Player Matchup

Nox
Nox
BigPumbaa1220
Nox
Level 108
God Stats
0W - 2L
1,273 SR
Queue Stats
27W - 29L
1,467 Elo+
Party 1
Ra
Ra
Ligtharking
Ra
Level 127
God Stats
0W - 1L
1,439 SR
Queue Stats
17W - 19L
1,543 Elo+
Solo
Xbalanque
Xbalanque
Realm Active
Xbalanque
Level 160
God Stats
0W - 2L
1,395 SR
Queue Stats
163W - 157L
1,583 Elo+
Solo
Awilix
Awilix
Zinc FiddIer
Awilix
Level 109
God Stats
0W - 2L
1,305 SR
Queue Stats
43W - 35L
1,535 Elo+
Party 1
Cthulhu
Cthulhu
eseelk
Cthulhu
Level 104
God Stats
0W - 1L
1,809 SR
Queue Stats
0W - 2L
1,282 Elo+
Solo
Team Averages
Level 122
1,444 SR
1,482 Elo+

VS

Team Averages
Level 130
1,473 SR
1,516 Elo+
Neith
Neith
 
Neith
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BL1ZZ1ON
Thanatos
Level 125
God Stats
7W - 2L
1,475 SR
Queue Stats
328W - 320L
1,403 Elo+
Solo
Tyr
Tyr
Curii22-
Tyr
Level 89
God Stats
1W - 0L
1,285 SR
Queue Stats
6W - 5L
1,673 Elo+
Solo
Ares
Ares
hatsunemiku3911
Ares
Level 160
God Stats
28W - 21L
1,604 SR
Queue Stats
1,229W - 1,295L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 7
6,928
693
7,865
7,565
2,875
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 3 / 4
8,431
843
11,365
7,279
2,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Realm Active
Xbalanque
14
3 / 2 / 4
7,665
767
14,623
5,836
1,826
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
12
1 / 7 / 4
7,283
728
4,142
11,507
6,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
eseelk
Cthulhu
12
0 / 5 / 8
7,062
706
9,018
13,179
8,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
8 / 2 / 10
9,755
976
12,178
8,452
4,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
 
Sylvanus
14
2 / 1 / 14
8,445
845
7,287
14,443
9,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
BL1ZZ1ON
Thanatos
16
5 / 2 / 10
8,905
891
10,074
10,610
5,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 2 / 13
8,308
831
6,965
16,095
10,112
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 18
8,930
893
6,225
12,641
13,113
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
85
8
Kills
20
20
Deaths
8
27
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
2
10
6.5
W
Sylvanus
 
Sylvanus
2
1
14
9
W
Thanatos
BL1ZZ1ON
Thanatos
5
2
10
5
L
0
3
7
1.17
W
3
2
13
4.75
L
4
3
4
2
L
Xbalanque
Realm Active
Xbalanque
3
2
4
2.5
L
Awilix
1
7
4
0.43
L
Cthulhu
eseelk
Cthulhu
0
5
8
0.8
W
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,013
Damage
42,729
45,366
Taken
62,241
22,427
Mitigated
42,445
13,398
Healing
31,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,178
6,208
127
2,626
8,452
4,417
3,055
3,871
4,361
0
30,241
W
Sylvanus
 
Sylvanus
7,287
1,830
6,364
6,762
14,443
9,029
715
5,367
8,908
14,645
2,377
W
Thanatos
BL1ZZ1ON
Thanatos
10,074
1,476
692
5,917
10,610
5,774
746
4,536
5,730
0
18,110
L
7,865
1,366
133
1,780
7,565
2,875
552
2,513
5,052
13,430
0
W
6,965
330
1,189
5,461
16,095
10,112
306
7,516
8,321
0
13,213
L
11,365
1,718
3,365
2,372
7,279
2,551
276
2,577
4,702
32,158
0
L
Xbalanque
Realm Active
Xbalanque
14,623
4,601
0
1,012
5,836
1,826
0
2,380
3,456
0
21,859
L
Awilix
4,142
1,077
786
1,340
11,507
6,391
0
2,520
8,987
0
7,160
L
Cthulhu
eseelk
Cthulhu
9,018
619
484
2,126
13,179
8,784
284
2,831
10,348
10,038
0
W
6,225
192
276
1,939
12,641
13,113
120
6,017
6,157
8,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,369
Gold Earned
44,343
97
Minions Killed
105
0
Camps Cleared
0
809,975
Distance Traveled
914,617
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,755
976
45
5
0
171,681
1
W
Sylvanus
8,445
845
28
3
0
146,379
3
W
Thanatos
8,905
891
13
1
0
196,280
0
L
Nox
6,928
693
13
1
0
160,650
3
W
Tyr
8,308
831
14
1
0
209,269
2
L
Ra
8,431
843
46
5
0
172,272
0
L
Xbalanque
7,665
767
17
2
0
142,803
1
L
Awilix
7,283
728
11
1
0
165,847
0
L
Cthulhu
7,062
706
10
1
0
168,403
0
W
Ares
8,930
893
5
1
0
191,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role