Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
HightowerO
Cupid
Level 61
God Stats
71W - 45L
1,561 SR
Queue Stats
109W - 82L
1,538 Elo+
Solo
Hel
Hel
MistionTheCat
Hel
Level 43
God Stats
2W - 1L
1,862 SR
Queue Stats
14W - 21L
1,403 Elo+
Solo
Geb
Geb
Newkid315
Geb
Level 159
God Stats
19W - 23L
1,497 SR
Queue Stats
759W - 719L
1,505 Elo+
Party 1
Horus
Horus
astralvisionzz
Horus
Level 160
God Stats
27W - 27L
1,353 SR
Queue Stats
300W - 322L
1,437 Elo+
Party 1
Team Averages
Level 108
1,554 SR
1,477 Elo+

VS

Team Averages
Level 102
1,501 SR
1,499 Elo+
Sol
Sol
 
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
HardFartz69
King Arthur
Level 147
God Stats
1W - 0L
1,680 SR
Queue Stats
195W - 165L
1,597 Elo+
Solo
Aphrodite
Aphrodite
SaraTalex
Aphrodite
Level 128
God Stats
1W - 1L
1,270 SR
Queue Stats
150W - 140L
1,541 Elo+
Solo
Cliodhna
Cliodhna
diamondolphin
Cliodhna
Level 41
God Stats
20W - 19L
1,581 SR
Queue Stats
144W - 159L
1,393 Elo+
Solo
Apollo
Apollo
siralemvolt
Apollo
Level 106
God Stats
17W - 20L
1,476 SR
Queue Stats
402W - 436L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
7 / 4 / 2
9,141
538
11,879
18,687
8,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cupid
15
2 / 4 / 5
8,940
526
5,640
10,242
2,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 4
7,205
424
6,107
11,557
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
2 / 5 / 6
8,684
511
10,997
14,952
12,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
2 / 6 / 6
7,922
466
6,159
20,973
11,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
9 / 1 / 1
9,850
579
16,285
10,482
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

King Arthur
HardFartz69
King Arthur
15
5 / 3 / 1
8,995
529
10,155
14,689
12,632
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
SaraTalex
Aphrodite
13
1 / 4 / 7
7,832
461
6,104
12,337
9,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cliodhna
diamondolphin
Cliodhna
14
4 / 3 / 4
8,376
493
13,940
11,049
3,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
16
6 / 2 / 3
9,507
559
9,398
11,275
4,008
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
41
13
Kills
25
25
Deaths
13
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
7
4
2
2
W
Sol
 
Sol
9
1
1
9.5
W
King Arthur
HardFartz69
King Arthur
5
3
1
1.83
L
Cupid
2
4
5
1.13
L
0
6
4
0.33
L
2
5
6
1
W
Aphrodite
SaraTalex
Aphrodite
1
4
7
1.13
L
2
6
6
0.83
W
Cliodhna
diamondolphin
Cliodhna
4
3
4
2
W
Apollo
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,782
Damage
55,882
76,411
Taken
59,832
39,727
Mitigated
32,746
26,829
Healing
25,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
11,879
7,397
0
6,677
18,687
8,645
379
5,622
13,065
0
45,382
W
Sol
 
Sol
16,285
1,977
0
4,295
10,482
3,265
2,236
3,051
7,361
66,567
0
W
King Arthur
HardFartz69
King Arthur
10,155
1,227
0
2,407
14,689
12,632
0
6,763
7,631
186
50,082
L
Cupid
5,640
2,770
190
1,934
10,242
2,961
1,820
1,565
8,677
0
58,362
L
6,107
305
1,834
3,860
11,557
3,645
247
6,449
5,108
37,636
0
L
10,997
1,374
0
3,295
14,952
12,967
0
1,151
13,801
52,227
4,878
W
Aphrodite
SaraTalex
Aphrodite
6,104
889
4,393
7,365
12,337
9,157
316
2,776
9,141
40,065
0
L
6,159
1,917
3,755
5,284
20,973
11,509
0
7,863
13,110
5,909
17,316
W
Cliodhna
diamondolphin
Cliodhna
13,940
3,055
0
2,470
11,049
3,684
0
4,480
6,209
0
52,173
W
Apollo
9,398
6,555
0
4,273
11,275
4,008
1,902
491
9,921
0
69,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,892
Gold Earned
44,560
418
Minions Killed
488
0
Camps Cleared
0
1,582,965
Distance Traveled
1,650,317
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,141
538
99
6
0
356,654
4
W
Sol
9,850
579
116
7
0
320,077
3
W
King Arthur
8,995
529
92
5
0
304,695
2
L
Cupid
8,940
526
108
6
0
320,254
0
L
Hel
7,205
424
76
4
0
290,985
3
L
Geb
8,684
511
109
6
0
313,229
0
W
Aphrodite
7,832
461
74
4
0
320,750
5
L
Horus
7,922
466
26
2
0
301,843
3
W
Cliodhna
8,376
493
85
5
0
380,401
2
W
Apollo
9,507
559
121
7
0
324,394
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role