Player Matchup

Arachne
Arachne
Diamond IV
Aurorα
Arachne
Diamond IV
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,937 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,500 SR
1,937 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,500 SR
1,500 MMR
Geb
Geb
Gold II
 
Geb
Gold II
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aurorα
Arachne
16
6 / 1 / 0
10,180
925
11,027
15,054
6,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
BakasuraSkadiSetIzanamiAh Muzen Cab

VS

Bans
UllrAnhurHou YiSolMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 6 / 0
7,764
706
9,225
13,796
8,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
6
Kills
1
1
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
6
0
0.17
W
Arachne
Aurorα
Arachne
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,027
Damage
9,225
15,054
Taken
13,796
6,609
Mitigated
8,004
6,733
Healing
2,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
9,225
2,797
0
2,528
13,796
8,004
0
275
13,521
39,994
0
W
Arachne
Aurorα
Arachne
11,027
7,780
0
6,733
15,054
6,609
2,435
9,600
5,454
0
65,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,180
Gold Earned
7,764
107
Minions Killed
89
7
Camps Cleared
2
220,812
Distance Traveled
194,495
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,764
706
89
8
2
194,495
3
W
Arachne
10,180
925
107
10
7
220,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role