Player Matchup

Ravana
Ravana
Bambiiiiiiiiiii
Ravana
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
45W - 59L
1,320 Elo+
Solo
Danzaburou
Danzaburou
LogicalDon
Danzaburou
Level 6
God Stats
1W - 1L
1,620 SR
Queue Stats
3W - 2L
1,760 Elo+
Party 1
Ymir
Ymir
LokiButOnPc
Ymir
Level 64
God Stats
42W - 42L
1,448 SR
Queue Stats
143W - 171L
1,365 Elo+
Party 1
Athena
Athena
Ovidian
Athena
Level 24
God Stats
19W - 16L
1,538 SR
Queue Stats
26W - 20L
1,410 Elo+
Solo
Janus
Janus
Thewhalefailer
Janus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 55L
1,398 Elo+
Solo
Team Averages
Level 29
1,521 SR
1,450 Elo+

VS

Team Averages
Level 16
1,530 SR
1,391 Elo+
Ra
Ra
CogoteMilitar
Ra
Level 6
God Stats
1W - 0L
1,508 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
MaikWasowski
Vamana
Level 7
God Stats
3W - 1L
1,489 SR
Queue Stats
3W - 1L
1,449 Elo+
Party 2
Guan Yu
Guan Yu
Nazarabis
Guan Yu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,330 Elo+
Party 2
Sylvanus
Sylvanus
skrotogitaniko
Sylvanus
Level 27
God Stats
2W - 0L
1,593 SR
Queue Stats
3W - 4L
1,330 Elo+
Party 2
Cupid
Cupid
zzink8
Cupid
Level 28
God Stats
2W - 2L
1,558 SR
Queue Stats
42W - 65L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 8
13,704
571
17,054
17,271
7,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
LogicalDon
Danzaburou
18
7 / 5 / 13
12,271
511
11,858
15,015
5,096
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
13 / 8 / 8
12,584
524
19,296
21,100
9,803
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
Ovidian
Athena
16
3 / 6 / 5
10,520
438
6,599
19,557
20,235
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
5 / 5 / 3
11,767
490
15,646
12,633
5,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 11 / 3
12,879
537
9,462
17,491
5,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
20
15 / 10 / 4
14,310
596
19,288
26,513
19,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
Nazarabis
Guan Yu
18
4 / 5 / 8
12,024
501
11,751
19,114
20,857
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
15
1 / 11 / 10
10,015
417
8,498
22,381
27,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
zzink8
Cupid
14
2 / 8 / 8
9,784
408
7,593
18,933
12,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
61
40
Kills
28
29
Deaths
45
37
Assists
33
Player
Kills
Deaths
Assists
KDA
L
12
5
8
3.2
W
6
11
3
0.68
L
Danzaburou
LogicalDon
Danzaburou
7
5
13
2.7
L
13
8
8
2.13
W
Vamana
15
10
4
1.7
W
Guan Yu
Nazarabis
Guan Yu
4
5
8
1.6
L
Athena
Ovidian
Athena
3
6
5
0.92
L
5
5
3
1.3
W
Sylvanus
1
11
10
0.55
W
Cupid
zzink8
Cupid
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,453
Damage
56,592
85,576
Taken
104,432
47,862
Mitigated
85,637
18,597
Healing
22,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,054
8,023
0
4,957
17,271
7,167
0
2,889
14,268
0
90,489
W
9,462
2,136
1,011
2,180
17,491
5,358
3,916
5,803
11,430
60,831
0
L
Danzaburou
LogicalDon
Danzaburou
11,858
5,371
506
5,611
15,015
5,096
3,388
3,255
11,726
0
83,885
L
19,296
2,551
242
3,450
21,100
9,803
1,077
6,491
14,441
62,719
0
W
Vamana
19,288
13,369
0
5,876
26,513
19,527
1,819
6,127
20,242
0
86,197
W
Guan Yu
Nazarabis
Guan Yu
11,751
1,998
860
3,435
19,114
20,857
882
7,310
11,651
0
67,401
L
Athena
Ovidian
Athena
6,599
2,848
0
2,922
19,557
20,235
668
2,099
17,362
42,006
0
L
15,646
650
0
909
12,633
5,561
874
2,138
10,266
85,327
0
W
Sylvanus
8,498
1,876
1,716
3,428
22,381
27,585
575
12,496
9,663
25,250
5,131
W
Cupid
zzink8
Cupid
7,593
2,326
1,007
3,101
18,933
12,310
379
9,197
9,684
0
36,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,846
Gold Earned
59,012
549
Minions Killed
413
0
Camps Cleared
0
1,873,266
Distance Traveled
2,022,063
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
13,704
571
114
5
0
441,663
0
W
Ra
12,879
537
119
5
0
382,255
4
L
Danzaburou
12,271
511
110
5
0
367,160
2
L
Ymir
12,584
524
103
4
0
361,363
4
W
Vamana
14,310
596
102
4
0
442,845
0
W
Guan Yu
12,024
501
92
4
0
464,575
1
L
Athena
10,520
438
64
3
0
355,573
4
L
Janus
11,767
490
158
7
0
347,507
3
W
Sylvanus
10,015
417
52
2
0
344,239
1
W
Cupid
9,784
408
48
2
0
388,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role