Player Matchup

Zhong Kui
Zhong Kui
Adeik237
Zhong Kui
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,277 Elo+
Party 2
Sun Wukong
Sun Wukong
Cooky057
Sun Wukong
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,277 Elo+
Party 2
Ymir
Ymir
Destructor_X75
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,683 Elo+
Party 3
Xbalanque
Xbalanque
ProVanshot
Xbalanque
Level 10
God Stats
1W - 1L
1,382 SR
Queue Stats
49W - 62L
1,443 Elo+
Solo
Medusa
Medusa
adri-atletico-1
Medusa
Level 43
God Stats
0W - 1L
1,682 SR
Queue Stats
11W - 15L
1,380 Elo+
Party 3
Team Averages
Level 14
1,513 SR
1,412 Elo+

VS

Team Averages
Level 11
1,396 SR
1,352 Elo+
Susano
Susano
Guild-Toto
Susano
Level 4
God Stats
2W - 2L
1,329 SR
Queue Stats
57W - 56L
1,291 Elo+
Party 1
Janus
Janus
KaiToSpamL3R3
Janus
Level 6
God Stats
27W - 33L
1,185 SR
Queue Stats
75W - 67L
1,236 Elo+
Party 1
Ah Puch
Ah Puch
PeigneMur997461
Ah Puch
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 21L
1,484 Elo+
Solo
Hercules
Hercules
StefanxR
Hercules
Level 6
God Stats
5W - 1L
1,643 SR
Queue Stats
7W - 4L
1,370 Elo+
Solo
Ratatoskr
Ratatoskr
thirsty-pluto1
Ratatoskr
Level 28
God Stats
2W - 3L
1,325 SR
Queue Stats
87W - 77L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Adeik237
Zhong Kui
11
0 / 6 / 1
7,002
389
11,442
15,248
8,872
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Cooky057
Sun Wukong
11
2 / 9 / 0
6,797
378
6,735
14,275
11,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 4 / 2
7,605
423
3,470
11,035
7,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Xbalanque
ProVanshot
Xbalanque
7
0 / 7 / 1
5,943
330
1,953
6,645
2,012
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 1 / 0
7,181
399
5,022
7,960
2,510
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Guild-Toto
Susano
11
0 / 2 / 4
7,211
401
1,134
9,028
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
7 / 0 / 7
9,458
525
10,993
7,368
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 1 / 3
9,447
525
12,242
10,756
4,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
StefanxR
Hercules
15
5 / 1 / 2
9,432
524
6,939
11,222
6,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ratatoskr
thirsty-pluto1
Ratatoskr
17
9 / 0 / 3
10,414
579
11,551
17,892
6,788
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
27
27
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Adeik237
Zhong Kui
0
6
1
0.08
L
Sun Wukong
Cooky057
Sun Wukong
2
9
0
0.22
L
0
4
2
0.25
W
Susano
Guild-Toto
Susano
0
2
4
1
W
7
0
7
10.5
W
6
1
3
7.5
L
Xbalanque
ProVanshot
Xbalanque
0
7
1
0.07
W
Hercules
StefanxR
Hercules
5
1
2
6
L
2
1
0
2
W
Ratatoskr
thirsty-pluto1
Ratatoskr
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,622
Damage
42,859
55,163
Taken
56,266
31,768
Mitigated
22,303
10,233
Healing
30,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Adeik237
Zhong Kui
11,442
2,181
42
3,978
15,248
8,872
184
3,661
11,441
43,474
0
L
Sun Wukong
Cooky057
Sun Wukong
6,735
1,639
0
1,340
14,275
11,248
0
7,543
6,431
0
25,184
L
3,470
664
0
2,008
11,035
7,126
24
5,277
5,564
24,270
0
W
Susano
Guild-Toto
Susano
1,134
360
0
3,113
9,028
2,864
0
1,197
7,708
0
29,570
W
10,993
1,233
70
2,716
7,368
2,217
402
1,812
5,517
54,735
0
W
12,242
481
0
6,252
10,756
4,211
1,089
1,579
8,858
51,374
0
L
Xbalanque
ProVanshot
Xbalanque
1,953
679
0
482
6,645
2,012
29
3,252
3,317
0
15,864
W
Hercules
StefanxR
Hercules
6,939
2,754
181
4,527
11,222
6,223
0
2,317
8,905
0
50,895
L
5,022
2,184
523
1,860
7,960
2,510
110
2,935
4,941
0
36,229
W
Ratatoskr
thirsty-pluto1
Ratatoskr
11,551
4,131
0
13,198
17,892
6,788
238
8,007
9,455
0
63,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,528
Gold Earned
45,962
283
Minions Killed
451
0
Camps Cleared
0
1,436,604
Distance Traveled
1,663,535
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,002
389
81
5
0
278,982
0
L
Sun Wukong
6,797
378
38
2
0
341,317
3
L
Ymir
7,605
423
49
3
0
311,625
0
W
Susano
7,211
401
57
3
0
333,976
2
W
Janus
9,458
525
86
5
0
353,664
0
W
Ah Puch
9,447
525
76
4
0
294,992
1
L
Xbalanque
5,943
330
38
2
0
182,697
1
W
Hercules
9,432
524
95
5
0
340,049
0
L
Medusa
7,181
399
77
4
0
321,983
5
W
Ratatoskr
10,414
579
137
8
0
340,854
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role