Player Matchup

Mulan
Mulan
Pj_Shmouk
Mulan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,474 Elo+
Solo
Ah Puch
Ah Puch
ProSwingers69
Ah Puch
Level 29
God Stats
69W - 26L
1,720 SR
Queue Stats
156W - 116L
1,532 Elo+
Solo
Xbalanque
Xbalanque
TwoGuysDanger
Xbalanque
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 3L
1,500 Elo+
Party 1
Thor
Thor
TwoGuysSilly
Thor
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
iiTzDeViiLzZ
Izanami
Level 29
God Stats
34W - 17L
1,612 SR
Queue Stats
71W - 49L
1,549 Elo+
Solo
Team Averages
Level 17
1,566 SR
1,511 Elo+

VS

Team Averages
Level 19
1,474 SR
1,418 Elo+
Terra
Terra
 
Terra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BossAkatsuki717
Cliodhna
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 43L
1,348 Elo+
Solo
Anubis
Anubis
Jonhyboyy777
Anubis
Level 28
God Stats
13W - 21L
1,329 SR
Queue Stats
191W - 242L
1,337 Elo+
Solo
Rama
Rama
ST RongierJL
Rama
Level 10
God Stats
7W - 7L
1,739 SR
Queue Stats
30W - 33L
1,557 Elo+
Solo
Pele
Pele
jack78126
Pele
Level 8
God Stats
0W - 2L
1,304 SR
Queue Stats
2W - 4L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Pj_Shmouk
Mulan
20
4 / 6 / 30
12,238
1,113
9,717
16,358
15,937
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
19
4 / 1 / 24
11,927
1,084
18,977
7,792
3,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xbalanque
TwoGuysDanger
Xbalanque
20
18 / 2 / 16
15,064
1,369
41,909
18,779
7,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
10 / 5 / 20
13,163
1,197
13,520
13,279
5,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
iiTzDeViiLzZ
Izanami
19
7 / 6 / 20
12,134
1,103
19,235
11,523
3,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

209

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
3 / 4 / 9
10,683
971
3,598
18,578
23,835
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
18
5 / 14 / 9
11,574
1,052
16,472
24,621
9,393
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
18
6 / 7 / 11
12,231
1,112
13,060
19,902
9,082
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 7 / 15
10,467
952
10,182
19,530
6,307
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
18
4 / 11 / 10
11,766
1,070
13,606
26,436
8,991
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
73
43
Kills
19
20
Deaths
43
110
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
3
4
9
1.88
L
Cliodhna
5
14
9
0.68
L
Anubis
6
7
11
1.64
W
Mulan
Pj_Shmouk
Mulan
4
6
30
3.17
W
Ah Puch
4
1
24
16
L
1
7
15
1.21
W
Xbalanque
TwoGuysDanger
Xbalanque
18
2
16
13
W
10
5
20
4
W
Izanami
iiTzDeViiLzZ
Izanami
7
6
20
2.83
L
Pele
4
11
10
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,358
Damage
56,918
67,731
Taken
109,067
35,097
Mitigated
57,608
10,794
Healing
11,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,598
1,237
2,294
1,958
18,578
23,835
0
4,997
13,581
9,910
0
L
Cliodhna
16,472
2,562
0
288
24,621
9,393
0
5,654
18,967
0
35,683
L
Anubis
13,060
324
0
4,577
19,902
9,082
0
3,807
16,095
46,634
0
W
Mulan
Pj_Shmouk
Mulan
9,717
1,703
0
444
16,358
15,937
0
3,863
12,495
0
18,404
W
Ah Puch
18,977
1,320
0
1,740
7,792
3,084
0
1,604
6,188
42,499
0
L
10,182
9,239
0
1,916
19,530
6,307
0
857
18,673
0
20,490
W
Xbalanque
TwoGuysDanger
Xbalanque
41,909
29,966
0
8,443
18,779
7,374
0
4,283
14,496
0
74,265
W
13,520
2,125
0
167
13,279
5,129
0
2,160
9,308
0
31,043
W
Izanami
iiTzDeViiLzZ
Izanami
19,235
17,906
0
0
11,523
3,573
0
4,748
6,775
0
37,144
L
Pele
13,606
2,321
0
410
26,436
8,991
0
3,662
22,774
0
27,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,526
Gold Earned
56,721
222
Minions Killed
199
14
Camps Cleared
3
936,341
Distance Traveled
930,244
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,683
971
18
2
1
176,084
0
L
Cliodhna
11,574
1,052
39
4
2
185,318
0
L
Anubis
12,231
1,112
96
9
0
190,190
0
W
Mulan
12,238
1,113
19
2
0
192,120
2
W
Ah Puch
11,927
1,084
62
6
3
203,450
0
L
Rama
10,467
952
18
2
0
181,161
0
W
Xbalanque
15,064
1,369
87
8
7
198,664
0
W
Thor
13,163
1,197
31
3
1
178,539
1
W
Izanami
12,134
1,103
23
2
3
163,568
0
L
Pele
11,766
1,070
28
3
0
197,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role