Player Matchup

Mulan
Mulan
Anthonynolimit7
Mulan
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,511 Elo+
Solo
Cerberus
Cerberus
Felixffzz07
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,094 Elo+
Solo
Neith
Neith
clemseed
Neith
Level 17
God Stats
30W - 31L
1,506 SR
Queue Stats
37W - 41L
1,413 Elo+
Solo
Mercury
Mercury
lucas stobb13
Mercury
Level 8
God Stats
0W - 2L
1,240 SR
Queue Stats
7W - 22L
1,154 Elo+
Solo
Ra
Ra
yIceHydra
Ra
Level 18
God Stats
5W - 3L
1,649 SR
Queue Stats
12W - 11L
1,467 Elo+
Solo
Team Averages
Level 14
1,479 SR
1,328 Elo+

VS

Team Averages
Level 9
1,592 SR
1,375 Elo+
Olorun
Olorun
GageDaRuler304
Olorun
Level 7
God Stats
33W - 31L
1,490 SR
Queue Stats
33W - 33L
1,403 Elo+
Solo
Zeus
Zeus
Timerlan73
Zeus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,420 Elo+
Solo
Jormungandr
Jormungandr
XVzUNTAMEDzVX
Jormungandr
Level 11
God Stats
12W - 13L
1,739 SR
Queue Stats
34W - 32L
1,443 Elo+
Solo
Susano
Susano
ionlyplaysusano
Susano
Level 18
God Stats
11W - 4L
1,730 SR
Queue Stats
11W - 4L
1,615 Elo+
Solo
Ares
Ares
tibi-jac
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
992 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 11
13,316
1,024
19,471
30,196
32,260
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
Felixffzz07
Cerberus
20
5 / 4 / 11
13,327
1,025
15,722
30,460
30,517
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
clemseed
Neith
16
1 / 2 / 3
10,549
811
2,861
3,483
1,157
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
17
1 / 8 / 8
11,108
854
2,323
18,433
4,896
20
9 / 11 / 11
14,914
1,147
27,414
26,100
7,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 15
13,218
1,017
23,873
17,089
7,059
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
0 / 4 / 8
11,814
909
2,218
8,286
2,855
Jormungandr
XVzUNTAMEDzVX
Jormungandr
20
3 / 5 / 14
12,800
985
21,337
19,457
9,045
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
23 / 0 / 5
18,358
1,412
43,816
12,909
6,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
20
2 / 8 / 13
12,775
983
9,675
21,006
17,634
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
86
21
Kills
31
31
Deaths
21
44
Assists
55
Player
Kills
Deaths
Assists
KDA
L
5
6
11
1.75
L
Cerberus
Felixffzz07
Cerberus
5
4
11
2.63
W
3
4
15
2.63
W
0
4
8
1
W
Jormungandr
XVzUNTAMEDzVX
Jormungandr
3
5
14
2
L
Neith
clemseed
Neith
1
2
3
1.25
W
23
0
5
25.5
L
Mercury
1
8
8
0.63
W
Ares
2
8
13
1.06
L
9
11
11
1.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,791
Damage
100,919
108,672
Taken
78,747
76,761
Mitigated
42,597
8,822
Healing
9,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,471
4,041
0
941
30,196
32,260
0
15,060
15,136
0
38,939
L
Cerberus
Felixffzz07
Cerberus
15,722
404
0
2,699
30,460
30,517
0
19,196
11,264
33,072
0
W
23,873
12,466
1,368
6,091
17,089
7,059
0
10,452
6,637
41,316
0
W
2,218
439
0
0
8,286
2,855
0
3,127
5,159
17,046
0
W
Jormungandr
XVzUNTAMEDzVX
Jormungandr
21,337
6,303
118
1,552
19,457
9,045
0
9,995
9,462
47,763
0
L
Neith
clemseed
Neith
2,861
1,867
0
188
3,483
1,157
0
2,284
1,199
0
5,692
W
43,816
11,201
0
478
12,909
6,004
0
4,727
7,880
0
80,089
L
Mercury
2,323
1,609
0
0
18,433
4,896
0
9,098
9,335
0
6,921
W
Ares
9,675
1,828
0
0
21,006
17,634
0
14,835
6,171
32,037
0
L
27,414
2,548
3,552
1,442
26,100
7,931
0
11,465
14,635
80,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,214
Gold Earned
68,965
226
Minions Killed
266
5
Camps Cleared
12
1,065,715
Distance Traveled
1,151,066
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
13,316
1,024
23
2
2
278,840
0
L
Cerberus
13,327
1,025
57
4
0
283,471
0
W
Olorun
13,218
1,017
50
4
2
215,481
2
W
Zeus
11,814
909
29
2
4
193,138
0
W
Jormungandr
12,800
985
61
5
1
243,280
0
L
Neith
10,549
811
2
0
0
45,627
0
W
Susano
18,358
1,412
91
7
3
306,793
0
L
Mercury
11,108
854
8
1
1
195,825
2
W
Ares
12,775
983
35
3
2
192,374
0
L
Ra
14,914
1,147
136
10
2
261,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role