Player Matchup

Ra
Ra
Tzekr
Ra
Level 6
God Stats
0W - 1L
1,311 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
angry_snake6
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
icefury7621
Jing Wei
Level 17
God Stats
5W - 9L
1,288 SR
Queue Stats
23W - 28L
1,306 Elo+
Party 1
Artemis
Artemis
jose_kakaroto
Artemis
Level 27
God Stats
0W - 2L
1,295 SR
Queue Stats
116W - 144L
1,346 Elo+
Solo
Cliodhna
Cliodhna
momia315
Cliodhna
Level 18
God Stats
4W - 3L
1,586 SR
Queue Stats
28W - 36L
1,304 Elo+
Party 1
Team Averages
Level 14
1,396 SR
1,391 Elo+

VS

Team Averages
Level 16
1,491 SR
1,317 Elo+
Tyr
Tyr
DyP0407
Tyr
Level 18
God Stats
1W - 1L
1,334 SR
Queue Stats
25W - 36L
1,283 Elo+
Solo
Baron Samedi
Baron Samedi
Quanteir
Baron Samedi
Level 28
God Stats
18W - 12L
1,543 SR
Queue Stats
92W - 97L
1,334 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
asafight
Ah Muzen Cab
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,106 Elo+
Solo
Charybdis
Charybdis
ieatpizza4u
Charybdis
Level 24
God Stats
5W - 4L
1,576 SR
Queue Stats
37W - 47L
1,360 Elo+
Solo
Terra
Terra
public-grape408
Terra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
8
0 / 7 / 2
7,894
316
1,740
6,253
1,512
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
angry_snake6
Kukulkan
11
1 / 9 / 3
8,807
352
2,618
11,020
3,675
Jing Wei
icefury7621
Jing Wei
18
9 / 7 / 4
12,851
514
21,252
23,127
9,049
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
15
3 / 7 / 5
11,066
443
7,522
16,705
6,557
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
momia315
Cliodhna
17
9 / 7 / 2
12,467
499
22,243
21,811
10,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
16
3 / 3 / 10
11,579
463
10,641
24,696
36,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
Quanteir
Baron Samedi
19
11 / 7 / 3
13,048
522
21,244
17,997
11,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
asafight
Ah Muzen Cab
4
0 / 5 / 2
7,423
297
652
3,206
570
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
ieatpizza4u
Charybdis
20
21 / 5 / 2
15,880
635
26,452
20,016
12,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 4 / 14
11,682
467
3,752
23,487
39,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
67
22
Kills
36
37
Deaths
24
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tyr
3
3
10
2.67
W
Baron Samedi
Quanteir
Baron Samedi
11
7
3
1.79
L
Ra
0
7
2
0.14
L
Kukulkan
angry_snake6
Kukulkan
1
9
3
0.28
W
Ah Muzen Cab
asafight
Ah Muzen Cab
0
5
2
0.2
L
Jing Wei
icefury7621
Jing Wei
9
7
4
1.57
W
Charybdis
ieatpizza4u
Charybdis
21
5
2
4.4
L
Artemis
3
7
5
0.79
L
Cliodhna
momia315
Cliodhna
9
7
2
1.43
W
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,375
Damage
62,741
78,916
Taken
89,402
31,278
Mitigated
99,583
10,505
Healing
25,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
10,641
2,280
0
2,566
24,696
36,092
688
1,420
23,276
0
35,247
W
Baron Samedi
Quanteir
Baron Samedi
21,244
2,648
2,281
4,201
17,997
11,157
1,575
739
17,258
89,685
0
L
Ra
1,740
583
55
18
6,253
1,512
176
670
5,561
7,962
0
L
Kukulkan
angry_snake6
Kukulkan
2,618
1,205
0
1,485
11,020
3,675
860
4,396
6,404
14,239
0
W
Ah Muzen Cab
asafight
Ah Muzen Cab
652
429
0
94
3,206
570
0
337
2,869
0
6,281
L
Jing Wei
icefury7621
Jing Wei
21,252
16,123
0
6,625
23,127
9,049
5,448
9,529
13,270
0
79,744
W
Charybdis
ieatpizza4u
Charybdis
26,452
11,065
0
5,087
20,016
12,092
8,774
1,084
18,932
0
112,402
L
Artemis
7,522
3,998
0
1,836
16,705
6,557
2,561
4,875
11,708
0
44,998
L
Cliodhna
momia315
Cliodhna
22,243
2,751
0
486
21,811
10,485
1,564
4,750
16,977
0
67,312
W
3,752
1,132
2,560
8,215
23,487
39,672
470
850
22,637
33,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,085
Gold Earned
59,612
350
Minions Killed
419
0
Camps Cleared
0
1,766,770
Distance Traveled
1,804,884
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,579
463
56
2
0
509,285
0
W
Baron Samedi
13,048
522
132
5
0
355,829
0
L
Ra
7,894
316
12
0
0
216,426
0
L
Kukulkan
8,807
352
26
1
0
289,281
6
W
Ah Muzen Cab
7,423
297
5
0
0
112,374
0
L
Jing Wei
12,851
514
117
5
0
372,733
0
W
Charybdis
15,880
635
185
7
0
400,429
3
L
Artemis
11,066
443
83
3
0
372,496
2
L
Cliodhna
12,467
499
112
4
0
515,834
0
W
Terra
11,682
467
41
2
0
426,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role