Player Matchup

Ullr
Ullr
 
Ullr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ChikaConeBrat
Thanatos
Level 158
God Stats
0W - 1L
1,584 SR
Queue Stats
21W - 25L
1,455 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Innkenn
Cu Chulainn
Level 41
God Stats
0W - 1L
1,375 SR
Queue Stats
6W - 11L
1,446 Elo+
Solo
Aphrodite
Aphrodite
JagodicaBombica
Aphrodite
Level 155
God Stats
1W - 1L
1,527 SR
Queue Stats
3W - 5L
1,291 Elo+
Party 2
Scylla
Scylla
Kokica0219
Scylla
Level 13
God Stats
0W - 1L
1,859 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 93
1,569 SR
1,438 Elo+

VS

Team Averages
Level 51
1,521 SR
1,576 Elo+
Ra
Ra
 
Ra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Falconmouthx
Osiris
Level 27
God Stats
2W - 4L
1,331 SR
Queue Stats
95W - 76L
1,567 Elo+
Party 1
Merlin
Merlin
FoxMouth
Merlin
Level 28
God Stats
3W - 1L
1,681 SR
Queue Stats
14W - 7L
1,619 Elo+
Party 1
Rama
Rama
TigerMouth
Rama
Level 67
God Stats
16W - 9L
1,608 SR
Queue Stats
96W - 81L
1,581 Elo+
Party 1
Jormungandr
Jormungandr
Zephirage
Jormungandr
Level 26
God Stats
2W - 1L
1,488 SR
Queue Stats
56W - 37L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
5 / 5 / 18
13,991
1,076
19,177
21,549
8,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
ChikaConeBrat
Thanatos
20
22 / 14 / 9
18,209
1,401
31,826
30,219
13,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Innkenn
Cu Chulainn
20
3 / 9 / 24
14,122
1,086
15,713
34,126
30,952
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
JagodicaBombica
Aphrodite
20
2 / 8 / 20
13,150
1,012
11,568
20,477
16,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
Kokica0219
Scylla
20
8 / 7 / 12
14,265
1,097
21,717
16,801
5,656
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
9 / 9 / 16
15,250
1,173
14,554
17,314
6,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
20
12 / 6 / 20
15,908
1,224
25,907
22,395
16,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
FoxMouth
Merlin
20
7 / 9 / 27
14,595
1,123
21,899
19,576
6,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 10 / 18
15,817
1,217
33,599
21,942
8,746
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Zephirage
Jormungandr
20
3 / 6 / 30
14,011
1,078
19,435
23,727
23,558
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
154
40
Kills
43
43
Deaths
40
83
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
5
5
18
2.8
W
Ra
 
Ra
9
9
16
1.89
L
Thanatos
ChikaConeBrat
Thanatos
22
14
9
1.89
W
Osiris
12
6
20
3.67
W
Merlin
FoxMouth
Merlin
7
9
27
2.28
L
Cu Chulainn
Innkenn
Cu Chulainn
3
9
24
1.67
L
Aphrodite
JagodicaBombica
Aphrodite
2
8
20
1.5
L
Scylla
Kokica0219
Scylla
8
7
12
2
W
12
10
18
2.1
W
Jormungandr
Zephirage
Jormungandr
3
6
30
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,001
Damage
115,394
123,172
Taken
104,954
75,129
Mitigated
62,186
26,667
Healing
11,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
19,177
6,666
0
217
21,549
8,671
0
7,271
14,278
0
48,897
W
Ra
 
Ra
14,554
1,482
3,463
1,445
17,314
6,432
0
6,302
11,012
44,476
0
L
Thanatos
ChikaConeBrat
Thanatos
31,826
10,896
0
11,337
30,219
13,755
0
15,665
14,554
0
50,080
W
Osiris
25,907
9,026
0
1,395
22,395
16,899
0
8,370
14,025
601
41,241
W
Merlin
FoxMouth
Merlin
21,899
2,461
531
1,616
19,576
6,551
0
3,916
15,660
42,343
0
L
Cu Chulainn
Innkenn
Cu Chulainn
15,713
2,473
0
3,607
34,126
30,952
0
16,795
17,331
11,909
28,604
L
Aphrodite
JagodicaBombica
Aphrodite
11,568
719
5,062
5,466
20,477
16,095
0
10,828
9,649
28,054
0
L
Scylla
Kokica0219
Scylla
21,717
1,975
0
978
16,801
5,656
0
5,930
10,871
47,374
0
W
33,599
29,775
0
2,323
21,942
8,746
0
9,760
12,182
0
75,027
W
Jormungandr
Zephirage
Jormungandr
19,435
5,176
0
825
23,727
23,558
0
9,423
14,093
32,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,737
Gold Earned
75,581
222
Minions Killed
258
5
Camps Cleared
10
1,310,080
Distance Traveled
1,234,855
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
13,991
1,076
57
4
3
269,846
3
W
Ra
15,250
1,173
80
6
0
250,702
1
L
Thanatos
18,209
1,401
35
3
1
284,010
0
W
Osiris
15,908
1,224
30
2
5
278,218
0
W
Merlin
14,595
1,123
45
3
2
228,570
0
L
Cu Chulainn
14,122
1,086
41
3
0
256,760
0
L
Aphrodite
13,150
1,012
42
3
1
241,645
0
L
Scylla
14,265
1,097
47
4
0
257,819
0
W
Rama
15,817
1,217
78
6
3
228,784
0
W
Jormungandr
14,011
1,078
25
2
0
248,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role