Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BiGbossSmith-007
Sylvanus
Level 151
God Stats
3W - 10L
1,370 SR
Queue Stats
848W - 831L
1,503 Elo+
Solo
Chaac
Chaac
ChaacsWrath
Chaac
Level 105
God Stats
5W - 4L
1,535 SR
Queue Stats
139W - 129L
1,453 Elo+
Party 1
Amaterasu
Amaterasu
LieutenantMerc
Amaterasu
Level 124
God Stats
0W - 4L
1,500 SR
Queue Stats
96W - 90L
1,497 Elo+
Party 1
Thanatos
Thanatos
Spvrkle x
Thanatos
Level 105
God Stats
0W - 1L
1,319 SR
Queue Stats
19W - 27L
1,331 Elo+
Party 1
Team Averages
Level 121
1,445 SR
1,457 Elo+

VS

Team Averages
Level 113
1,542 SR
1,481 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BlazingSwords007
Sylvanus
Level 141
God Stats
2W - 0L
1,755 SR
Queue Stats
162W - 181L
1,515 Elo+
Solo
Poseidon
Poseidon
DANIEL3000BC
Poseidon
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 35L
1,508 Elo+
Solo
Geb
Geb
KilleRay105
Geb
Level 69
God Stats
2W - 1L
1,557 SR
Queue Stats
227W - 252L
1,477 Elo+
Solo
Fenrir
Fenrir
PostwarLegend
Fenrir
Level 115
God Stats
2W - 3L
1,399 SR
Queue Stats
106W - 102L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
2 / 4 / 2
7,644
764
10,920
13,246
17,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 3 / 3
7,924
792
5,972
13,864
13,944
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 5 / 6
7,388
739
6,485
11,058
4,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Amaterasu
LieutenantMerc
Amaterasu
13
0 / 3 / 5
7,355
736
3,776
19,454
9,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
Spvrkle x
Thanatos
14
2 / 6 / 2
7,800
780
3,865
9,106
3,408
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
4 / 2 / 13
8,495
850
20,924
7,774
3,589
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
6 / 0 / 10
9,517
952
12,853
10,548
5,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Poseidon
DANIEL3000BC
Poseidon
16
4 / 1 / 12
8,999
900
10,764
6,135
2,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 2 / 16
8,575
858
6,131
10,509
11,360
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 3 / 12
8,953
895
10,072
9,959
10,472
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
84
7
Kills
21
21
Deaths
8
18
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
4
2
0.75
W
Ah Puch
 
Ah Puch
4
2
13
5.25
L
2
3
3
1.17
W
6
0
10
11
L
1
5
6
0.8
W
Poseidon
DANIEL3000BC
Poseidon
4
1
12
10
W
1
2
16
4.5
L
Amaterasu
LieutenantMerc
Amaterasu
0
3
5
0.83
W
6
3
12
4
L
Thanatos
Spvrkle x
Thanatos
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,018
Damage
60,744
66,728
Taken
44,925
48,830
Mitigated
33,939
28,561
Healing
25,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
10,920
961
823
1,655
13,246
17,270
0
11,404
1,793
18,136
0
W
Ah Puch
 
Ah Puch
20,924
2,005
817
1,501
7,774
3,589
727
3,104
4,670
29,177
0
L
5,972
2,015
3,833
4,835
13,864
13,944
0
11,043
2,723
12,031
0
W
12,853
3,157
7,342
6,049
10,548
5,605
612
4,905
5,643
27,711
0
L
6,485
952
618
2,844
11,058
4,935
0
8,166
2,789
0
16,772
W
Poseidon
DANIEL3000BC
Poseidon
10,764
2,068
3,009
1,933
6,135
2,913
764
3,133
3,002
30,166
0
W
6,131
688
1,787
638
10,509
11,360
434
3,585
6,924
8,955
0
L
Amaterasu
LieutenantMerc
Amaterasu
3,776
763
1,884
9,351
19,454
9,273
0
14,661
4,793
0
7,144
W
10,072
1,738
702
1,263
9,959
10,472
0
2,165
7,794
867
13,568
L
Thanatos
Spvrkle x
Thanatos
3,865
820
258
2,460
9,106
3,408
0
5,947
3,091
0
12,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,111
Gold Earned
44,539
102
Minions Killed
133
0
Camps Cleared
0
933,657
Distance Traveled
1,002,196
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,644
764
13
1
0
185,058
1
W
Ah Puch
8,495
850
21
2
0
174,181
0
L
Sylvanus
7,924
792
19
2
0
177,316
2
W
Sylvanus
9,517
952
53
5
0
188,110
4
L
Chaac
7,388
739
20
2
0
191,475
0
W
Poseidon
8,999
900
44
4
0
210,485
1
W
Geb
8,575
858
7
1
0
230,777
2
L
Amaterasu
7,355
736
9
1
0
229,122
5
W
Fenrir
8,953
895
8
1
0
198,643
0
L
Thanatos
7,800
780
41
4
0
150,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role