Player Matchup

Nike
Nike
Kinzoku Kage
Nike
Level 69
God Stats
0W - 1L
1,654 SR
Queue Stats
61W - 73L
1,454 Elo+
Solo
Mercury
Mercury
Mr J5807
Mercury
Level 121
God Stats
4W - 3L
1,808 SR
Queue Stats
198W - 195L
1,453 Elo+
Solo
Merlin
Merlin
US_MasSacRe
Merlin
Level 23
God Stats
3W - 3L
1,465 SR
Queue Stats
7W - 7L
1,388 Elo+
Solo
Team Averages
Level 71
1,642 SR
1,432 Elo+

VS

Team Averages
Level 68
1,385 SR
1,375 Elo+
Artemis
Artemis
Cleiton0007
Artemis
Level 29
God Stats
12W - 12L
1,482 SR
Queue Stats
51W - 69L
1,399 Elo+
Solo
Aphrodite
Aphrodite
Mossysternum
Aphrodite
Level 45
God Stats
26W - 25L
1,457 SR
Queue Stats
106W - 157L
1,296 Elo+
Solo
Kuzenbo
Kuzenbo
RAWRzillaaaa
Kuzenbo
Level 130
God Stats
79W - 99L
1,216 SR
Queue Stats
186W - 209L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
8,647
665
8,428
14,972
8,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
Mr J5807
Mercury
11
4 / 8 / 1
8,779
675
6,356
16,167
6,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
12
2 / 8 / 4
8,717
671
7,021
13,130
6,243
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cleiton0007
Artemis
13
5 / 3 / 10
9,758
751
14,077
8,513
2,615
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
Mossysternum
Aphrodite
13
5 / 4 / 9
10,241
788
9,061
13,414
12,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
RAWRzillaaaa
Kuzenbo
15
11 / 1 / 8
10,812
832
15,502
16,783
23,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
8
Kills
21
21
Deaths
8
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Artemis
Cleiton0007
Artemis
5
3
10
3.33
L
2
5
4
0.8
W
Aphrodite
Mossysternum
Aphrodite
5
4
9
2.38
L
Mercury
Mr J5807
Mercury
4
8
1
0.56
W
Kuzenbo
RAWRzillaaaa
Kuzenbo
11
1
8
15
L
Merlin
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,805
Damage
38,640
44,269
Taken
38,710
20,687
Mitigated
38,677
7,498
Healing
14,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Cleiton0007
Artemis
14,077
6,806
0
0
8,513
2,615
1,252
1,735
6,778
0
27,604
L
8,428
1,175
635
2,524
14,972
8,388
0
6,401
8,156
0
25,238
W
Aphrodite
Mossysternum
Aphrodite
9,061
1,078
5,460
6,389
13,414
12,957
1,063
3,300
10,114
21,524
0
L
Mercury
Mr J5807
Mercury
6,356
2,476
605
3,734
16,167
6,056
0
9,412
6,138
0
18,311
W
Kuzenbo
RAWRzillaaaa
Kuzenbo
15,502
3,544
0
2,360
16,783
23,105
632
2,097
14,686
40,910
0
L
Merlin
7,021
1,162
0
0
13,130
6,243
47
7,308
5,116
27,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,143
Gold Earned
30,811
113
Minions Killed
107
4
Camps Cleared
2
591,805
Distance Traveled
711,706
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,758
751
31
2
0
197,220
2
L
Nike
8,647
665
32
2
2
206,321
3
W
Aphrodite
10,241
788
31
2
0
222,165
0
L
Mercury
8,779
675
33
3
0
200,403
1
W
Kuzenbo
10,812
832
45
3
2
292,321
4
L
Merlin
8,717
671
48
4
2
185,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role