Player Matchup

Kukulkan
Kukulkan
KujarykliS
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Loki
Loki
SamuelMP-05
Loki
Level 26
God Stats
4W - 2L
1,646 SR
Queue Stats
23W - 18L
1,428 Elo+
Solo
Ullr
Ullr
Scriptise
Ullr
Level 27
God Stats
5W - 5L
1,587 SR
Queue Stats
49W - 52L
1,287 Elo+
Solo
Yemoja
Yemoja
renbukai
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,299 Elo+
Solo
Cliodhna
Cliodhna
vitzFanta
Cliodhna
Level 31
God Stats
13W - 11L
1,479 SR
Queue Stats
223W - 238L
1,385 Elo+
Solo
Team Averages
Level 20
1,542 SR
1,380 Elo+

VS

Team Averages
Level 13
1,461 SR
1,330 Elo+
Loki
Loki
GXT_Djessou86
Loki
Level 16
God Stats
4W - 2L
1,471 SR
Queue Stats
10W - 11L
1,287 Elo+
Party 1
Bakasura
Bakasura
GXT_ETHANE
Bakasura
Level 3
God Stats
5W - 5L
1,690 SR
Queue Stats
5W - 5L
1,628 Elo+
Party 1
Izanami
Izanami
GXT_Ombre
Izanami
Level 15
God Stats
3W - 3L
1,430 SR
Queue Stats
8W - 9L
1,243 Elo+
Party 1
Neith
Neith
Microhh0
Neith
Level 28
God Stats
10W - 10L
1,507 SR
Queue Stats
67W - 58L
1,380 Elo+
Solo
Arachne
Arachne
nadimlagraine
Arachne
Level 2
God Stats
2W - 1L
1,206 SR
Queue Stats
3W - 3L
1,111 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KujarykliS
Kukulkan
6
1 / 6 / 1
4,485
449
886
4,071
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
5 / 4 / 3
6,095
610
5,087
7,168
1,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ullr
7
1 / 3 / 2
4,848
485
2,332
5,154
881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
renbukai
Yemoja
6
0 / 6 / 2
4,538
454
1,532
6,769
4,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cliodhna
vitzFanta
Cliodhna
11
5 / 2 / 0
6,595
660
3,144
6,624
4,255
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 6 / 1
6,485
649
5,415
6,302
2,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
GXT_ETHANE
Bakasura
7
0 / 1 / 1
4,857
486
215
4,030
1,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
GXT_Ombre
Izanami
9
5 / 3 / 0
6,031
603
4,644
5,181
1,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Microhh0
Neith
10
5 / 3 / 4
6,371
637
4,433
4,177
1,027
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
11
5 / 2 / 5
6,683
668
6,231
6,594
3,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
12
Kills
21
21
Deaths
15
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
6
1
1.08
W
Bakasura
GXT_ETHANE
Bakasura
0
1
1
0.5
W
Izanami
GXT_Ombre
Izanami
5
3
0
1.67
L
Kukulkan
KujarykliS
Kukulkan
1
6
1
0.25
W
Neith
Microhh0
Neith
5
3
4
2.33
L
5
4
3
1.63
L
Ullr
1
3
2
0.67
W
Arachne
5
2
5
3.75
L
Yemoja
renbukai
Yemoja
0
6
2
0.17
L
Cliodhna
vitzFanta
Cliodhna
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,981
Damage
20,938
29,786
Taken
26,284
12,286
Mitigated
8,729
3,583
Healing
3,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,415
2,261
0
261
6,302
2,054
65
934
5,260
0
22,780
W
Bakasura
GXT_ETHANE
Bakasura
215
96
0
680
4,030
1,268
354
352
3,678
0
15,147
W
Izanami
GXT_Ombre
Izanami
4,644
3,777
0
633
5,181
1,351
2,312
484
4,697
0
38,001
L
Kukulkan
KujarykliS
Kukulkan
886
389
0
0
4,071
1,045
176
0
4,071
6,393
0
W
Neith
Microhh0
Neith
4,433
2,037
0
226
4,177
1,027
656
466
3,711
0
20,564
L
5,087
1,197
0
1,014
7,168
1,934
102
0
7,168
0
21,795
L
Ullr
2,332
578
0
250
5,154
881
0
0
5,154
0
13,208
W
Arachne
6,231
4,082
0
1,923
6,594
3,029
0
632
5,962
0
30,863
L
Yemoja
renbukai
Yemoja
1,532
985
564
451
6,769
4,171
150
0
6,769
7,872
0
L
Cliodhna
vitzFanta
Cliodhna
3,144
483
0
1,304
6,624
4,255
0
0
6,624
3,015
28,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,561
Gold Earned
30,427
159
Minions Killed
217
0
Camps Cleared
0
868,667
Distance Traveled
1,069,095
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,485
649
36
4
0
207,258
0
W
Bakasura
4,857
486
21
2
0
232,067
2
W
Izanami
6,031
603
65
7
0
195,690
0
L
Kukulkan
4,485
449
13
1
0
141,090
0
W
Neith
6,371
637
32
3
0
189,534
0
L
Loki
6,095
610
39
4
0
188,815
0
L
Ullr
4,848
485
18
2
0
178,853
3
W
Arachne
6,683
668
63
6
0
244,546
0
L
Yemoja
4,538
454
14
1
0
158,664
1
L
Cliodhna
6,595
660
75
8
0
201,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role