Player Matchup

King Arthur
King Arthur
NeonRobi
King Arthur
Level 27
God Stats
7W - 1L
1,849 SR
Queue Stats
52W - 23L
1,712 Elo+
Solo
Mercury
Mercury
RevuRaps
Mercury
Level 27
God Stats
25W - 20L
1,593 SR
Queue Stats
69W - 60L
1,556 Elo+
Solo
Skadi
Skadi
Rimpa19
Skadi
Level 11
God Stats
0W - 1L
1,479 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RodentTheRare
Morgan Le Fay
Level 26
God Stats
4W - 8L
1,500 SR
Queue Stats
99W - 78L
1,625 Elo+
Solo
Ymir
Ymir
WALT002
Ymir
Level 21
God Stats
37W - 28L
1,601 SR
Queue Stats
82W - 74L
1,452 Elo+
Solo
Team Averages
Level 22
1,604 SR
1,569 Elo+

VS

Team Averages
Level 22
1,470 SR
1,498 Elo+
Scylla
Scylla
NeeIia
Scylla
Level 17
God Stats
2W - 4L
1,253 SR
Queue Stats
39W - 50L
1,330 Elo+
Solo
Ymir
Ymir
Psykozzss
Ymir
Level 27
God Stats
2W - 3L
1,428 SR
Queue Stats
57W - 55L
1,439 Elo+
Solo
Bacchus
Bacchus
azureus92
Bacchus
Level 25
God Stats
15W - 13L
1,434 SR
Queue Stats
119W - 116L
1,625 Elo+
Solo
Arachne
Arachne
davyyPog
Arachne
Level 18
God Stats
2W - 0L
1,733 SR
Queue Stats
15W - 10L
1,491 Elo+
Solo
Hou Yi
Hou Yi
herponn
Hou Yi
Level 25
God Stats
4W - 4L
1,500 SR
Queue Stats
54W - 43L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NeonRobi
King Arthur
14
3 / 9 / 3
8,811
441
12,805
16,458
10,799
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
RevuRaps
Mercury
15
6 / 6 / 2
10,113
506
10,091
16,258
6,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
Rimpa19
Skadi
6
0 / 6 / 1
5,882
294
4,166
5,481
670
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
RodentTheRare
Morgan Le Fay
17
8 / 4 / 3
10,838
542
22,564
14,073
4,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
WALT002
Ymir
11
0 / 12 / 2
7,480
374
5,907
21,224
16,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
NeeIia
Scylla
13
1 / 9 / 5
8,649
432
3,738
13,888
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
14
1 / 2 / 23
10,355
518
7,658
19,177
19,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
azureus92
Bacchus
19
8 / 2 / 6
11,636
582
14,969
19,339
20,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
davyyPog
Arachne
16
3 / 3 / 12
9,778
489
8,343
15,352
5,794
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
herponn
Hou Yi
20
24 / 1 / 2
13,584
679
22,945
13,742
5,725
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
85
17
Kills
37
37
Deaths
17
11
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Scylla
NeeIia
Scylla
1
9
5
0.39
L
King Arthur
NeonRobi
King Arthur
3
9
3
0.5
W
Ymir
1
2
23
6.25
L
Mercury
RevuRaps
Mercury
6
6
2
1.17
L
Skadi
Rimpa19
Skadi
0
6
1
0.08
L
Morgan Le Fay
RodentTheRare
Morgan Le Fay
8
4
3
2.38
L
Ymir
WALT002
Ymir
0
12
2
0.08
W
Bacchus
azureus92
Bacchus
8
2
6
5.5
W
Arachne
davyyPog
Arachne
3
3
12
3
W
Hou Yi
herponn
Hou Yi
24
1
2
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,533
Damage
57,653
73,494
Taken
81,498
38,724
Mitigated
55,423
7,007
Healing
21,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
NeeIia
Scylla
3,738
660
0
1,009
13,888
4,303
1,662
5,334
8,554
32,957
0
L
King Arthur
NeonRobi
King Arthur
12,805
1,825
0
1,925
16,458
10,799
0
9,242
6,404
0
50,590
W
Ymir
7,658
1,793
0
3,187
19,177
19,586
647
9,479
9,698
20,159
0
L
Mercury
RevuRaps
Mercury
10,091
8,380
0
0
16,258
6,024
0
5,811
10,204
0
56,780
L
Skadi
Rimpa19
Skadi
4,166
1,946
0
413
5,481
670
0
699
4,782
0
14,990
L
Morgan Le Fay
RodentTheRare
Morgan Le Fay
22,564
1,366
0
2,532
14,073
4,819
310
3,434
10,539
90,067
0
L
Ymir
WALT002
Ymir
5,907
1,234
0
2,137
21,224
16,412
0
5,920
15,200
31,084
0
W
Bacchus
azureus92
Bacchus
14,969
2,305
0
2,806
19,339
20,015
0
4,259
15,080
84,768
0
W
Arachne
davyyPog
Arachne
8,343
5,942
0
7,387
15,352
5,794
895
4,823
10,529
0
55,495
W
Hou Yi
herponn
Hou Yi
22,945
15,277
0
7,194
13,742
5,725
3,934
4,576
9,166
0
102,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,124
Gold Earned
54,002
386
Minions Killed
476
0
Camps Cleared
0
1,599,912
Distance Traveled
1,795,721
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,649
432
74
4
0
315,856
0
L
King Arthur
8,811
441
68
3
0
350,173
2
W
Ymir
10,355
518
19
1
0
357,410
4
L
Mercury
10,113
506
99
5
0
410,039
3
L
Skadi
5,882
294
14
1
0
188,751
0
L
Morgan Le Fay
10,838
542
146
7
0
334,660
2
L
Ymir
7,480
374
59
3
0
316,289
2
W
Bacchus
11,636
582
139
7
0
356,459
5
W
Arachne
9,778
489
92
5
0
438,242
1
W
Hou Yi
13,584
679
152
8
0
327,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role