Player Matchup

Chaac
Chaac
RaggedShot
Chaac
Level 94
God Stats
1W - 4L
1,465 SR
Queue Stats
112W - 116L
1,331 Elo+
Solo
Izanami
Izanami
SwiftCalf975958
Izanami
Level 109
God Stats
30W - 31L
1,471 SR
Queue Stats
615W - 660L
1,424 Elo+
Solo
Susano
Susano
beldo_vlogs
Susano
Level 108
God Stats
2W - 3L
1,472 SR
Queue Stats
234W - 235L
1,452 Elo+
Solo
Janus
Janus
not_vCrxzyz
Janus
Level 89
God Stats
3W - 8L
1,432 SR
Queue Stats
340W - 367L
1,406 Elo+
Solo
Sylvanus
Sylvanus
thefatman250
Sylvanus
Level 102
God Stats
9W - 15L
1,449 SR
Queue Stats
243W - 268L
1,397 Elo+
Solo
Team Averages
Level 100
1,458 SR
1,402 Elo+

VS

Team Averages
Level 77
1,702 SR
1,357 Elo+
Hel
Hel
MattGreen21
Hel
Level 87
God Stats
11W - 10L
1,609 SR
Queue Stats
97W - 99L
1,389 Elo+
Solo
Hachiman
Hachiman
SaDx Deku
Hachiman
Level 76
God Stats
9W - 10L
1,540 SR
Queue Stats
33W - 39L
1,347 Elo+
Solo
Ao Kuang
Ao Kuang
Tartaronis
Ao Kuang
Level 67
God Stats
1W - 0L
2,001 SR
Queue Stats
23W - 42L
1,340 Elo+
Party 1
Artio
Artio
ThatOneMaelstrom
Artio
Level 109
God Stats
3W - 2L
1,873 SR
Queue Stats
30W - 48L
1,359 Elo+
Party 1
Anubis
Anubis
WumboXCAFS
Anubis
Level 46
God Stats
55W - 60L
1,486 SR
Queue Stats
248W - 266L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
3 / 3 / 1
8,418
495
10,453
12,984
10,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
2 / 6 / 2
7,565
445
7,033
13,047
2,905
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
12
2 / 6 / 3
7,712
454
2,786
10,143
3,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 6 / 1
9,303
547
7,953
11,386
3,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
thefatman250
Sylvanus
12
1 / 6 / 2
7,258
427
7,363
15,390
9,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 8
9,330
549
10,031
12,725
4,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
SaDx Deku
Hachiman
14
5 / 4 / 7
8,848
520
13,531
12,109
3,901
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Tartaronis
Ao Kuang
15
9 / 1 / 6
9,793
576
8,410
12,014
6,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
3 / 0 / 11
8,324
490
5,407
15,356
12,447
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anubis
WumboXCAFS
Anubis
16
6 / 4 / 3
9,996
588
7,117
10,579
4,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
12
Kills
26
27
Deaths
13
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
4
8
1.75
L
Chaac
3
3
1
1.17
W
Hachiman
SaDx Deku
Hachiman
5
4
7
2.13
L
2
6
2
0.5
W
Ao Kuang
Tartaronis
Ao Kuang
9
1
6
12
W
3
0
11
8.5
W
Anubis
WumboXCAFS
Anubis
6
4
3
1.88
L
Susano
2
6
3
0.58
L
4
6
1
0.75
L
Sylvanus
thefatman250
Sylvanus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,588
Damage
44,496
62,950
Taken
62,783
29,324
Mitigated
31,664
18,066
Healing
33,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,031
311
2,904
8,168
12,725
4,525
584
3,674
8,231
54,779
0
L
Chaac
10,453
384
188
5,168
12,984
10,134
1,417
7,887
4,855
259
49,551
W
Hachiman
SaDx Deku
Hachiman
13,531
7,202
312
4,345
12,109
3,901
849
2,587
9,522
0
64,956
L
7,033
4,178
0
2,881
13,047
2,905
0
4,984
8,025
0
50,244
W
Ao Kuang
Tartaronis
Ao Kuang
8,410
1,509
0
7,297
12,014
6,136
0
2,113
9,687
46,285
0
W
5,407
436
504
5,068
15,356
12,447
99
4,051
11,131
24,963
0
W
Anubis
WumboXCAFS
Anubis
7,117
270
0
5,344
10,579
4,655
432
1,572
8,374
55,989
0
L
Susano
2,786
372
0
1,590
10,143
3,088
0
4,180
5,811
0
28,267
L
7,953
479
0
2,340
11,386
3,457
966
7,728
3,336
56,689
0
L
Sylvanus
thefatman250
Sylvanus
7,363
2,888
1,006
4,893
15,390
9,740
0
5,404
9,958
26,166
8,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,256
Gold Earned
46,291
406
Minions Killed
435
0
Camps Cleared
0
1,483,879
Distance Traveled
1,677,017
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,330
549
99
6
0
351,534
7
L
Chaac
8,418
495
95
6
0
360,662
3
W
Hachiman
8,848
520
117
7
0
303,375
0
L
Izanami
7,565
445
87
5
0
308,659
5
W
Ao Kuang
9,793
576
75
4
0
362,862
1
W
Artio
8,324
490
31
2
0
370,642
4
W
Anubis
9,996
588
113
7
0
288,604
2
L
Susano
7,712
454
56
3
0
277,810
0
L
Janus
9,303
547
113
7
0
275,912
1
L
Sylvanus
7,258
427
55
3
0
260,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role