Player Matchup

Morgan Le Fay
Morgan Le Fay
Calf01
Morgan Le Fay
Level 15
God Stats
2W - 9L
1,500 SR
Queue Stats
24W - 51L
1,338 Elo+
Solo
Fenrir
Fenrir
Junstin
Fenrir
Level 7
God Stats
6W - 7L
1,418 SR
Queue Stats
77W - 86L
1,436 Elo+
Party 2
Odin
Odin
MeawNahDam
Odin
Level 23
God Stats
20W - 14L
1,529 SR
Queue Stats
102W - 114L
1,442 Elo+
Solo
Neith
Neith
NasWaySpaceAgent
Neith
Level 7
God Stats
4W - 8L
1,344 SR
Queue Stats
6W - 13L
1,379 Elo+
Solo
Charybdis
Charybdis
iGod45
Charybdis
Level 28
God Stats
118W - 109L
1,439 SR
Queue Stats
124W - 120L
1,438 Elo+
Party 2
Team Averages
Level 16
1,446 SR
1,407 Elo+

VS

Team Averages
Level 18
1,521 SR
1,407 Elo+
Mulan
Mulan
IDamNoob
Mulan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 65L
1,192 Elo+
Party 1
Kukulkan
Kukulkan
MasterYam
Kukulkan
Level 32
God Stats
3W - 17L
1,500 SR
Queue Stats
60W - 82L
1,227 Elo+
Party 1
Bellona
Bellona
ccccckikidddddd
Bellona
Level 18
God Stats
3W - 2L
1,606 SR
Queue Stats
50W - 60L
1,441 Elo+
Solo
Zeus
Zeus
gric125515
Zeus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,640 Elo+
Solo
Artemis
Artemis
lJaegerl
Artemis
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 43L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Calf01
Morgan Le Fay
17
2 / 5 / 9
10,925
993
14,185
20,314
7,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Junstin
Fenrir
15
4 / 13 / 5
10,469
952
8,508
20,559
8,450
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 11 / 8
11,969
1,088
11,887
22,408
24,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 1 / 0
8,120
738
551
693
160
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
iGod45
Charybdis
18
7 / 8 / 7
12,390
1,126
17,193
22,811
8,246
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

40

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
IDamNoob
Mulan
18
4 / 7 / 26
11,613
1,056
10,053
16,271
14,160
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
MasterYam
Kukulkan
18
7 / 2 / 15
11,612
1,056
12,516
7,301
2,968
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 4 / 22
13,121
1,193
19,069
18,273
18,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
8 / 6 / 20
12,066
1,097
16,571
10,271
3,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
lJaegerl
Artemis
19
11 / 0 / 13
13,023
1,184
22,796
8,718
3,818
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
134
19
Kills
38
38
Deaths
19
29
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Calf01
Morgan Le Fay
2
5
9
1.3
W
Mulan
IDamNoob
Mulan
4
7
26
2.43
L
Fenrir
Junstin
Fenrir
4
13
5
0.5
W
Kukulkan
MasterYam
Kukulkan
7
2
15
7.25
L
6
11
8
0.91
L
0
1
0
0
W
8
4
22
4.75
W
8
6
20
3
L
Charybdis
iGod45
Charybdis
7
8
7
1.31
W
Artemis
lJaegerl
Artemis
11
0
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,324
Damage
81,005
86,785
Taken
60,834
49,003
Mitigated
42,421
6,884
Healing
7,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Calf01
Morgan Le Fay
14,185
723
0
1,875
20,314
7,581
0
6,586
13,613
41,364
0
W
Mulan
IDamNoob
Mulan
10,053
2,092
0
650
16,271
14,160
0
3,220
10,576
0
16,920
L
Fenrir
Junstin
Fenrir
8,508
2,969
0
1,086
20,559
8,450
0
7,610
12,711
0
14,213
W
Kukulkan
MasterYam
Kukulkan
12,516
2,171
0
484
7,301
2,968
0
1,723
5,211
37,916
0
L
11,887
1,367
0
874
22,408
24,566
0
7,856
14,140
0
15,311
L
551
245
0
22
693
160
0
170
483
0
551
W
19,069
7,429
1,784
1,963
18,273
18,168
0
3,957
13,710
473
27,335
W
16,571
2,845
0
639
10,271
3,307
0
2,388
7,410
37,607
0
L
Charybdis
iGod45
Charybdis
17,193
12,043
0
3,027
22,811
8,246
0
6,366
16,297
0
50,554
W
Artemis
lJaegerl
Artemis
22,796
16,398
0
2,109
8,718
3,818
0
1,935
6,515
0
41,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,873
Gold Earned
61,435
143
Minions Killed
197
2
Camps Cleared
6
769,018
Distance Traveled
1,016,806
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,925
993
61
6
0
186,202
0
W
Mulan
11,613
1,056
15
1
0
210,066
0
L
Fenrir
10,469
952
16
1
0
172,117
0
W
Kukulkan
11,612
1,056
59
5
0
215,156
0
L
Odin
11,969
1,088
16
1
0
217,412
0
L
Neith
8,120
738
0
0
0
9,415
0
W
Bellona
13,121
1,193
20
2
0
242,823
0
W
Zeus
12,066
1,097
60
5
1
177,574
0
L
Charybdis
12,390
1,126
50
5
2
183,872
2
W
Artemis
13,023
1,184
43
4
5
171,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role