Player Matchup

Eset
Eset
Sh00termannX3
Eset
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
carlos1_154
Odin
Level 28
God Stats
27W - 11L
1,643 SR
Queue Stats
61W - 47L
1,348 Elo+
Party 2
Nemesis
Nemesis
iDanielXz
Nemesis
Level 27
God Stats
3W - 7L
1,530 SR
Queue Stats
38W - 36L
1,516 Elo+
Solo
Terra
Terra
jack78126
Terra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
jglferro05
Danzaburou
Level 23
God Stats
13W - 18L
1,489 SR
Queue Stats
43W - 40L
1,303 Elo+
Party 2
Team Averages
Level 18
1,533 SR
1,433 Elo+

VS

Team Averages
Level 43
1,556 SR
1,498 Elo+
Chronos
Chronos
Cosmobiker73
Chronos
Level 122
God Stats
9W - 9L
1,607 SR
Queue Stats
135W - 114L
1,560 Elo+
Party 1
Izanami
Izanami
Deceitfulsquid
Izanami
Level 26
God Stats
3W - 0L
1,865 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
RiR-FlyZ
Gilgamesh
Level 30
God Stats
5W - 7L
1,336 SR
Queue Stats
77W - 72L
1,355 Elo+
Solo
Geb
Geb
Tronco_Extremiis
Geb
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,535 Elo+
Party 1
Arachne
Arachne
sjoerd_heeze
Arachne
Level 29
God Stats
2W - 2L
1,472 SR
Queue Stats
41W - 31L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
3,992
399
1,786
4,242
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
1 / 3 / 2
4,703
470
3,134
6,956
3,790
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
iDanielXz
Nemesis
9
1 / 4 / 0
5,154
515
2,232
6,919
3,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
jack78126
Terra
5
0 / 5 / 0
3,896
390
893
5,738
4,098
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
jglferro05
Danzaburou
6
0 / 3 / 0
4,234
423
2,075
5,576
1,318
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Cosmobiker73
Chronos
11
11 / 0 / 1
7,115
712
6,814
5,655
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
4 / 0 / 2
5,221
522
2,564
1,701
444
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
RiR-FlyZ
Gilgamesh
10
0 / 3 / 5
5,480
548
2,516
6,004
3,480
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 0 / 13
5,413
541
3,567
4,440
2,343
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
sjoerd_heeze
Arachne
11
5 / 0 / 5
6,163
616
4,750
5,936
2,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
2
Kills
21
21
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chronos
Cosmobiker73
Chronos
11
0
1
11.5
W
4
0
2
5
W
Gilgamesh
RiR-FlyZ
Gilgamesh
0
3
5
0.83
L
0
6
0
0
W
1
0
13
7.5
L
1
3
2
0.67
L
Nemesis
iDanielXz
Nemesis
1
4
0
0.25
L
Terra
jack78126
Terra
0
5
0
0
L
Danzaburou
jglferro05
Danzaburou
0
3
0
0
W
Arachne
sjoerd_heeze
Arachne
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,120
Damage
20,211
29,431
Taken
23,736
13,743
Mitigated
10,363
3,309
Healing
7,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Cosmobiker73
Chronos
6,814
3,232
0
3,486
5,655
1,674
156
1,085
4,416
38,296
0
W
2,564
2,234
0
0
1,701
444
88
275
1,426
0
19,451
W
Gilgamesh
RiR-FlyZ
Gilgamesh
2,516
422
0
240
6,004
3,480
468
69
5,935
0
25,416
L
1,786
441
0
281
4,242
1,438
0
3,306
936
8,510
0
W
3,567
618
220
714
4,440
2,343
0
719
3,661
12,570
0
L
3,134
341
0
981
6,956
3,790
0
1,543
5,413
0
15,355
L
Nemesis
iDanielXz
Nemesis
2,232
786
0
1,248
6,919
3,099
0
1,319
5,600
0
27,558
L
Terra
jack78126
Terra
893
368
118
141
5,738
4,098
27
2,147
3,591
3,415
0
L
Danzaburou
jglferro05
Danzaburou
2,075
864
0
540
5,576
1,318
0
2,066
3,510
0
14,023
W
Arachne
sjoerd_heeze
Arachne
4,750
2,881
0
2,449
5,936
2,422
0
317
5,619
0
27,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,979
Gold Earned
29,392
134
Minions Killed
237
0
Camps Cleared
0
912,665
Distance Traveled
991,130
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,115
712
64
6
0
182,883
2
W
Izanami
5,221
522
41
4
0
176,260
1
W
Gilgamesh
5,480
548
54
5
0
189,921
0
L
Eset
3,992
399
10
1
0
125,975
0
W
Geb
5,413
541
23
2
0
229,542
0
L
Odin
4,703
470
25
3
0
200,364
0
L
Nemesis
5,154
515
58
6
0
204,640
0
L
Terra
3,896
390
5
1
0
190,982
0
L
Danzaburou
4,234
423
36
4
0
190,704
0
W
Arachne
6,163
616
55
6
0
212,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role