Player Matchup

Chiron
Chiron
Im_CyCKo
Chiron
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 112L
1,529 Elo+
Solo
Anubis
Anubis
Yoshikage__off
Anubis
Level 5
God Stats
0W - 2L
1,220 SR
Queue Stats
2W - 8L
1,208 Elo+
Party 1
Thor
Thor
aKuma__sKy
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
emanuelr
Ares
Level 14
God Stats
1W - 3L
1,359 SR
Queue Stats
5W - 16L
1,063 Elo+
Solo
Guan Yu
Guan Yu
nrecromante
Guan Yu
Level 29
God Stats
5W - 5L
1,554 SR
Queue Stats
219W - 264L
1,398 Elo+
Solo
Team Averages
Level 16
1,427 SR
1,340 Elo+

VS

Team Averages
Level 26
1,353 SR
1,401 Elo+
Amaterasu
Amaterasu
CauanGames13YT
Amaterasu
Level 17
God Stats
12W - 12L
1,555 SR
Queue Stats
16W - 18L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
ElGuieOMG
Gilgamesh
Level 29
God Stats
4W - 7L
1,284 SR
Queue Stats
72W - 106L
1,311 Elo+
Party 2
Thanatos
Thanatos
STEALIXZ
Thanatos
Level 27
God Stats
3W - 2L
1,415 SR
Queue Stats
14W - 16L
1,357 Elo+
Solo
Vulcan
Vulcan
lamiaesmejor
Vulcan
Level 26
God Stats
3W - 5L
1,228 SR
Queue Stats
90W - 62L
1,555 Elo+
Solo
Jormungandr
Jormungandr
tuvieja2432
Jormungandr
Level 29
God Stats
2W - 3L
1,282 SR
Queue Stats
80W - 108L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Im_CyCKo
Chiron
12
7 / 6 / 1
8,141
509
7,794
11,743
3,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 8 / 1
5,744
359
2,447
7,225
1,964
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 8 / 3
6,346
397
3,504
11,043
3,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
9
0 / 6 / 6
6,562
410
4,612
14,223
10,151
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
nrecromante
Guan Yu
12
2 / 7 / 2
7,310
457
7,210
12,045
6,153
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CauanGames13YT
Amaterasu
12
4 / 1 / 9
8,006
500
2,336
7,185
4,520
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
ElGuieOMG
Gilgamesh
12
2 / 5 / 8
7,326
458
4,419
11,893
7,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
STEALIXZ
Thanatos
17
22 / 3 / 3
10,939
684
20,786
18,386
8,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
15
6 / 1 / 4
9,220
576
8,681
7,695
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
tuvieja2432
Jormungandr
12
1 / 1 / 14
7,837
490
7,019
7,172
5,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
73
10
Kills
35
35
Deaths
11
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
CauanGames13YT
Amaterasu
4
1
9
8.5
W
Gilgamesh
ElGuieOMG
Gilgamesh
2
5
8
1.2
L
Chiron
Im_CyCKo
Chiron
7
6
1
1.25
W
Thanatos
STEALIXZ
Thanatos
22
3
3
7.83
L
0
8
1
0.06
L
1
8
3
0.31
L
Ares
0
6
6
0.5
W
Vulcan
6
1
4
8
L
Guan Yu
nrecromante
Guan Yu
2
7
2
0.43
W
Jormungandr
tuvieja2432
Jormungandr
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,567
Damage
43,241
56,279
Taken
52,331
25,323
Mitigated
28,678
7,813
Healing
23,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
CauanGames13YT
Amaterasu
2,336
591
103
1,516
7,185
4,520
1,157
656
6,529
0
22,465
W
Gilgamesh
ElGuieOMG
Gilgamesh
4,419
963
0
478
11,893
7,838
488
2,893
9,000
0
25,575
L
Chiron
Im_CyCKo
Chiron
7,794
3,514
837
2,538
11,743
3,444
0
1,609
10,133
0
41,731
W
Thanatos
STEALIXZ
Thanatos
20,786
7,054
0
19,328
18,386
8,858
295
1,459
16,927
0
78,888
L
2,447
184
0
172
7,225
1,964
33
1,934
5,213
15,822
0
L
3,504
1,144
0
902
11,043
3,611
0
2,344
8,647
0
28,591
L
Ares
4,612
460
0
2,274
14,223
10,151
0
4,022
10,113
11,325
0
W
Vulcan
8,681
1,994
0
1,154
7,695
2,344
440
581
7,114
54,956
0
L
Guan Yu
nrecromante
Guan Yu
7,210
1,090
135
955
12,045
6,153
644
5,341
6,472
0
36,327
W
Jormungandr
tuvieja2432
Jormungandr
7,019
835
0
610
7,172
5,118
712
1,470
5,702
31,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,103
Gold Earned
43,328
226
Minions Killed
355
0
Camps Cleared
0
1,279,001
Distance Traveled
1,563,306
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,006
500
56
4
0
287,944
4
W
Gilgamesh
7,326
458
38
2
0
289,065
0
L
Chiron
8,141
509
75
5
0
271,057
2
W
Thanatos
10,939
684
106
7
0
362,606
6
L
Anubis
5,744
359
27
2
0
183,190
0
L
Thor
6,346
397
47
3
0
268,747
1
L
Ares
6,562
410
13
1
0
255,018
2
W
Vulcan
9,220
576
104
7
0
329,993
1
L
Guan Yu
7,310
457
64
4
0
300,989
0
W
Jormungandr
7,837
490
51
3
0
293,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role