Player Matchup

Fenrir
Fenrir
Bronze III
 
Fenrir
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Bronze III
 
Geb
Bronze III
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Gold III
AdriXtrem
Kukulkan
Gold III
Level 99
God Stats
4W - 5L
1,550 SR
Queue Stats
58W - 72L
1,470 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 119
1,517 SR
1,490 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,397 SR
1,286 MMR
He Bo
He Bo
Silver III
ChaseTheHunted
He Bo
Silver III
Level 109
God Stats
5W - 9L
1,354 SR
Queue Stats
49W - 68L
839 MMR
Solo
Ullr
Ullr
Silver I
ElProfessorY
Ullr
Silver I
Level 158
God Stats
0W - 1L
1,372 SR
Queue Stats
4W - 7L
1,607 MMR
Party 2
Xing Tian
Xing Tian
Silver III
XxnikolaiixX
Xing Tian
Silver III
Level 113
God Stats
6W - 7L
1,466 SR
Queue Stats
8W - 11L
1,414 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
5 / 0 / 4
7,515
752
8,140
6,788
3,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
 
Geb
11
1 / 0 / 6
7,456
746
2,512
7,997
7,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
AdriXtrem
Kukulkan
12
3 / 1 / 6
7,227
723
6,211
4,441
1,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
HadesGilgameshHerculesAphroditeArtio

VS

Bans
BacchusPersephoneZeusHelBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,778
578
4,116
6,419
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 2 / 0
6,293
629
4,374
5,552
1,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
XxnikolaiixX
Xing Tian
10
0 / 1 / 1
6,087
609
3,348
9,289
6,041
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
9
Kills
1
1
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
0
4
7
W
Geb
 
Geb
1
0
6
4
W
Kukulkan
AdriXtrem
Kukulkan
3
1
6
6
L
0
6
0
0
L
1
2
0
0.5
L
Xing Tian
XxnikolaiixX
Xing Tian
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,863
Damage
11,838
19,226
Taken
21,260
12,370
Mitigated
9,451
6,395
Healing
1,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,140
2,288
0
1,881
6,788
3,545
27
2,771
3,779
0
12,638
W
Geb
 
Geb
2,512
25
726
2,169
7,997
7,089
0
2,419
5,321
12,976
0
W
Kukulkan
AdriXtrem
Kukulkan
6,211
373
0
1,619
4,441
1,736
440
2,207
2,200
37,143
0
L
4,116
54
0
287
6,419
1,584
0
2,901
3,227
15,236
0
L
4,374
1,295
0
1,265
5,552
1,826
0
2,919
2,416
0
17,035
L
Xing Tian
XxnikolaiixX
Xing Tian
3,348
230
0
0
9,289
6,041
0
3,213
5,729
17,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,198
Gold Earned
18,158
110
Minions Killed
102
6
Camps Cleared
3
622,170
Distance Traveled
537,287
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,515
752
13
1
2
224,454
3
W
Geb
7,456
746
16
2
1
204,734
4
W
Kukulkan
7,227
723
81
8
3
192,982
4
L
He Bo
5,778
578
33
3
2
161,384
1
L
Ullr
6,293
629
38
4
1
181,525
2
L
Xing Tian
6,087
609
31
3
0
194,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role