Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ChaosPilot514
Artemis
Level 106
God Stats
26W - 44L
1,463 SR
Queue Stats
592W - 564L
1,423 Elo+
Party 1
Merlin
Merlin
RightTroll123
Merlin
Level 89
God Stats
7W - 14L
1,456 SR
Queue Stats
523W - 519L
1,467 Elo+
Party 1
Hun Batz
Hun Batz
mo_hawai
Hun Batz
Level 160
God Stats
3W - 3L
1,452 SR
Queue Stats
674W - 670L
1,506 Elo+
Solo
Fafnir
Fafnir
sarcofunes503
Fafnir
Level 103
God Stats
4W - 1L
1,703 SR
Queue Stats
758W - 718L
1,517 Elo+
Solo
Team Averages
Level 105
1,515 SR
1,483 Elo+

VS

Team Averages
Level 110
1,565 SR
1,465 Elo+
Kukulkan
Kukulkan
CrazyNerk
Kukulkan
Level 62
God Stats
1W - 0L
1,705 SR
Queue Stats
5W - 3L
1,435 Elo+
Solo
Danzaburou
Danzaburou
JUICEY MAC
Danzaburou
Level 155
God Stats
16W - 16L
1,495 SR
Queue Stats
251W - 214L
1,496 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheDarckKnight1
Morgan Le Fay
Level 105
God Stats
2W - 1L
1,689 SR
Queue Stats
15W - 12L
1,468 Elo+
Solo
Olorun
Olorun
harrym123678
Olorun
Level 98
God Stats
41W - 36L
1,334 SR
Queue Stats
481W - 481L
1,458 Elo+
Solo
Cliodhna
Cliodhna
mata_feos11
Cliodhna
Level 128
God Stats
9W - 4L
1,600 SR
Queue Stats
118W - 122L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 3 / 0
4,469
447
1,413
7,044
4,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
6
0 / 3 / 0
4,163
416
2,405
4,412
1,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 6 / 0
5,551
555
3,234
5,457
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
mo_hawai
Hun Batz
10
1 / 2 / 1
5,471
547
2,984
6,128
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 1
5,746
575
3,674
9,666
5,743
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CrazyNerk
Kukulkan
9
1 / 0 / 2
5,063
506
2,688
3,024
840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
JUICEY MAC
Danzaburou
11
5 / 0 / 0
6,385
639
4,763
6,038
1,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
TheDarckKnight1
Morgan Le Fay
10
3 / 2 / 3
6,025
603
3,518
4,670
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
10
0 / 2 / 1
5,603
560
6,613
6,060
2,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
mata_feos11
Cliodhna
12
7 / 0 / 4
7,024
702
5,492
5,586
1,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
16
16
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
0
0
L
Artemis
0
3
0
0
W
Kukulkan
CrazyNerk
Kukulkan
1
0
2
2
W
Danzaburou
JUICEY MAC
Danzaburou
5
0
0
5
L
2
6
0
0.33
W
Morgan Le Fay
TheDarckKnight1
Morgan Le Fay
3
2
3
2.25
W
Olorun
0
2
1
0.25
W
Cliodhna
mata_feos11
Cliodhna
7
0
4
9
L
Hun Batz
mo_hawai
Hun Batz
1
2
1
0.75
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,710
Damage
23,074
32,707
Taken
25,378
14,080
Mitigated
7,586
9,907
Healing
9,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,413
33
0
1,741
7,044
4,388
0
1,983
4,831
11,269
0
L
Artemis
2,405
822
0
398
4,412
1,033
64
626
3,660
0
16,239
W
Kukulkan
CrazyNerk
Kukulkan
2,688
339
264
993
3,024
840
111
666
2,358
15,606
0
W
Danzaburou
JUICEY MAC
Danzaburou
4,763
1,861
0
2,274
6,038
1,625
80
632
5,406
0
36,774
L
3,234
85
0
599
5,457
1,229
0
2,130
3,091
23,078
0
W
Morgan Le Fay
TheDarckKnight1
Morgan Le Fay
3,518
327
0
1,239
4,670
1,386
424
2,326
2,130
25,382
0
W
Olorun
6,613
4,149
0
2,251
6,060
2,000
1,225
3,031
3,029
27,528
4,414
W
Cliodhna
mata_feos11
Cliodhna
5,492
1,347
0
2,849
5,586
1,735
0
1,398
4,134
0
36,705
L
Hun Batz
mo_hawai
Hun Batz
2,984
450
0
2,100
6,128
1,687
0
716
5,298
0
29,102
L
3,674
372
0
5,069
9,666
5,743
0
5,282
4,344
26,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,400
Gold Earned
30,100
245
Minions Killed
293
0
Camps Cleared
0
927,517
Distance Traveled
960,063
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,469
447
19
2
0
174,648
2
L
Artemis
4,163
416
27
3
0
174,482
0
W
Kukulkan
5,063
506
35
4
0
177,270
1
W
Danzaburou
6,385
639
74
7
0
183,562
1
L
Merlin
5,551
555
62
6
0
170,405
4
W
Morgan Le Fay
6,025
603
48
5
0
189,727
2
W
Olorun
5,603
560
58
6
0
167,569
1
W
Cliodhna
7,024
702
78
8
0
241,935
0
L
Hun Batz
5,471
547
74
7
0
226,003
1
L
Fafnir
5,746
575
63
6
0
181,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role