Player Matchup

Chaac
Chaac
Brakior0
Chaac
Level 63
God Stats
2W - 2L
1,510 SR
Queue Stats
15W - 38L
1,323 Elo+
Party 1
Khepri
Khepri
Lauclaire
Khepri
Level 83
God Stats
6W - 8L
1,598 SR
Queue Stats
20W - 46L
1,326 Elo+
Party 1
Nu Wa
Nu Wa
Palantides
Nu Wa
Level 127
God Stats
4W - 11L
1,403 SR
Queue Stats
10W - 38L
1,205 Elo+
Party 1
Medusa
Medusa
eugfiyqds
Medusa
Level 82
God Stats
1W - 1L
1,643 SR
Queue Stats
19W - 42L
1,324 Elo+
Party 1
Team Averages
Level 89
1,538 SR
1,295 Elo+

VS

Team Averages
Level 99
1,496 SR
1,341 Elo+
Sylvanus
Sylvanus
Blacky081
Sylvanus
Level 147
God Stats
1W - 1L
1,507 SR
Queue Stats
21W - 25L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
Destroyeron
Baron Samedi
Level 18
God Stats
1W - 2L
1,278 SR
Queue Stats
3W - 8L
1,140 Elo+
Solo
Fenrir
Fenrir
Lolito-_-kid
Fenrir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
MedusaDaDude
Medusa
Level 140
God Stats
0W - 1L
1,699 SR
Queue Stats
0W - 3L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Brakior0
Chaac
16
2 / 3 / 9
10,690
822
8,727
10,475
6,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Lauclaire
Khepri
15
1 / 2 / 15
10,837
834
5,001
13,193
12,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nu Wa
16
4 / 2 / 11
10,516
809
11,858
7,176
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
eugfiyqds
Medusa
19
14 / 2 / 5
12,720
978
22,153
12,826
7,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blacky081
Sylvanus
15
1 / 4 / 6
9,209
708
7,854
14,637
18,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Destroyeron
Baron Samedi
14
2 / 5 / 1
8,741
672
6,477
10,862
6,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
13
1 / 8 / 3
8,359
643
3,355
17,791
9,243
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Medusa
16
5 / 4 / 3
10,083
776
14,995
14,231
5,728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
21
Kills
9
9
Deaths
21
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Blacky081
Sylvanus
1
4
6
1
W
Chaac
Brakior0
Chaac
2
3
9
2.17
L
Baron Samedi
Destroyeron
Baron Samedi
2
5
1
0.5
W
Khepri
Lauclaire
Khepri
1
2
15
4.25
L
Fenrir
1
8
3
0.31
L
Medusa
5
4
3
1.63
W
Nu Wa
4
2
11
4.75
W
Medusa
eugfiyqds
Medusa
14
2
5
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,739
Damage
32,681
43,670
Taken
57,521
28,644
Mitigated
39,978
14,753
Healing
15,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Blacky081
Sylvanus
7,854
2,140
2,293
4,325
14,637
18,662
15
5,126
9,232
28,320
0
W
Chaac
Brakior0
Chaac
8,727
1,697
0
3,746
10,475
6,280
3,956
2,446
7,631
0
47,575
L
Baron Samedi
Destroyeron
Baron Samedi
6,477
689
2,120
2,431
10,862
6,345
182
3,362
7,426
39,077
0
W
Khepri
Lauclaire
Khepri
5,001
201
1,827
2,111
13,193
12,114
111
5,024
6,332
8,637
0
L
Fenrir
3,355
597
265
2,378
17,791
9,243
436
3,919
13,547
0
15,125
L
Medusa
14,995
6,467
0
1,326
14,231
5,728
337
4,820
9,369
0
42,059
W
Nu Wa
11,858
4,410
96
586
7,176
2,406
3,284
2,733
4,240
29,882
0
W
Medusa
eugfiyqds
Medusa
22,153
12,377
0
6,387
12,826
7,844
1,744
3,148
9,418
0
71,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,763
Gold Earned
36,392
231
Minions Killed
188
11
Camps Cleared
9
994,786
Distance Traveled
785,985
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,209
708
40
3
2
163,783
1
W
Chaac
10,690
822
90
7
2
263,739
0
L
Baron Samedi
8,741
672
58
4
2
193,162
0
W
Khepri
10,837
834
14
1
0
253,791
2
L
Fenrir
8,359
643
31
2
1
188,530
0
L
Medusa
10,083
776
59
5
4
240,510
1
W
Nu Wa
10,516
809
34
3
1
221,313
2
W
Medusa
12,720
978
93
7
8
255,943
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role