Player Matchup

Anhur
Anhur
Capn Kamikazee
Anhur
Level 151
God Stats
1W - 7L
1,510 SR
Queue Stats
248W - 218L
1,645 Elo+
Party 1
Agni
Agni
Ericktion2321
Agni
Level 148
God Stats
2W - 3L
1,623 SR
Queue Stats
262W - 260L
1,525 Elo+
Solo
Eset
Eset
PR1M3TIME AF
Eset
Level 141
God Stats
2W - 1L
1,852 SR
Queue Stats
47W - 32L
1,613 Elo+
Solo
Chaac
Chaac
TheValles100
Chaac
Level 60
God Stats
23W - 20L
1,568 SR
Queue Stats
198W - 176L
1,531 Elo+
Solo
Awilix
Awilix
Tustintime
Awilix
Level 129
God Stats
1W - 1L
1,733 SR
Queue Stats
61W - 47L
1,645 Elo+
Party 1
Team Averages
Level 126
1,657 SR
1,592 Elo+

VS

Team Averages
Level 120
1,648 SR
1,527 Elo+
Ravana
Ravana
Killerjunemuffn
Ravana
Level 158
God Stats
5W - 1L
1,909 SR
Queue Stats
215W - 220L
1,514 Elo+
Solo
Cliodhna
Cliodhna
Matlin_1997
Cliodhna
Level 154
God Stats
11W - 4L
1,665 SR
Queue Stats
337W - 293L
1,567 Elo+
Solo
Agni
Agni
Riversword-
Agni
Level 129
God Stats
77W - 68L
1,622 SR
Queue Stats
151W - 145L
1,459 Elo+
Solo
Guan Yu
Guan Yu
SaintIsshin
Guan Yu
Level 54
God Stats
2W - 1L
1,404 SR
Queue Stats
130W - 101L
1,571 Elo+
Party 2
Sol
Sol
Xyilo--
Sol
Level 107
God Stats
3W - 1L
1,640 SR
Queue Stats
288W - 325L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 1
9,341
492
9,295
14,187
4,437
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 6 / 0
10,516
553
8,517
14,448
4,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 4
8,343
439
7,415
15,276
14,508
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
0 / 0 / 2
9,606
506
12,743
21,928
20,789
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Awilix
Tustintime
Awilix
15
3 / 3 / 1
9,187
484
6,670
15,292
5,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 2 / 1
10,925
575
15,430
14,914
15,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
Matlin_1997
Cliodhna
18
10 / 2 / 4
11,194
589
14,952
13,261
5,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 7
9,972
525
11,512
10,220
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
SaintIsshin
Guan Yu
14
2 / 2 / 7
9,343
492
6,427
22,308
10,892
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sol
15
1 / 4 / 1
9,292
489
10,106
13,062
3,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
13
Kills
16
16
Deaths
13
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
6
6
0
1
W
0
2
1
0.25
W
Cliodhna
Matlin_1997
Cliodhna
10
2
4
6
L
1
2
4
1.5
W
3
3
7
2.17
W
Guan Yu
SaintIsshin
Guan Yu
2
2
7
2.75
L
0
0
2
1
L
Awilix
Tustintime
Awilix
3
3
1
1.17
W
Sol
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,640
Damage
58,427
81,131
Taken
73,765
49,928
Mitigated
38,674
28,224
Healing
33,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,295
5,626
0
3,678
14,187
4,437
592
6,304
7,807
0
72,450
L
8,517
122
0
4,672
14,448
4,800
0
5,093
8,925
59,865
0
W
15,430
3,816
0
7,265
14,914
15,586
0
4,383
10,531
19,972
65,147
W
Cliodhna
Matlin_1997
Cliodhna
14,952
776
0
6,884
13,261
5,431
0
3,828
9,433
0
78,666
L
7,415
585
219
4,445
15,276
14,508
0
6,082
9,124
39,957
0
W
11,512
582
0
2,718
10,220
3,581
619
4,826
5,394
58,644
0
W
Guan Yu
SaintIsshin
Guan Yu
6,427
957
3,944
8,156
22,308
10,892
0
4,594
17,714
0
31,997
L
12,743
2,619
0
11,690
21,928
20,789
172
5,243
16,637
13,590
63,330
L
Awilix
Tustintime
Awilix
6,670
2,533
0
3,520
15,292
5,394
0
3,313
11,745
0
57,952
W
Sol
10,106
4,146
0
4,277
13,062
3,184
1,496
2,616
10,446
64,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,993
Gold Earned
50,726
580
Minions Killed
568
0
Camps Cleared
0
1,781,413
Distance Traveled
1,844,016
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,341
492
131
7
0
310,217
6
L
Agni
10,516
553
122
6
0
338,799
8
W
Ravana
10,925
575
173
9
0
347,104
3
W
Cliodhna
11,194
589
109
6
0
421,473
2
L
Eset
8,343
439
64
3
0
364,916
5
W
Agni
9,972
525
116
6
0
344,355
3
W
Guan Yu
9,343
492
57
3
0
403,220
9
L
Chaac
9,606
506
164
9
0
366,990
1
L
Awilix
9,187
484
99
5
0
400,491
2
W
Sol
9,292
489
113
6
0
327,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role