Player Matchup

Loki
Loki
Diamond IV
AncIy
Loki
Diamond IV
Level 155
God Stats
6W - 5L
1,609 SR
Queue Stats
102W - 89L
2,005 MMR
Solo
Sun Wukong
Sun Wukong
Masters
KingxAntoine
Sun Wukong
Masters
Level 124
God Stats
149W - 114L
1,680 SR
Queue Stats
631W - 629L
2,056 MMR
Solo
Horus
Horus
Masters
Tschazam
Horus
Masters
Level 145
God Stats
34W - 29L
1,486 SR
Queue Stats
859W - 839L
1,978 MMR
Solo
Nu Wa
Nu Wa
Diamond V
Wrath_NBD
Nu Wa
Diamond V
Level 101
God Stats
8W - 6L
1,737 SR
Queue Stats
144W - 140L
1,983 MMR
Solo
Ao Kuang
Ao Kuang
Masters
dezols
Ao Kuang
Masters
Level 145
God Stats
5W - 10L
1,578 SR
Queue Stats
546W - 524L
1,996 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,618 SR
2,004 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,527 SR
2,010 MMR
Ares
Ares
Diamond V
FoxYuu_
Ares
Diamond V
Level 159
God Stats
32W - 32L
1,643 SR
Queue Stats
718W - 721L
1,990 MMR
Party 1
The Morrigan
The Morrigan
Diamond IV
MrYeetsBunnies
The Morrigan
Diamond IV
Level 142
God Stats
0W - 3L
1,226 SR
Queue Stats
475W - 473L
2,051 MMR
Party 2
Chaac
Chaac
Platinum I
MulanOnDVD
Chaac
Platinum I
Level 144
God Stats
6W - 6L
1,647 SR
Queue Stats
117W - 113L
1,968 MMR
Solo
Serqet
Serqet
Diamond IV
Prime_Time2288
Serqet
Diamond IV
Level 156
God Stats
0W - 2L
1,592 SR
Queue Stats
401W - 390L
2,077 MMR
Party 2
Izanami
Izanami
Diamond IV
a_c_v_g_l
Izanami
Diamond IV
Level 158
God Stats
7W - 12L
1,527 SR
Queue Stats
499W - 478L
1,967 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AncIy
Loki
20
9 / 2 / 7
15,374
569
12,436
22,042
10,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
KingxAntoine
Sun Wukong
20
7 / 2 / 8
16,297
604
23,453
26,078
23,002
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Horus
Tschazam
Horus
18
2 / 1 / 17
13,412
497
7,548
30,073
36,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nu Wa
Wrath_NBD
Nu Wa
20
7 / 1 / 12
15,410
571
29,062
11,406
4,764
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
dezols
Ao Kuang
20
8 / 6 / 9
14,558
539
15,042
31,263
15,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
OdinArtioGebGilgameshTiamat

VS

Bans
PersephoneKhepriTyrMorgan Le FayCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
FoxYuu_
Ares
16
1 / 9 / 4
10,956
406
10,125
26,372
26,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
MrYeetsBunnies
The Morrigan
20
4 / 5 / 5
13,230
490
18,677
17,076
7,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
18
2 / 5 / 6
12,017
445
18,979
28,375
27,075
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
3 / 5 / 4
13,354
495
14,067
22,755
9,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
a_c_v_g_l
Izanami
20
2 / 9 / 0
12,888
477
11,580
18,649
7,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
31
33
Kills
12
12
Deaths
33
53
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Loki
AncIy
Loki
9
2
7
6.25
L
Ares
FoxYuu_
Ares
1
9
4
0.33
W
Sun Wukong
KingxAntoine
Sun Wukong
7
2
8
5.5
L
The Morrigan
MrYeetsBunnies
The Morrigan
4
5
5
1.3
L
Chaac
2
5
6
1
L
3
5
4
1
W
Horus
Tschazam
Horus
2
1
17
10.5
W
Nu Wa
Wrath_NBD
Nu Wa
7
1
12
13
L
Izanami
a_c_v_g_l
Izanami
2
9
0
0.22
W
Ao Kuang
dezols
Ao Kuang
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,541
Damage
73,428
120,862
Taken
113,227
90,810
Mitigated
77,596
67,839
Healing
29,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
AncIy
Loki
12,436
3,158
0
8,255
22,042
10,708
4,405
3,132
18,081
0
126,989
L
Ares
FoxYuu_
Ares
10,125
860
1,249
2,639
26,372
26,800
0
8,987
17,130
60,528
0
W
Sun Wukong
KingxAntoine
Sun Wukong
23,453
3,763
0
13,061
26,078
23,002
3,259
5,959
19,549
21,163
104,316
L
The Morrigan
MrYeetsBunnies
The Morrigan
18,677
4,452
253
4,180
17,076
7,341
0
8,834
7,988
105,753
14,258
L
Chaac
18,979
3,458
0
12,107
28,375
27,075
0
11,971
15,982
10,332
70,359
L
14,067
2,040
0
6,116
22,755
9,054
0
9,389
13,079
0
104,311
W
Horus
Tschazam
Horus
7,548
3,664
7,629
17,835
30,073
36,823
1,642
9,893
19,901
0
25,169
W
Nu Wa
Wrath_NBD
Nu Wa
29,062
6,833
624
4,665
11,406
4,764
7,148
4,539
6,572
133,572
0
L
Izanami
a_c_v_g_l
Izanami
11,580
5,844
0
3,427
18,649
7,326
2,280
5,452
13,050
0
117,852
W
Ao Kuang
dezols
Ao Kuang
15,042
4,767
0
15,770
31,263
15,513
2,157
6,968
23,311
96,795
14,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,051
Gold Earned
62,445
711
Minions Killed
759
0
Camps Cleared
0
2,632,616
Distance Traveled
2,462,819
31
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
15,374
569
172
6
0
535,703
3
L
Ares
10,956
406
80
3
0
471,103
10
W
Sun Wukong
16,297
604
207
8
0
543,030
10
L
The Morrigan
13,230
490
178
7
0
439,385
11
L
Chaac
12,017
445
134
5
0
515,223
9
L
Serqet
13,354
495
164
6
0
579,452
7
W
Horus
13,412
497
17
1
0
557,607
6
W
Nu Wa
15,410
571
194
7
0
517,181
4
L
Izanami
12,888
477
203
8
0
457,656
5
W
Ao Kuang
14,558
539
121
4
0
479,095
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role