,761
0
W
Skadi
antodri2
Skadi
4,494
2,252
0
4,006
9,723
3,387
1,248
1,357
8,334
0
76,006
W
Baron Samedi
the_marc_zoy_yo
Baron Samedi
6,101
0
819
4,192
8,956
6,236
339
3,345
5,469
25,107
0
W
Awilix
15,909
7,770
220
6,721
17,210
6,463
360
3,073
13,987
0
64,729
L
Khepri
tomypa2000
Khepri
2,888
309
111
1,877
16,047
17,267
0
6,728
9,319
20,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,151
Gold Earned
47,625
550
Minions Killed
490
0
Camps Cleared
0
1,910,232
Distance Traveled
1,689,065
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,279
541
132
7
0
322,393
5
L
Hou Yi
10,649
560
158
8
0
321,275
3
L
Izanami
10,342
544
133
7
0
317,572
6
L
Cliodhna
9,209
485
86
5
0
352,713
1
W
Tyr
11,433
602
144
8
0
446,822
4
L
Hel
9,299
489
91
5
0
362,147
2
W
Skadi
9,600
505
130
7
0
356,807
1
W
Baron Samedi
7,529
396
46
2
0
378,296
0
W
Awilix
10,310
543
98
5
0
405,914
1
L
Khepri
8,126
428
22
1
0
335,358
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role