Player Matchup

Merlin
Merlin
HannibalTheHun6
Merlin
Level 63
God Stats
13W - 17L
1,466 SR
Queue Stats
312W - 294L
1,484 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LetaLix
Morgan Le Fay
Level 147
God Stats
30W - 17L
1,664 SR
Queue Stats
403W - 392L
1,486 Elo+
Party 1
Set
Set
Lexpz
Set
Level 117
God Stats
1W - 2L
1,745 SR
Queue Stats
67W - 50L
1,595 Elo+
Solo
Izanami
Izanami
PotatoNiinja
Izanami
Level 141
God Stats
9W - 5L
1,656 SR
Queue Stats
411W - 409L
1,492 Elo+
Party 1
Hercules
Hercules
itramtm698
Hercules
Level 84
God Stats
4W - 9L
1,500 SR
Queue Stats
360W - 369L
1,466 Elo+
Party 3
Team Averages
Level 110
1,606 SR
1,505 Elo+

VS

Team Averages
Level 62
1,651 SR
1,518 Elo+
Mulan
Mulan
 
Mulan
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Krokan2
Chernobog
Level 26
God Stats
2W - 2L
1,822 SR
Queue Stats
3W - 2L
1,703 Elo+
Party 2
Artio
Artio
LiDailin
Artio
Level 43
God Stats
15W - 13L
1,556 SR
Queue Stats
233W - 256L
1,408 Elo+
Solo
Cliodhna
Cliodhna
Syntharon95
Cliodhna
Level 36
God Stats
11W - 7L
1,618 SR
Queue Stats
69W - 70L
1,501 Elo+
Solo
Sol
Sol
xDimensio
Sol
Level 155
God Stats
13W - 2L
1,758 SR
Queue Stats
92W - 91L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
5,355
536
4,181
6,444
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
LetaLix
Morgan Le Fay
9
3 / 4 / 3
5,335
534
6,203
8,890
2,884
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
Lexpz
Set
9
2 / 5 / 1
5,507
551
3,327
10,042
3,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
PotatoNiinja
Izanami
11
6 / 2 / 2
6,400
640
7,396
5,688
1,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
itramtm698
Hercules
10
0 / 3 / 1
5,436
544
1,578
6,689
5,229
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
3 / 1 / 1
6,017
602
4,940
5,925
2,280
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
Krokan2
Chernobog
9
2 / 5 / 5
5,533
553
3,547
5,896
1,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
LiDailin
Artio
8
2 / 3 / 2
5,587
559
2,569
8,290
5,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
Syntharon95
Cliodhna
10
3 / 1 / 5
6,203
620
5,952
7,204
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
9 / 1 / 1
7,127
713
10,122
8,174
2,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
11
Kills
19
19
Deaths
11
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
1
1
3.5
L
0
5
3
0.3
W
Chernobog
Krokan2
Chernobog
2
5
5
0.9
L
Morgan Le Fay
LetaLix
Morgan Le Fay
3
4
3
1.13
L
Set
Lexpz
Set
2
5
1
0.5
W
Artio
LiDailin
Artio
2
3
2
1
L
Izanami
PotatoNiinja
Izanami
6
2
2
3.5
W
Cliodhna
Syntharon95
Cliodhna
3
1
5
5.5
L
Hercules
itramtm698
Hercules
0
3
1
0.17
W
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,685
Damage
27,130
37,753
Taken
35,489
15,122
Mitigated
14,017
9,751
Healing
11,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,940
1,421
0
2,226
5,925
2,280
672
0
5,925
0
27,356
L
4,181
115
0
1,200
6,444
2,043
72
3,813
2,631
24,686
0
W
Chernobog
Krokan2
Chernobog
3,547
2,253
0
360
5,896
1,512
0
2,390
3,483
0
17,801
L
Morgan Le Fay
LetaLix
Morgan Le Fay
6,203
669
51
3,066
8,890
2,884
0
1,558
7,332
26,414
0
L
Set
Lexpz
Set
3,327
1,477
0
3,269
10,042
3,214
0
4,548
5,494
0
24,526
W
Artio
LiDailin
Artio
2,569
676
438
2,528
8,290
5,661
0
2,425
5,825
11,767
0
L
Izanami
PotatoNiinja
Izanami
7,396
5,893
0
768
5,688
1,752
625
1,603
4,085
0
38,926
W
Cliodhna
Syntharon95
Cliodhna
5,952
1,133
0
2,082
7,204
1,868
0
2,150
4,998
0
27,845
L
Hercules
itramtm698
Hercules
1,578
316
0
1,397
6,689
5,229
0
0
6,689
0
21,278
W
10,122
4,684
0
3,757
8,174
2,696
1,896
3,082
4,874
35,376
3,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,033
Gold Earned
30,467
304
Minions Killed
257
0
Camps Cleared
0
918,956
Distance Traveled
972,453
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,017
602
62
6
0
194,303
0
L
Merlin
5,355
536
58
6
0
181,858
4
W
Chernobog
5,533
553
34
3
0
184,647
1
L
Morgan Le Fay
5,335
534
37
4
0
177,268
2
L
Set
5,507
551
58
6
0
185,993
2
W
Artio
5,587
559
21
2
0
197,015
1
L
Izanami
6,400
640
76
8
0
182,247
2
W
Cliodhna
6,203
620
62
6
0
206,862
1
L
Hercules
5,436
544
75
8
0
191,590
0
W
Sol
7,127
713
78
8
0
189,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role