Player Matchup

Kali
Kali
AgentMarshall03
Kali
Level 28
God Stats
5W - 2L
1,698 SR
Queue Stats
77W - 75L
1,551 Elo+
Solo
Tiamat
Tiamat
Quanteir
Tiamat
Level 28
God Stats
3W - 4L
1,476 SR
Queue Stats
92W - 97L
1,340 Elo+
Solo
Yemoja
Yemoja
cam2303
Yemoja
Level 4
God Stats
1W - 2L
1,506 SR
Queue Stats
3W - 4L
1,529 Elo+
Solo
Bellona
Bellona
oscarskron
Bellona
Level 23
God Stats
5W - 5L
1,582 SR
Queue Stats
112W - 134L
1,407 Elo+
Party 1
Ullr
Ullr
zGxlien
Ullr
Level 29
God Stats
5W - 2L
1,380 SR
Queue Stats
208W - 222L
1,463 Elo+
Party 1
Team Averages
Level 22
1,528 SR
1,458 Elo+

VS

Team Averages
Level 13
1,588 SR
1,529 Elo+
Loki
Loki
FoXtRot__blue
Loki
Level 13
God Stats
9W - 17L
1,411 SR
Queue Stats
33W - 50L
1,352 Elo+
Party 2
Kukulkan
Kukulkan
RealElromi
Kukulkan
Level 27
God Stats
4W - 2L
1,690 SR
Queue Stats
91W - 69L
1,580 Elo+
Solo
Neith
Neith
greendragon974
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
grude_anojado
Chang'e
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
54W - 48L
1,795 Elo+
Solo
Ares
Ares
kingtam92
Ares
Level 18
God Stats
1W - 0L
1,838 SR
Queue Stats
10W - 8L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 1
7,844
490
7,263
12,570
5,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Quanteir
Tiamat
10
0 / 7 / 1
6,595
412
6,627
10,380
4,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
cam2303
Yemoja
8
0 / 7 / 0
6,191
387
1,991
12,540
8,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
oscarskron
Bellona
11
3 / 8 / 0
7,268
454
6,055
14,008
8,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
zGxlien
Ullr
11
1 / 5 / 2
6,822
426
2,356
9,160
3,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 3
8,195
512
8,256
10,584
3,732
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Kukulkan
RealElromi
Kukulkan
1
0 / 0 / 0
3,123
195
0
0
0
11
2 / 5 / 7
6,937
434
4,053
8,720
3,159
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
18
14 / 1 / 2
10,923
683
16,476
11,059
6,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
13
9 / 1 / 9
8,934
558
11,378
10,207
10,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
8
Kills
32
32
Deaths
8
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
W
7
1
3
8.5
L
Tiamat
Quanteir
Tiamat
0
7
1
0.07
W
Kukulkan
RealElromi
Kukulkan
0
0
0
0
L
Yemoja
cam2303
Yemoja
0
7
0
0
W
2
5
7
1.1
W
Chang'e
14
1
2
15
W
Ares
9
1
9
13.5
L
Bellona
oscarskron
Bellona
3
8
0
0.38
L
Ullr
zGxlien
Ullr
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,292
Damage
40,163
58,658
Taken
40,570
30,387
Mitigated
23,582
10,443
Healing
11,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,263
3,368
0
3,937
12,570
5,332
0
4,158
8,412
0
43,123
W
8,256
1,922
0
111
10,584
3,732
197
2,901
7,467
0
42,167
L
Tiamat
Quanteir
Tiamat
6,627
654
0
1,404
10,380
4,708
1,217
2,762
7,618
40,827
0
W
Kukulkan
RealElromi
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
cam2303
Yemoja
1,991
1,213
411
427
12,540
8,665
370
5,282
7,258
13,379
0
W
4,053
2,350
0
958
8,720
3,159
426
1,582
7,030
0
22,946
W
Chang'e
16,476
1,719
665
7,773
11,059
6,432
243
624
10,433
84,217
0
W
Ares
11,378
525
0
1,790
10,207
10,259
487
3,026
7,022
30,167
0
L
Bellona
oscarskron
Bellona
6,055
2,544
0
2,252
14,008
8,627
598
10,412
3,596
0
31,165
L
Ullr
zGxlien
Ullr
2,356
527
0
2,012
9,160
3,055
230
5,240
3,920
0
33,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,720
Gold Earned
38,112
256
Minions Killed
335
0
Camps Cleared
0
1,352,571
Distance Traveled
1,209,470
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,844
490
65
4
0
310,604
3
W
Loki
8,195
512
73
5
0
328,234
1
L
Tiamat
6,595
412
72
5
0
228,876
0
W
Kukulkan
3,123
195
0
0
0
0
0
L
Yemoja
6,191
387
26
2
0
238,501
0
W
Neith
6,937
434
41
3
0
261,160
0
W
Chang'e
10,923
683
183
11
0
306,792
0
W
Ares
8,934
558
38
2
0
313,284
0
L
Bellona
7,268
454
41
3
0
293,009
2
L
Ullr
6,822
426
52
3
0
281,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role