Player Matchup

Cu Chulainn
Cu Chulainn
Dattaru
Cu Chulainn
Level 29
God Stats
2W - 3L
1,297 SR
Queue Stats
54W - 41L
1,629 Elo+
Solo
Olorun
Olorun
FenderNor456
Olorun
Level 16
God Stats
4W - 4L
1,487 SR
Queue Stats
70W - 63L
1,599 Elo+
Solo
Cupid
Cupid
MELASOPLAMANOPLA
Cupid
Level 6
God Stats
0W - 1L
1,877 SR
Queue Stats
1W - 1L
1,673 Elo+
Party 1
Thor
Thor
Reptyze
Thor
Level 29
God Stats
1W - 1L
1,591 SR
Queue Stats
58W - 53L
1,546 Elo+
Party 1
Ares
Ares
Warcrissis
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,726 Elo+
Solo
Team Averages
Level 17
1,550 SR
1,635 Elo+

VS

Team Averages
Level 37
1,633 SR
1,547 Elo+
Cerberus
Cerberus
BigDobby
Cerberus
Level 126
God Stats
2W - 3L
1,463 SR
Queue Stats
170W - 175L
1,610 Elo+
Party 3
Set
Set
Bledæ
Set
Level 16
God Stats
5W - 1L
1,500 SR
Queue Stats
71W - 55L
1,536 Elo+
Party 2
Rama
Rama
GooseOverlord
Rama
Level 7
God Stats
2W - 1L
1,846 SR
Queue Stats
11W - 16L
1,449 Elo+
Party 3
Discordia
Discordia
ThugLifees
Discordia
Level 17
God Stats
10W - 1L
1,645 SR
Queue Stats
50W - 41L
1,630 Elo+
Party 2
Nemesis
Nemesis
loopsies
Nemesis
Level 18
God Stats
2W - 5L
1,712 SR
Queue Stats
81W - 68L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dattaru
Cu Chulainn
20
10 / 8 / 8
17,641
504
30,529
41,754
56,618
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
20
8 / 9 / 13
17,534
501
38,057
42,747
17,587
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
6 / 11 / 8
14,966
428
23,678
28,106
10,676
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
Reptyze
Thor
20
10 / 10 / 8
17,855
510
20,379
28,400
12,742
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 6 / 3
10,650
304
5,780
13,892
11,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigDobby
Cerberus
20
6 / 1 / 29
18,561
530
25,195
41,630
82,894
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Set
Bledæ
Set
20
11 / 9 / 8
18,837
538
35,510
33,704
43,637
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 6 / 14
16,084
460
19,566
25,357
13,907
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
ThugLifees
Discordia
20
15 / 8 / 13
19,930
569
31,422
24,515
13,028
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
loopsies
Nemesis
20
4 / 10 / 15
17,620
503
14,969
31,368
21,421
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
123
34
Kills
44
44
Deaths
34
40
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BigDobby
Cerberus
6
1
29
20.5
W
Set
Bledæ
Set
11
9
8
1.67
L
Cu Chulainn
Dattaru
Cu Chulainn
10
8
8
1.75
L
Olorun
8
9
13
1.61
W
8
6
14
2.5
L
6
11
8
0.91
L
Thor
Reptyze
Thor
10
10
8
1.4
W
Discordia
ThugLifees
Discordia
15
8
13
2.69
L
0
6
3
0.25
W
Nemesis
loopsies
Nemesis
4
10
15
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,423
Damage
126,662
154,899
Taken
156,574
109,206
Mitigated
174,887
41,162
Healing
34,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BigDobby
Cerberus
25,195
863
0
7,872
41,630
82,894
866
14,344
27,286
119,297
0
W
Set
Bledæ
Set
35,510
11,662
0
4,545
33,704
43,637
660
13,466
20,238
3,645
146,397
L
Cu Chulainn
Dattaru
Cu Chulainn
30,529
3,965
0
4,031
41,754
56,618
145
12,038
29,520
20,375
96,366
L
Olorun
38,057
22,863
2,111
22,173
42,747
17,587
3,036
19,409
22,836
131,025
0
W
19,566
16,126
0
8,989
25,357
13,907
5,807
7,334
18,023
0
115,676
L
23,678
13,960
2,092
5,471
28,106
10,676
2,285
10,759
17,173
0
85,275
L
Thor
Reptyze
Thor
20,379
4,898
0
3,061
28,400
12,742
963
12,072
16,183
0
129,482
W
Discordia
ThugLifees
Discordia
31,422
3,288
404
4,262
24,515
13,028
1,150
8,772
15,743
118,785
0
L
5,780
490
0
2,223
13,892
11,583
0
4,695
9,019
18,275
0
W
Nemesis
loopsies
Nemesis
14,969
6,437
0
8,062
31,368
21,421
3,668
7,158
24,210
0
150,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,646
Gold Earned
91,032
699
Minions Killed
909
0
Camps Cleared
0
2,635,932
Distance Traveled
3,024,258
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
18,561
530
178
5
0
656,252
6
W
Set
18,837
538
218
6
0
582,388
2
L
Cu Chulainn
17,641
504
217
6
0
625,738
6
L
Olorun
17,534
501
186
5
0
547,463
11
W
Rama
16,084
460
141
4
0
543,865
1
L
Cupid
14,966
428
112
3
0
579,834
0
L
Thor
17,855
510
163
5
0
565,213
0
W
Discordia
19,930
569
178
5
0
616,797
3
L
Ares
10,650
304
21
1
0
317,684
0
W
Nemesis
17,620
503
194
6
0
624,956
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role