Player Matchup

Cliodhna
Cliodhna
Ali3N_m0t7h3rsh1
Cliodhna
Level 17
God Stats
27W - 22L
1,632 SR
Queue Stats
81W - 71L
1,486 Elo+
Solo
Anubis
Anubis
Beardicus8151
Anubis
Level 40
God Stats
2W - 0L
1,827 SR
Queue Stats
119W - 132L
1,430 Elo+
Party 1
Set
Set
Davey175
Set
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,797 Elo+
Solo
Bacchus
Bacchus
LtDanIcCrm
Bacchus
Level 28
God Stats
11W - 4L
1,684 SR
Queue Stats
152W - 147L
1,495 Elo+
Solo
Nu Wa
Nu Wa
PanzerWeevil718
Nu Wa
Level 7
God Stats
12W - 16L
1,655 SR
Queue Stats
20W - 25L
1,463 Elo+
Party 1
Team Averages
Level 22
1,660 SR
1,534 Elo+

VS

Team Averages
Level 10
1,592 SR
1,540 Elo+
Chang'e
Chang'e
InboundKitty99
Chang'e
Level 7
God Stats
22W - 11L
1,862 SR
Queue Stats
67W - 45L
1,651 Elo+
Solo
Chaac
Chaac
Luisito6453
Chaac
Level 29
God Stats
43W - 43L
1,556 SR
Queue Stats
318W - 268L
1,595 Elo+
Solo
Neith
Neith
Topeeer
Neith
Level 6
God Stats
0W - 1L
1,788 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
Valentino_77707
Thor
Level 4
God Stats
1W - 2L
1,276 SR
Queue Stats
2W - 2L
1,512 Elo+
Solo
Kukulkan
Kukulkan
motor_forest3
Kukulkan
Level 4
God Stats
1W - 1L
1,480 SR
Queue Stats
1W - 2L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 5 / 7
12,039
1,204
17,672
12,679
4,872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
8 / 4 / 13
12,737
1,274
17,835
15,994
8,450
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

18
12 / 1 / 8
13,134
1,313
17,732
12,801
9,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
LtDanIcCrm
Bacchus
19
4 / 0 / 16
11,678
1,168
14,163
8,366
6,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 2 / 8
10,205
1,021
10,918
6,420
1,990
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

222

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 7
11,218
1,122
13,925
19,651
5,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 6 / 5
12,056
1,206
13,896
25,557
15,416
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Topeeer
Neith
16
1 / 6 / 6
9,609
961
8,617
12,020
3,513
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 10 / 8
10,590
1,059
9,796
19,515
5,588
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
motor_forest3
Kukulkan
15
0 / 6 / 3
8,634
863
3,667
9,472
2,386
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
41
36
Kills
12
12
Deaths
36
52
Assists
29
Player
Kills
Deaths
Assists
KDA
W
10
5
7
2.7
W
8
4
13
3.63
W
12
1
8
16
L
4
8
7
0.94
W
Bacchus
LtDanIcCrm
Bacchus
4
0
16
12
L
4
6
5
1.08
W
2
2
8
3
L
Neith
Topeeer
Neith
1
6
6
0.67
L
3
10
8
0.7
L
Kukulkan
motor_forest3
Kukulkan
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,320
Damage
49,901
56,260
Taken
86,215
31,246
Mitigated
32,477
16,046
Healing
15,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,672
2,304
0
1,055
12,679
4,872
0
5,298
7,381
0
27,625
W
17,835
1,289
233
7,808
15,994
8,450
0
4,662
11,332
44,094
0
W
17,732
7,170
65
3,608
12,801
9,277
0
4,527
8,274
0
50,400
L
13,925
664
3,608
3,528
19,651
5,574
0
8,322
11,225
36,335
0
W
Bacchus
LtDanIcCrm
Bacchus
14,163
1,948
0
1,363
8,366
6,657
0
2,640
5,726
23,603
0
L
13,896
3,621
302
6,572
25,557
15,416
0
11,881
13,267
0
59,182
W
10,918
3,525
89
1,825
6,420
1,990
0
465
5,955
23,953
0
L
Neith
Topeeer
Neith
8,617
4,017
0
1,123
12,020
3,513
0
7,234
4,737
0
31,116
L
9,796
3,679
0
0
19,515
5,588
0
11,658
7,723
0
24,471
L
Kukulkan
motor_forest3
Kukulkan
3,667
419
0
4
9,472
2,386
0
3,821
5,517
10,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,793
Gold Earned
52,107
202
Minions Killed
229
15
Camps Cleared
3
954,841
Distance Traveled
847,943
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,039
1,204
24
2
1
194,018
0
W
Anubis
12,737
1,274
54
5
4
162,207
0
W
Set
13,134
1,313
72
7
5
200,168
1
L
Chang'e
11,218
1,122
34
3
2
187,820
1
W
Bacchus
11,678
1,168
23
2
4
215,347
0
L
Chaac
12,056
1,206
117
12
1
206,887
0
W
Nu Wa
10,205
1,021
29
3
1
183,101
2
L
Neith
9,609
961
46
5
0
159,735
0
L
Thor
10,590
1,059
17
2
0
184,177
0
L
Kukulkan
8,634
863
15
2
0
109,324
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role